Pokemon Pets Game Official Forum » Pokemon Pets » General Discussions » Major ability and stats modification list to improve every Pokemon usefulness
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Major ability and stats modification list to improve every Pokemon usefulness
#61
To do this you would have to change a lot but I think there should be master regenerator expert radiation, and master radiation.
#62
(2016-04-20, 05:54 PM)Diamond Blade Wrote: To do this you would have to change a lot but I think there should be master regenerator expert radiation, and master radiation.

what you are talking about here is tuning abilities, which can be good even tho expert regenerator is already a third level ability, anyway what Cef was saying is to help improving the changes by telling what are the pokes that you all think didnt get changed well and saying what abilities should they get instead
#63
(2016-04-20, 06:04 PM)Daeva13 Wrote:
(2016-04-20, 05:54 PM)Diamond Blade Wrote: To do this you would have to change a lot but I think there should be master regenerator expert radiation, and master radiation.

what you are talking about here is tuning abilities, which can be good even tho expert regenerator is already a third level ability, anyway what Cef was saying is to help improving the changes by telling what are the pokes that you all think didnt get changed well and saying what abilities should they get instead

yep

also updated the first page
#64
(2016-04-21, 02:22 PM)CeFurkan Wrote:
(2016-04-20, 06:04 PM)Daeva13 Wrote:
(2016-04-20, 05:54 PM)Diamond Blade Wrote: To do this you would have to change a lot but I think there should be master regenerator expert radiation, and master radiation.

what you are talking about here is tuning abilities, which can be good even tho expert regenerator is already a third level ability, anyway what Cef was saying is to help improving the changes by telling what are the pokes that you all think didnt get changed well and saying what abilities should they get instead

yep

also updated the first page

I think a good way to try to solve the problem of people not telling what they like and what they dont and all the other stuff related it would be, making separeted voting polls threads for each pokemon we wanna change. we put a time limit and based on the number of votes and comment will be decided if implement those changes or not
#65
CoolCoolniceCoolCool
MAGIC..
[Image: images?q=tbn:ANd9GcS-tfUb2gC5IwntG5iml9_...H1kQu2hqeE]
#66
Would it be possible to do big changes like:
- Having the actual real pokemon abilities (would take time but worth it)


- Have no abilities at all (only nature, ev and uv, not recommended)

- Or make pokemons have ONLY 1 abilitiy instead of 3 (strongly support). The abilitiy would be the nearest to its actual real ability like Ho-Oh would have Exp.Reg, same concept with starters with 'type'  novice, expert and master for the evolve line and expert leader for pokemons like ditto etc. Will this help with the pokemon usefulness? I don't know. The weaker stat pokemons (not 1st evo) can have a 'better' ability than the average stat pokemons. Legendaries will have an ability that is close to their real one while the weaker pokemons will have an ability that would help with its usefulness.
1) Low base stats no evo pokemons will have Expert leader (mostly pokemons like spanda or ditto)  or the better abilities
2) Pokemons with evolution will have abilities similar to their actual one or type novice,expert,master
3) Legendaries will have abilities similar to actual one (example, latios and latias will have Ground immunity)
4) Mega Pokemons will have the same ability as their last last evolution
#67
I agree
мертвая душа
#68
I think slurpaltar should inherit expert regenerator from altaria, as opposed to perfect body. With the radiation chip damage, with regenerator ontop of that would just make it perfect for simply out-tanking the opponent.
#69
(2016-03-23, 06:05 PM)CeFurkan Wrote: Waiting your comments about this list

I am planning to apply them at next update

If you object any of them please also state your reason ty


==========



1. -----
2. Mega Beedrill: Attack Master, Physical Master, Bonus Damage

3. Mega Fearow: Bonus Damage, Flying Master, Physical Master

4. Mega Nidoqueen: Special Master, Ground Master, Sp.Attack Master

5. Mega Raticate: Physical Master, Normal Master, Evasion Master

6. Mega Pidgeot: Accuracy Master, Special Master, Speed Master

7. Mega Raichu: Electric Master, Sp.Attack Master, Speed Master

8. Mega Arbok: Attack Master, Physical Master, Perfect Body

9. Mega Wigglytuff: Camouflage, Bonus Damage, Physical Master

10. Mega Arbok Black: Attack Master, Perfect Body, Speed Master

11. Mega Sandslash: Evasion Master, Ground Master, Attack Master

12. Mega Nidoking: Attack Master, Ground Master, Physical Master

13. Mega Pinsir: Attack Master, Fighting Eager, Accuracy Master

14. Mega Snorlax: Expert Regenerator, Slow Strong, Physical Master

15. Mega Tauros: Physical Master, Attack Master, Normal Master

16. Mega Lapras: Expert Regenerator, Slow Tough, Water Master

17. Mega Clefable: Perfect Body, Expert Regenerator, Slow Tough

18. Mega Parasect(Grass/Poison): Water Immunity, Physical Master, Slow Tough

19. Mega Venomoth: Speed Master, Sp.Attack Master, Accuracy Master

20. Mega Arcanine: Physical Master, Fire Master, Evasion Master

21. Mega Tauros: Attack Master, Physical Master, Normal Master

22. Mega Vileplume: Expert Regenerator, Slow Tough, Special Master

23. Mega Farfetchd: Flying Master, Physical Master, Bonus Damage

24. Mega Dugtrio: Ground Master, Attack Master, Evasion Master

25. Mega Primeape: Fighting Eager, Fighting Master, Physical Master

26. Mega Dodrio: Evasion Master, Bonus Damage, Physical Master

27. Mega Hypno: Special Master, Sp.Defense Master, Psychic Master

28. Mega Poliwrath: Sp.Defense Master, Slow Tough, Expert Regenerator

29. Mega Golduck: Water Master, Speed Master, Physical Master

30. Mega Golem: Maximum Guard, Evasion Master, Defense Master

31. Mega Golduck Diamond: Speed Master, Water Master, Special Master

32. Mega Electrode: Speed Master, Evasion Master, Electric Master

33. Mega Gengar: Sp.Attack Master, Ground Immunity, Bonus Damage

34. Mega Slowbro: Shield Master, Slow Tough, Expert Regenerator

35. Mega Mr.Mime: Special Master, Sp. Defense Master, Speed Master

36. Mega Muk: Slow Tough, Physical Master, Poison Master

37. Mega Alakazam: Psychic Master, Sp.Attack Master, Accuracy Master

38. Mega Cloyster: Physical Master, Accuracy Master, Water Master

39. Mega Tentacruel: Maximum Guard, Expert Regenerator, Sp.Defense Master

40. Mega Victreebel: Flying Immunity, Special Master, Physical Master

41. Mega Exeggutor: Grass Master, Expert Regenerator, Sp.Attack Master

42. Mega Weezing: Ground Immunity, Radiation, Slow Tough

43. Mega Ditto: Perfect Body, Expert Regenerator, Maximum Guard

44. Mega Kangaskhan: Physical Master, Normal Master, Beyond Type

45. Mega Starmie: Water Master, Perfect Body, Special Master

46. Mega Gyarados: Physical Master, Fighting Eager, Accuracy Master

47. Mega Kingler: Physical Master, Defense Master, Accuracy Master

48. Mega Kingler Rocky: Physical Master, Attack Master, Accuracy Master

49. Mega Seaking: Electric Immunity, Speed Master, Attack Master

50. Mega Marowak: Slow Tough, Defense Master, Ground Master

51. Mega Marowak Fighting: Slow Strong, Defense Master, Physical Master

52. Mega Lickilicky: Slow Tough, Perfect Body, Normal Master

53. Mega Rapidash: Attack Master, Fire Master, Physical Master

54. Mega Jynx: Water Immunity, Sp.Defense Master, Special Master

55. Mega Aerodactyl: Physical Master, Accuracy Master, Bonus Damage

56. Mega Hitmonchan: Physical Master, Fighting Master, Sp.Def Master

57. Mega Hitmonlee: Physical Master, Speed Master, Accuracy Master

58. Mega Hitmontop: Physical Master, Sp.Defense Master, Move Expert

59. Mega Meganium: Perfect Body, Special Master, Shield Master

60. Mega Omastar: Accuracy Master, Expert Regenerator, Special Master
61. Stat Change: HP: 70 Atk: 35 Def: 175 Sp.Atk: 165 Sp.Def: 70 Speed: 80

62. Mega Kabutops: Accuracy Master, Fighting Eager, Physical Master
63. Stat Change: HP: 60 Atk: 170 Def: 150 Sp.Atk: 45 Sp.Def: 70 Speed: 100

64. Mega Typhlosion Frost: Bonus Damage, Special Master, Fire Master

65. Mega Typhlosion Lava: Bonus Damage. Special Master, Rock Master

66. Mega Typhlosion: Fire Master, Special Master, Physical Master

67. Mega Feraligtr: Attack Master, Water Master, Speed Master

68. Mega Feralitr Frozen(Needs to learn Icicle Crash): Bonus Damage, Ice Master, Physical Master

69. Mega Ariados(Bug/Dark): Physical Master, Attack Master, Bonus Damage

70. Stat Change: HP: 70 Atk: 120 Def: 80 Sp.Atk: 10 Sp.Def: 100 Speed: 100

71. Mega Crobat: Attack Master, Flying Master, Physical Master

72. Mega Dragonite Blade: Steel Master, Expert Regenerator, Perfect Body

73. Mega Lanturn: Expert Regenerator, Electric Immunity, Water Immunity
74. Stat Change: HP: 125 Atk: 28 Def: 108 Sp.Atk: 106 Sp.Def: 106 Speed: 87

75. Mega Bellossom: Expert Regenerator, Grass Master, Slow Tough

76. Mega Azumarill: Attack Master, Grass Immunity, Slow Tough
77. Stat Change: HP: 100 Atk: 90 Def: 110 Sp.Atk: 60 Sp.Def: 110 Speed: 50

78. Mega Sudowoodo: Defense Master, Rock Master, Slow Tough

79. Mega Politoed: Water Immunity, Expert Regenerator, Sp.Def Master

80. Mega Steelix: Expert Regenerator, Shield Master, Slow Tough

81. Mega Jumpluff: Grass Master, Speed Master, Physical Master

82. Mega Quagsire: Water Immunity, Slow Tough, Expert Regenerator

83. Mega Girafarig: Perfect Body, Grass Immunity, Special Master

84. Mega Scizor: Physical Master, Shield Master, Bonus Damage

85. Mega Blissey: Slow Tough, Expert Regenerator, Effect Expert

86. Mega Heracross: Physical Master, Fighting Eager, Bonus Damage

87. Mega Ursaring: Physical Master, Fighting Eager, Bonus Damage

88. Mega Ampharos: Slow Tough, Sp. Attack Master, Electric Master

89. Mega Furret: Normal Master, Physical Master, Speed Master

90. Mega Noctowl: Accuracy Master, Special Master, Bonus Damage

91. Mega Smeargle: Speed Master, Physical Master, Perfect Body

92. Mega Shuckle: Expert Regenerator, Perfect Body, Radiation

93. Mega Delibird: Physical Master, Speed Master, Ice Master

94. Mega Qwilfish: Slow Tough, Maximum Guard, Defense Master

95. Mega Noctowl-Clock: Accuracy Master, Special Master, Bonus Damage

96. Mega Xatu: Expert Regenerator, Perfect Body, Sp.Attack Master

97. Mega Corsola: Expert Regenerator, Perfect Body, Slow Tough

98. Mega Octillery: Slow Strong, Accuracy Master, Special Master

99. Mega Mantine: Water Immunity, Sp.Attack Master, Expert Regenerator

100. Mega Skarmory: Shield Master, Expert Regenerator, Radiation

101. Mega Dunsparce: Slow Tough, Expert Regenerator, Effect Expert
102. Stat change: HP: 100 Attack: 120 Defense: 95 Special Attack: 65 Special Defense: 90 Speed: 45

103. Mega Houndoom: Speed Master, Special Master, Dark Master

104. Mega Kingra: Physical Master, Speed Master, Bonus Damage

105. Mega Ludicolo: Expert Regenerator, Sp. Attack Master, Slow Tough

106. Mega Walrein: Slow Tough, Expert Regenerator, Maximum Guard

107. Mega Stantler: Grass Immunity, Physical Master, Evasion Master

108. Mega Sceptile: Bonus Damage, Special Master, Speed Master

109. Mega Pelipper: Accuracy Master, Expert Regenerator, Observer

110. Mega Linoone: Attack Master, Speed Master, Normal Master

111. Mega Beautifly: Sp.Attack Master, Speed Master, Special Master

112. Mega Dustox: Special Master, Sp.Attack Master, Speed Master

113. Mega Grumpig: Perfect Body, Slow Tough, Special Master

114. Mega Shiftry: Bonus Damage, Speed Master, Camouflage

115. Mega Exploud: Beyond Type, Special Master, Normal Master

116. Mega Delcatty: Perfect Body, Normal Master, Attack Master

117. Mega Plusle and Minun: Speed Master, Sp.Attack Master, Electric Master

118. Mega Swellow: Beyond Type, Attack Master, Flying Master

119. Mega Masquerain(Bug/Water): Special Master, Sp.Attack Master, Speed Master
120. Stat Change: HP: 70 Atk: 40 Def: 62 Sp.Atk: 130 Sp.Def: 132 Speed: 80

121. Mega Breloom:
122. Stat Change: HP: 60 Atk: 210 Def: 100 Sp Atk: 40 Sp: Def: 60 Speed: 90

123. Mega Shedinja: Perfect Body, Physical Master, Bonus Damage

124. Mega Absol: Physical Master, Dark Master, Speed Master

125. Mega Absol Antler: Bonus Damage, Attack Master, Dark Master

126. Mega Absol Skull: Bonus Damage, Attack Master, Perfect Body

127. Mega Relicanth: Defense Master, Attack Master, Rock Master

128. Mega Mightyena: Attack Master, Fighting Eager, Speed Master

129. Mega Sableye: Slow Tough, Radiation, Defense Master

130. Mega Volbeat: Attack Master, Physical Master, Bug Master

131. Mega Illumise: Special Attack Master, Special Master, Bug Master

132. Mega Sharpedo: Accelerator, Bonus Damage, Physical Master

133. Mega Spinda: Perfect Body, Evasion Master, Physical Master

134. Mega Crawdaunt: Bonus Damage, Accuracy Master, Attack Master

135. Mega Zangoose: Attack Master, Poison Immunity, Physical Master

136. Mega Castform: Accuracy Master, Radiation, Special Master

137. Mega Altaria: Expert Regenerator, Special Master, Perfect Body

138. Mega Cacturne: Evasion Master, Camouflage, Attack Master
139. Stat change:  HP: 70 Atk: 165 Def: 60 Sp.Atk: 125 Sp.Def: 60 Speed: 95

140. Mega Seviper: Special Master, Speed Master, Physical Master
141. Stat change:  HP: 73 Atk: 140 Def: 60 Sp.Atk: 140 Sp.Def: 60 Speed: 85

142. Mega Armaldo: Attack Master, Slow Tough, Rock Immunity

143. Mega Solrock: Attack Master, Ground Immunity, Physical Master
144. Stat Change: HP: 70 Attack: 145 Defense: 125 Sp. Atk: 25 Sp. Defense: 75 Speed: 100

145. Mega Salamence: Dragon Master, Fighting Eager, Attack Master

146. Mega Salamence Blue: Attack Master, Fighting Eager, Bonus Damage

147. Mega Banette: Perfect Body, Physical Master, Slow Strong

148. Mega Claydol: Ground Immunity, Evasion Master, Camouflage

149. Mega Glalie: Special Master, Physical Master, Expert Regenerator

150. Mega Aggron: Shield Master, Slow Tough, Observer

151. Mega Huntail: Perfect Body, Expert Regenerator, Attack Master
152. Stat Change: HP: 55 Atk: 154 Def: 155 Sp.Atk: 64 Sp.Def: 75 Speed: 82

153. Mega Metagross: Physical Master, Shield Master, Accuracy Master

154. Mega Luxray: Physical Master, Evasion Master, Electric Master

155. Mega Lopunny: Bonus Damage, Beyond Type, Physical Master

156. Mega Luvdisc: Perfect Body, Water Master, Maximum Guard

157. Mega Floatzel: Perfect Body, Attack Master, Speed Master

158. Mega Floatzel Metal: Bonus Damage, Attack Master, Speed Master

159. Mega Empoleon: Shield Master, Slow Tough, Special Master

160. Mega Honchkrow Physical Master, Fighting Eager, Dark Master
161. Stat Change: HP: 100 Atk: 175 Def: 52 Sp.Atk: 135 Sp.Def: 52 Speed: 91

162. Mega Drapion: Bonus Damage, Attack Master, Physical Master
163. Stat Change: HP: 100 Atk: 140 Def: 140 Sp.Atk: 60 Sp.Def: 75 Speed: 115

164. Mega Carnivine: Fire Immunity, Physical Master, Accuracy Master
165. Stat Change: HP: 74 Atk: 135 Def: 92 Sp.Atk: 90 Sp.Def: 87 Speed: 86

166. Mega Ambipom: Attack Master, Move Expert, Bonus Damage

167. Mega Abomasnow: Slow Tough, Slow Strong, Camouflage

168. Mega Weavile: Bonus Damage, Physical Master, Dark Master

169. Mega Torterra: Camouflage, Slow Strong, Observer

170. Mega Lucario: Fighting Eager, Speed Master, Bonus Damage

171. Mega Chatot: Evasion Master, Speed Master, Special Master

172. Mega Togekiss: Special Master, Shield Master, Effect Expert

173. Mega Rhyperior: Physical Master, Slow Tough, Defense Master

174. Mega Rhyperior Drill: Physical Master, Slow Strong, Defense Master

175. Mega Gliscor: Evasion Master, Attack Master, Ground Master

176. Mega Staraptor: Speed Master, Attack Master, Bonus Damage

177. Mega PorigonZ: Special Master, Bonus Damage, Special Attack Master

178. Mega Magnezone: Ground Immunity, Special Master, Expert Regenerator
179. Stat Change: HP: 70 Atk: 50 Def: 155 Sp.Atk: 180 Sp.Def: 100 Speed: 80

180. Mega Tangrowth: Expert Regenerator, Defense Master, Grass Master

181. Mega Roserade: Special Attack Master, Special Master, Poison Master

182. Mega Bastiodon: Shield Master, Slow Tough, Defense Master

183. Mega Lumineon: Perfect Body, Attack Master, Water Master

184. Mega Magmortar: Perfect Body, Fire Master, Slow Strong

185. Mega Mamoswine: Ice Immunity, Evasion Master, Physical Master

186. Mega Electrivire: Accuracy Master, Electric Master, Physical Master

187. Mega Yanmega(Bug/Dragon) (Add dragon pulse to level up moves): Accelerator, Special Master, Sp.Attack Master

188. Mega Froslass: Evasion Master, Accuracy Master, Special Master

189. Mega Bisharp: Physical Master, Attack Master, Dark Master
190. Stat Change: HP: 65 Atk: 205 Def: 140 Sp.Atk: 40 Sp.Def: 70 Speed: 70

191. Mega Samurott: Attack Master, Physical Master, Water Master
192. Stat Change: HP: 95 Atk: 140 Def: 105 Sp.Atk: 108 Sp.Def: 90 Speed: 90

193. Mega Watchog: Attack Master, Speed Master, Physical Master

194. Mega Musharna: Shield Master, Perfect Body, Slow Tough

195. Mega Seismitoad: Water Immunity, Slow Tough, Water Master

196. Mega Golurk: Ground Master, Physical Master, Attack Master
197. Stat Change: Hp 89 Attack: 174 Defense: 130 Sp.Attack: 25 Sp.Defense: 80 Speed: 85

198. Mega Unfezant Male: Physical Master, Speed Master, Attack Master

199. Mega Unfezant Female: Physical Master, Speed Master, Bonus Damage

200. Mega Audino: Slow Tough, Expert Regenerator, Special Master

201. Mega Liepard: Physical Master, Speed Master, Dark Master

202. Mega Leavanny (Access to Aqua Tail): Speed Master, Physical Master, Camouflage

203. Mega Scolipede: Physical Master, Accelerator, Attack Master
204. Stat Change: HP: 60 Atk: 170 Def: 189 Sp.Atk: 55 Sp.Def: 69 Speed: 142

205. Mega Crustle: Slow Tough, Physical Master, Perfect Body

206. Mega Scrafty: Fighting Eager, Camouflage, Attack Master
207. Stat Change: HP: 65 Atk: 140 Def: 135 Sp.Atk: 25 Sp.Def: 135 Speed: 88

208. Mega Accelgor: Special Master, Sp. Attack Master, Accuracy Master

209. Mega Swanna: Special Master, Water Master, Accuracy Master

210. Mega Whimsicott: Speed Master, Radiation, Special Master

211. Mega Escavalier: Slow Tough, Physical Master, Shield Master

212. Mega Beartic: Evasion Master, Slow Strong, Ice Master

213. Mega Durant: Physical Master, Bonus Damage, Speed Master

214. Mega Darmanitan: Attack Master, Physical Master, Fire Master

215. Mega Mandibuzz: Defense Master, Sp.Defense Master, Camouflage

216. Mega Lilligant: Grass Master, Speed Master, Special Master

217. Mega Mienshao: Physical Master, Fighting Master, Fighting Eager

218. Mega Eelektross: Ground Immunity, Electric Master, Special Master

219. Mega Krookodile: Speed Master, Fighting Eager, Physical Master

220. Mega Zoroark: Camouflage, Dark Master, Physical Master

221. Mega Vanilluxe: Expert Regenerator, Ice Master, Sp. Defense Master

222. Mega Chandelure: Special Master, Sp.Attack Master, Bonus Damage

223. Mega Jellicent M:  Water Immunity, Sp.Def Master, Expert Regenerator

224. Mega Jellicent F: Water Immunity, Sp.Def Master, Expert Regenerator

225. Mega Cinccino: Speed Master, Normal Master, Physical Master

226. Mega Druddigon: Bonus Damage, Physical Master, Attack Master
227. Stat Change: HP: 77 Atk: 160 Def: 105 Sp.Atk: 20 Sp.Def: 120 Speed: 103

228. Mega Escadrill: Speed Master, Bonus Damage, Physical Master
229. Stat Change: HP: 110 Atk: 235 Def: 60 Sp.Atk: 20 Sp.Def: 86 Speed: 118

230. Mega Gothitelle: Psychic Master, Sp.Defense Master, Sp.Attack Master

231. Mega Volcarona: Speed Master, Sp.Attack Master, Bonus Damage

232. Mega Avalugg: Expert Regenerator, Defense Master, Slow Tough

233. Mega Chestnaught: Grass Master, Physical Master, Camouflage

234. Mega Chestnaught Shield: Grass Master, Slow Tough, Camouflage

235. Mega Delphox: Fire Master, SpAttack Master, Psychic Master

236. Mega Hawlucha: Fighting Eager, Speed Master, Physical Master

237. Mega Greninja: Special Master, Water Master, Water Mania

238. Mega Pyroar Male: Sp.Attack Master, Special Master, Defense Master
239. Stat Change: HP: 86 Atk: 68 Def: 112 Sp.Atk: 129 Sp.Def: 106 Speed: 106

240. Mega Pyroar Female: Sp.Attack Master, Special Master, Speed Master

241. Mega Slurpuff: Slow Tough, Radiation, Poison Immunity
242. Stat Change: HP: 65 Atk: 100 Def: 116 Sp.Atk: 105 Sp.Def: 95 Speed: 72

243. Mega Tyrantrum: Physical Master, Rock Master, Attack Master

244. Mega Barbaracle: Attack Master, Defense Master, Physical Master
245. Stat Change: HP: 72 Atk: 155 Def: 165 Sp.Atk: 34 Sp.Def: 86 Speed: 88

246. Mega Talonflame: Attack Master, Speed Master, Physical Master

247. Mega Aegislash (Attack): Slow Strong, Observer, Bonus Damage

248. Mega Aegislash (Defense): Slow Tough, Shield Master, Defense Master

249. Mega Pangoro: Fairy Immunity, Beyond Type, Physical Master

250. Mega Dragalge: Special Master, Sp.Attack Master, Slow Tough

251. Mega Goodra: Perfect Body, Sp.Defense Master, Dragon Master

252. Mega Florges: sp. Attack Master, Perfect Body, Sp. Defense Master

253. Mega Trevenant: Physical Master, Perfect Body, Expert Regenerator

254. Mega Gourgeist: Perfect Body, Physical Master, Expert Regenerator

255. Mega Noivern: Special Master, Dragon Master, Speed Master

256. Mega Gigalith: Slow Tough, Physical Master, Ground Immunity
257. Stats: Hp: 85  Attack: 205  Defense: 150  Sp.Attack: 30  Sp.Def: 120 Speed: 25
258. -----
259. Scolisev: Accelerator, Bonus Damage, Attack Master

260. Tyserninja: Speed Master, Special Master, Bonus Damage

261. Flygan: Attack Master, Accelerator, Physical Master
262. ----
263. Mega Shaymin: Evasion Mater, Special Master, Speed Master

264. Hoopa-Unbound: Bonus Damage, Physical Master, Special Master

265. Mega Hoopa: Special Master, Bonus Damage, Special Attack Master

266. Mega Articuno: Special Attack Master, Perfect Body, Evasion Master

267. Mega Zapdos: Special Master, EVasion Master, Electric Master

268. Mega Moltres: Special Master, Fire Master, Evasion Master

269. Mega Ho-Oh: Sp.Defense Master, Attack Master, Expert Regenerator

270. Mega Celebi: Perfect Body, Special Master, Radiation

271. Mega Regirock: Physical Master, Shield Master, Defense Master

272. Mega Registeel: Slow Tough, Shield Master, Physical Master

273. Mega Regice: Special Master, Sp.Defense Master, Shield Master

274. Mega Kyogre: Water Master, Sp.Attack Master, Spd.Defense Master

275. Mega Groundon: Ground Master, Attack Master, Defense Master

276. Mega Rayquaza: Attack Master, Bonus Damage, Dragon Master

277. Mega Darkrai: Speed Master, Special Master, Dark Master

278. Mega Victini: Fire Master, Bonus Damage, Physical Master

279. Mega Zekrom: Bonus Damage, Special Master, Evasion Master

280. Mega Reshiram: Bonus Damage, Special Master, Fire Master

281. Mega Zekrom: Physical Master, Evasion Master, Dragon Master

282. Mega Kyurem: Special Master, Speed Master, Dragon Master

283. Mega Keldeo: Sp.Attack Master, Fighting Master, Water Master

284. Mega Genesect: Speed Master, Attack Master, Special Master

285. Mega Kyurem-White: Speed Master, Dragon Master, Special Master

286. Mega Kyurem-Black: Speed Master, Dragon Master, Physical Master

287. Mega Genesect Fossil: Speed Master, Attack Master, Special Master

288. Mega Yveltal: Speed Master, Bonus Damage, Physical Master

289. Mega Zygarde: Bonus Damage, Camouflage, Attack Master

123.Mega Shedinja: Radiation Immune, Wonder Guard, Effect expert
#70
(2016-05-04, 01:54 PM)Dark.Zero Wrote: Would it be possible to do big changes like:
- Having the actual real pokemon abilities (would take time but worth it)


- Have no abilities at all (only nature, ev and uv, not recommended)

- Or make pokemons have ONLY 1 abilitiy instead of 3 (strongly support). The abilitiy would be the nearest to its actual real ability like Ho-Oh would have Exp.Reg, same concept with starters with 'type'  novice, expert and master for the evolve line and expert leader for pokemons like ditto etc. Will this help with the pokemon usefulness? I don't know. The weaker stat pokemons (not 1st evo) can have a 'better' ability than the average stat pokemons. Legendaries will have an ability that is close to their real one while the weaker pokemons will have an ability that would help with its usefulness.
1) Low base stats no evo pokemons will have Expert leader (mostly pokemons like spanda or ditto)  or the better abilities
2) Pokemons with evolution will have abilities similar to their actual one or type novice,expert,master
3) Legendaries will have abilities similar to actual one (example, latios and latias will have Ground immunity)
4) Mega Pokemons will have the same ability as their last last evolution

well this is very possible

if you guys prepare a master list that contains only 1 ability for pokemon that is a good idea
#71
(2016-05-20, 11:01 PM)CeFurkan Wrote:
(2016-05-04, 01:54 PM)Dark.Zero Wrote: Would it be possible to do big changes like:
- Having the actual real pokemon abilities (would take time but worth it)


- Have no abilities at all (only nature, ev and uv, not recommended)

- Or make pokemons have ONLY 1 abilitiy instead of 3 (strongly support). The abilitiy would be the nearest to its actual real ability like Ho-Oh would have Exp.Reg, same concept with starters with 'type'  novice, expert and master for the evolve line and expert leader for pokemons like ditto etc. Will this help with the pokemon usefulness? I don't know. The weaker stat pokemons (not 1st evo) can have a 'better' ability than the average stat pokemons. Legendaries will have an ability that is close to their real one while the weaker pokemons will have an ability that would help with its usefulness.
1) Low base stats no evo pokemons will have Expert leader (mostly pokemons like spanda or ditto)  or the better abilities
2) Pokemons with evolution will have abilities similar to their actual one or type novice,expert,master
3) Legendaries will have abilities similar to actual one (example, latios and latias will have Ground immunity)
4) Mega Pokemons will have the same ability as their last last evolution

well this is very possible

if you guys prepare a master list that contains only 1 ability for pokemon that is a good idea

No, I strongly opppse to this, as it would change the nature of the game too much
#72
Word up front,  could we stop replying to the original post?
Makes the posts unnecessary long to scroll through haha.

I have to admit,  there are quite a lot of decent suggestions by now, eventho as many nonsensical. 

Anyways I'll state a few. 

1.
14. Mega Snorlax: Expert Regenerator, Slow Strong, Physical Master


Physical master should be Defense Master.
With return and frustration being 150base power moves, and being s.t.a.b. on lax,  combined with the mega having 200base atk stat and getting slow strong,  I deem physical master unnecessary. 

Snorlax lacks speed AND the survivability to make use of either ability when literally any fighting move or physical move will destroy it.
So defense master to give it at least some chance to make use of it new gained slow strong and exp regen would certainly be Better than some minor damage output. 
(That counts for the whole evo line, for fire and ice immunity are just horrible).

Mega Dunsparce (forgive me for not quoting changes and number)
Abilities : great suggestion, I'd do cautious > slow tough tho.
Stats : no.
a 120 atk stat as a mega? Too low.
It lacks s.t.a.b. on everything besides return and frustration,  which would be the only options it got.
Decreasing sp.atk as much as possible
And phys. Abit, or leave it as it is and put everything into defenses will be better.
Cautious: decreases accu instead of speed,  and is 50% instead of 40%, which is certainly needed on that underwhelming stat m Dunsparce. 
Ontop, it's best use is as a wall, due to moves and abilities with it without slow tough / cautious.
Cautious why?
It decreases accuracy instead of speed,  which makes effect expert a wee bit better (higher likelyness to outspeed even if both have effect expert)
And coil which is a have to move on it basically and increases def, atk AND accuracy. 
So the higher the base defenses, the more useful cautious,  the more use Dunsparce can make of it's abilities.
It won't deal serious damage at all.
And i run a shiny-mega-dunsparce as a tank instead of wall build.

I'd like to point specially towards hariyama.
It's insanely horrible. 
Abilities are about the worst. 
Fire immunity ( nullifies most moves which could burn)
Ice immunity ( lame ability)
Anger (which suffers from fire immunity)
On top it's stat sum is low, like no matter what I try to come up with, it'll lack either offense or survivability. 
I'd like to point it out upfront for a potential mega,  to enable a consideration of lowering other stats besides hp, def, sp.def and atk to add to those. 
Abilities I'd suggest are slow tough, exp regen, atk master (for now).

I'd also like to suggest flame body to increase it's buff, to cancel The debuff of burn status effect.
(May just be defensiv debuff, but if I recall correctly it was offensive).
So flame body should be x (however much burn conditions decreases) + the actual 50%.
-2Easy-



M30 - Galliant
#73
I agree with the analysis blau stated, makes perfect sense to me. 
So, i'll add some abilities for pokemon i feel should be changed as well for once

1) Mega Dragonite Blade: Steel Master, Expert Regenerator, Perfect Body

I would change steel master for physical master.
The only attacking steel move drago blade uses is gear grind and potentially steel wing. 
With physical master, drago blade will have better use of the diverse physical moves it can learn, such as fire/thunder/ice punch
As well as stone edge and earthquake.

2) Mega Arcanine: Physical Master, Fire Master, Evasion Master

For arcanine to have physical master and fire master, its moveset should be updated
As of right now, its physical fire moves are too low to support its abilities, which means it will be useless.
If anything, i suggest: Fire Master, Speed Master, and Evasion Master
If not, then switch arcanines attack with its special attack and give it Special Master, Fire Master, and Evasion Master
My mottos: A real man knows that he cannot be perfect, but still, he strives for perfection
True strength only comes when you've fallen many times, but not only got up, but came up stronger than before

[Image: images?q=tbn:ANd9GcR51xtTgM0-DXAH3iRLczw...uDNPFt7RhP]
F.T.B Eli
#74
well those who are type immune should remain as it is otherwise many pokemons would lose their uniqueness.. hoping this would not be ignored...
#75
i would like to suggest that rather than having two stat boosts & one type boost or any other like that, it's better to give a pokemon the abilities which equal the chances of both pokemon than dominating so that their original stats/types reflect the results of the battle than the results based on abilities. My suggestions are:

1) A stat boost like atk/spd/def master or maybe physical/special master but not both bcoz if a pokemon have both atk master and physical master, atk will get a huge boost

Likewise,

2) A Type boost (pokemon specific) like Dark master,Dragon master, Flying master,etc.

3) Any other ability that is useful in the battle like Radiation,Regenerator,Immunity,etc.
#76
well now starting on this thread lets post some suggestion Big Grin
well my current reply won't be in order i will however later arrange them however i currently post over each mega but in different post later will merge them together.
1. Mega Dragonite Blade : Shield Master , Slow tough , Slow strong
new stats:, hp 91 att 174 , def 140 , sp def 140 , sp att 105 , speed 50
Also dragonite Blade should learn "Mach punch" and "Bullet punch"
with slow tough and shield master it will able to survive against powerful hit with exception of fighting/ground hits and with slow strong it knock out opp pokes with powerful hits and if its holding survival armor it can able to compensate that stats with mach punch and bullet while holding survival armor.
by this both mega evolution of dragonite can have different use.
2. Mega Absol skull : Bonus damage , Dark master , butcher
why i am putting butcher here is because mega absol skull is well know with his important move "Sucker punch" with which it can one hit ko lot of poke . iF it able to bleed target poke by its butcher ability it will ko pokes even if they holds survival armor.
And i think there should be gambling in pvp so that both players can defend their legacy Tongue
The other evolution of absol got nice ability
3. Archeops : Attack master , speed master , sturdy
new stats ,hp 75 att 140 sp att 100 speed 122 def 65 and sp def 65
att master and speed master will make it kinda sweeper and for "Sturdy" we know after generation 5 onwards Sturdy works like a Focus Sash, causing the Pokémon to have 1 HP remaining if an attack's hit would have brought it from full health to 0 HP (including confusion damage). Sturdy will activate as long as a Pokémon has full HP, and can therefore be used multiple times if brought back to full health, or if the Pokémon has a maximum of 1 HP. Also in generation 7 its more cleared that t cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
So shiny archeops will be more useful for pvp bc u don't need to put survival armor over it at all instead u can put razor claw speed weapon or any useful offensive helding item Big Grin
would continue after next reply Big Grin
#77
Can you change Jumpluff's abilities to: "Speed Master", "Bonus Damage" and "Move Expert". I think that with this set of abilities, Jumpluff will gain more utility. Big Grin But there is one thing i still confuse that move "Acrobatics" when pokemon doesn't hold any items will work with "Move Expert" ability? Confused If it works then keep Move Expert or else change "Move Expert" to "Physic Master" or "Flying Master".
#78
this was totally useful now i can somewhat more understand thanks for posting this Smile
#79
I think mega Ambipom better has "Bonus Damage", "Attack Master" and "Physical Master/ Speed Master/ Beyond Type" Big Grin.
#80
Nice and very hard work, even I think it is too much for a single event; so it is great for my point of view.
It will make it better to grow levels.

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