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2015-07-24, 12:11 PM
(This post was last modified: 2015-07-24, 12:29 PM by SomebodyUnown.)
Basically, when we end a battle, the game seems to remember the battle item boosts.
Say we end the game with x5 attack, x3 evasion, x0 everything else.
The next game, a attack pill or serum will give the pokemon an instant x5 attack; a evasion pill will give the pokemon x4 evasion.
Neither healing the Pokemon, nor removing it from the team resets this boost
The Beginning of a Battle
(Choosing the evasion pill)
Behold, a sudden 5x evasion
Say we end the game with x5 attack, x3 evasion, x0 everything else.
The next game, a attack pill or serum will give the pokemon an instant x5 attack; a evasion pill will give the pokemon x4 evasion.
Neither healing the Pokemon, nor removing it from the team resets this boost
The Beginning of a Battle
(Choosing the evasion pill)
Behold, a sudden 5x evasion
2015-07-24, 12:12 PM
(2015-07-24, 12:11 PM)SomebodyUnown Wrote: Basically, when we end a battle, the game seems to remember the battle item boosts.
Say we end the game with x5 attack, x3 evasion, x0 everything else.
The next game, a attack pill or serum will give the pokemon an instant x5 attack; a evasion pill will give the pokemon x4 evasion.
Where's the screenshot -_-
2015-07-24, 12:31 PM
hopefully it will be fixed soon
2015-07-24, 12:34 PM
dont know what to say about this...i had consecutive legendary + ultra rares battle = consecutive battles and i caught all 3 of them with shuckle, each time i had to boots his evasion to 5 from 0...
[youtube]yQNIs4Npog4[/youtube]
2015-08-16, 06:55 PM
this is fixed now
if happens again reply this thread please
if happens again reply this thread please
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