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Yesterday, 04:06 PM
Hi, I would like to suggest adding Guild Missions to Pokémon Pets.
Currently, the main guild-related activity is Guild Wars and Guild Quests, which are mostly PvP and repetitive damage-based content. While these systems are great for progression and competition, it would be nice to have additional cooperative objectives that encourage social interaction and teamwork, without impacting guild leveling or balance.
Core Idea
Guild Missions are optional, time-limited cooperative objectives for all guild members. They:
Example Mission Types
1) Capture Missions
2) Optional Mini Challenges
Reward System
Time and Participation Rules
Why This Would Benefit Pokémon Pets
Thank you for considering this. Guild Missions could make guilds more interactive and engaging, while keeping the current Guild Quest and Guild War systems intact and balanced.
Currently, the main guild-related activity is Guild Wars and Guild Quests, which are mostly PvP and repetitive damage-based content. While these systems are great for progression and competition, it would be nice to have additional cooperative objectives that encourage social interaction and teamwork, without impacting guild leveling or balance.
Core Idea
Guild Missions are optional, time-limited cooperative objectives for all guild members. They:
- Encourage teamwork and participation
- Do not provide Guild EXP, stat bonuses, or combat advantage
- Offer cosmetic, prestige, or minor gold/item rewards only
- Are complementary to Guild Quests, not a replacement
Example Mission Types
1) Capture Missions
- Guild members collectively capture certain Pokémon types or species (e.g., “Capture 50 Fire-type Pokémon”)
- Shiny captures give bonus progress
- Auto-hunting contributions are counted at a reduced value to encourage manual participation
2) Optional Mini Challenges
- Seasonal missions like rare or event-based collections
- Prestige-only leaderboard recognition
Reward System
- Cosmetic Guild Rewards: banners, badges, profile frames
- Individual Rewards: titles, badges, or minor items (gold/items are heavily capped)
- No combat impact: no stat boosts, no EXP boosts, no stacking with existing guild bonuses
Time and Participation Rules
- Missions last 1 week (reset weekly)
- Participation is optional; (skipping missions has no penalty?)
- Contributions are capped per member to prevent exploitation
- Manual participation counts more than automated actions
Why This Would Benefit Pokémon Pets
- Adds social, cooperative objectives beyond GQs and Guild Wars
- Engages casual and PvE-focused players without affecting balance
- Gives guilds purpose and identity outside of raw progression
- Encourages teamwork and interaction in a safe, balanced way
Thank you for considering this. Guild Missions could make guilds more interactive and engaging, while keeping the current Guild Quest and Guild War systems intact and balanced.
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