Thread Rating:
2015-08-25, 05:13 PM
iv been thinking bout this one for a while i think it should be changed...so if a mon gets a status problem and faints...its still there...even
if a item is used to revive the mon it comes back still having the stats problem...i think it should be like the real game or for that matter like most other games where fainting will remove status problem
if a item is used to revive the mon it comes back still having the stats problem...i think it should be like the real game or for that matter like most other games where fainting will remove status problem
2015-08-26, 10:59 AM
Well in that case, we'd have to remove the increased stats when a pokemon faints, also when you switch out the stats should be reset like in the real games.
IGN: Trainer Red
What A Drag...
2015-08-26, 10:31 PM
(2015-08-26, 10:59 AM)Darkvoid Wrote: Well in that case, we'd have to remove the increased stats when a pokemon faints, also when you switch out the stats should be reset like in the real games.
should we make them like in real games?
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
2015-08-27, 09:00 PM
I dont know why it is'nt a real game...
Users browsing this thread: 1 Guest(s)
Users browsed this thread: