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	<channel>
		<title><![CDATA[Pokemon Pets Game Official Forum - FAQ]]></title>
		<link>https://forum.pokemonpets.com/</link>
		<description><![CDATA[Pokemon Pets Game Official Forum - https://forum.pokemonpets.com]]></description>
		<pubDate>Tue, 07 Apr 2026 01:33:58 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[The EXP Bonus Amounts Given To The Lower Level Pokemon]]></title>
			<link>https://forum.pokemonpets.com/Thread-The-EXP-Bonus-Amounts-Given-To-The-Lower-Level-Pokemon</link>
			<pubDate>Tue, 04 May 2021 16:47:35 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.pokemonpets.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.pokemonpets.com/Thread-The-EXP-Bonus-Amounts-Given-To-The-Lower-Level-Pokemon</guid>
			<description><![CDATA[If your Pokemon level is:<br />
<br />
1-10 (10 included) range : +400%<br />
<br />
11-25 (25 included) range : +300%<br />
<br />
26-35 (35 included) range : +200%<br />
<br />
36-49 (49 included) range : +100%<br />
<br />
Gets extra EXP Bonus from wild Pokemon and NPC Battles]]></description>
			<content:encoded><![CDATA[If your Pokemon level is:<br />
<br />
1-10 (10 included) range : +400%<br />
<br />
11-25 (25 included) range : +300%<br />
<br />
26-35 (35 included) range : +200%<br />
<br />
36-49 (49 included) range : +100%<br />
<br />
Gets extra EXP Bonus from wild Pokemon and NPC Battles]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Maximum Battle Bonuses That Can Be Obtained]]></title>
			<link>https://forum.pokemonpets.com/Thread-Maximum-Battle-Bonuses-That-Can-Be-Obtained</link>
			<pubDate>Tue, 07 Jul 2020 11:59:30 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.pokemonpets.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.pokemonpets.com/Thread-Maximum-Battle-Bonuses-That-Can-Be-Obtained</guid>
			<description><![CDATA[Lets say <br />
<br />
You have no guild<br />
<br />
Your Account Level is : 0<br />
<br />
Your Prestige Level is : 0<br />
<br />
You have no account bound item<br />
<br />
So your Pokemon stat boosts like below<br />
<br />
<img src="https://forum.pokemonpets.com/attachment.php?aid=1174" loading="lazy"  alt="[Image: attachment.php?aid=1174]" class="mycode_img" /><br />
<br />
<br />
Second case<br />
<br />
Your Guild level is : 200<br />
<br />
Your Account Level is : 130<br />
<br />
Your Prestige Level is : 100<br />
<br />
You have all of the account bound items and their level is : 100<br />
<br />
In that case you get the below bonuses<br />
<br />
HP : 100% -&gt; 100%<br />
<br />
Attack, SpAttack, Defense, SpDefense : 100% -&gt; 170.5%<br />
<br />
Speed : 100% -&gt; 163%<br />
<br />
Accuracy, Evasion : 100% -&gt; 130%<br />
<br />
Critical Hit : 4% -&gt; 67%<br />
<br />
<img src="https://forum.pokemonpets.com/attachment.php?aid=1175" loading="lazy"  alt="[Image: attachment.php?aid=1175]" class="mycode_img" /><br /><!-- start: postbit_attachments_attachment -->
<button class="downloadlink" onclick="window.open('attachment.php?aid=1174');"><i class="fa fa-cloud-download" style="float: left; font-size: 25px; margin: 10px 10px 8px 5px;"></i><span><strong style="text-transform: uppercase;font-size: 13px;">zero bonus.png</strong>
<div style="font-size: 12px;font-weight: bold;">1949 Downloads - FileSize: 137 KB</div></span></button>
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<button class="downloadlink" onclick="window.open('attachment.php?aid=1175');"><i class="fa fa-cloud-download" style="float: left; font-size: 25px; margin: 10px 10px 8px 5px;"></i><span><strong style="text-transform: uppercase;font-size: 13px;">full bonus.png</strong>
<div style="font-size: 12px;font-weight: bold;">1872 Downloads - FileSize: 137.63 KB</div></span></button>
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Lets say <br />
<br />
You have no guild<br />
<br />
Your Account Level is : 0<br />
<br />
Your Prestige Level is : 0<br />
<br />
You have no account bound item<br />
<br />
So your Pokemon stat boosts like below<br />
<br />
<img src="https://forum.pokemonpets.com/attachment.php?aid=1174" loading="lazy"  alt="[Image: attachment.php?aid=1174]" class="mycode_img" /><br />
<br />
<br />
Second case<br />
<br />
Your Guild level is : 200<br />
<br />
Your Account Level is : 130<br />
<br />
Your Prestige Level is : 100<br />
<br />
You have all of the account bound items and their level is : 100<br />
<br />
In that case you get the below bonuses<br />
<br />
HP : 100% -&gt; 100%<br />
<br />
Attack, SpAttack, Defense, SpDefense : 100% -&gt; 170.5%<br />
<br />
Speed : 100% -&gt; 163%<br />
<br />
Accuracy, Evasion : 100% -&gt; 130%<br />
<br />
Critical Hit : 4% -&gt; 67%<br />
<br />
<img src="https://forum.pokemonpets.com/attachment.php?aid=1175" loading="lazy"  alt="[Image: attachment.php?aid=1175]" class="mycode_img" /><br /><!-- start: postbit_attachments_attachment -->
<button class="downloadlink" onclick="window.open('attachment.php?aid=1174');"><i class="fa fa-cloud-download" style="float: left; font-size: 25px; margin: 10px 10px 8px 5px;"></i><span><strong style="text-transform: uppercase;font-size: 13px;">zero bonus.png</strong>
<div style="font-size: 12px;font-weight: bold;">1949 Downloads - FileSize: 137 KB</div></span></button>
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<button class="downloadlink" onclick="window.open('attachment.php?aid=1175');"><i class="fa fa-cloud-download" style="float: left; font-size: 25px; margin: 10px 10px 8px 5px;"></i><span><strong style="text-transform: uppercase;font-size: 13px;">full bonus.png</strong>
<div style="font-size: 12px;font-weight: bold;">1872 Downloads - FileSize: 137.63 KB</div></span></button>
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Account Bound Items]]></title>
			<link>https://forum.pokemonpets.com/Thread-Account-Bound-Items</link>
			<pubDate>Sun, 12 Apr 2020 21:55:24 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.pokemonpets.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.pokemonpets.com/Thread-Account-Bound-Items</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://live.staticflickr.com/65535/49047649338_ae30d6fcf4_o.jpg" loading="lazy"  width="771" height="250" alt="[Image: 49047649338_ae30d6fcf4_o.jpg]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Trebuchet MS;" class="mycode_font">ACCOUNT BOUND ITEMS</span></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Trebuchet MS;" class="mycode_font">Gear for your trainers!</span></span></span></div>
<div style="text-align: center;" class="mycode_align"><img src="https://live.staticflickr.com/65535/49033776151_6c36d737f5_o.png" loading="lazy"  alt="[Image: 49033776151_6c36d737f5_o.png]" class="mycode_img" /></div>
<br />
<div style="text-align: center;" class="mycode_align">Account bound items can be reached from <a href="https://www.pokemonpets.com/AccountItems.aspx" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">this page</span></a>.</div>
<div style="text-align: center;" class="mycode_align">Page link is positioned under the Profile tab and named as <span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Account Bound Items</span></span>.</div>
<br />
<br />
1) Account bound items are <span style="font-weight: bold;" class="mycode_b">permanent items that affect all your pokemon at the same time on every fight</span>.<br />
<br />
<br />
2) They require you to meet <span style="font-weight: bold;" class="mycode_b">certain requirements</span> to activate them.<br />
<br />
<br />
3) When you press on the "Try to activate" button, it will show you all the requirements that you have to meet. Example:<br />
<br />
<img src="https://live.staticflickr.com/65535/49023341791_916c51b05a_o.png" loading="lazy"  width="500" height="350" alt="[Image: 49023341791_916c51b05a_o.png]" class="mycode_img" /><br />
<br />
3.1) Top 10 players don't have requirements. They just need to afford the activation gold:<br />
<img src="https://live.staticflickr.com/65535/49023209623_75ded81340_o.png" loading="lazy"  width="500" height="280" alt="[Image: 49023209623_75ded81340_o.png]" class="mycode_img" /><br />
<br />
4) Once you meet all of the requirements, you can activate the item as level 1 (paying the activation cost) and get level 1 bonus and unlock bonus (which normally is worth the item at level 20, instantly).<br />
<br />
<br />
5) Each item can be upgraded to level 100.<br />
<br />
5.1) After level 70, each level grants double bonus per level, making the upgrade cost worthwhile.<br />
<br />
5.2) After level 90, Shining Amulet gives 6x bonus per level instead of 2x<br />
<br />
<br />
6) All upgrade chances are set to 100% <br />
<br />
<br />
7) Each item provides different bonuses:<br />
<br />
7.1) <img src="https://static.monstermmorpg.com/images/Account_Items/32/Espada_1.png" loading="lazy"  width="30" height="30" alt="[Image: Espada_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Espada</span>: Attack Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%. <br />
<br />
7.2) <img src="https://static.monstermmorpg.com/images/Account_Items/32/ClawBlade_1.png" loading="lazy"  width="30" height="30" alt="[Image: ClawBlade_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Claw Blade</span>: Special Attack Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.3) <img src="https://static.monstermmorpg.com/images/Account_Items/32/SturdyPants_1.png" loading="lazy"  alt="[Image: SturdyPants_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Sturdy Pants</span>: Defense Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.4) <img src="https://static.monstermmorpg.com/images/Account_Items/32/IridescentPearl_1.png" loading="lazy"  alt="[Image: IridescentPearl_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Iridescent Pearl</span>: Special Defense Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.5) <img src="https://static.monstermmorpg.com/images/Account_Items/32/AgilityBoots_1.png" loading="lazy"  alt="[Image: AgilityBoots_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Agility Boots</span>: Speed Bonus. Activation bonus: 2%. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.6) <img src="https://static.monstermmorpg.com/images/Account_Items/32/PrecisionSpectacles_1.png" loading="lazy"  alt="[Image: PrecisionSpectacles_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Precision Spectacles</span>: Accuracy Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.7) <img src="https://static.monstermmorpg.com/images/Account_Items/32/SwiftCape_1.png" loading="lazy"  alt="[Image: SwiftCape_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Swift Cape</span>: Evasion Chance Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.8) <img src="https://static.monstermmorpg.com/images/Account_Items/32/RazorRing_1.png" loading="lazy"  alt="[Image: RazorRing_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Razor Ring</span>: Critical Chance Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.9) <img src="https://static.monstermmorpg.com/images/Account_Items/32/ConfusionHammer_1.png" loading="lazy"  alt="[Image: ConfusionHammer_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Confusion Hammer</span>: Attack and Special Attack Bonus. Activation bonus: 1%. Level bonus (from level 1 to 70, each level): 0.05%. Level bonus (from level 71 to 100, each level): 0.1%. Total bonus (at level 100) = 7.5%.<br />
<br />
7.10) <img src="https://static.monstermmorpg.com/images/Account_Items/32/Armaduras_1.png" loading="lazy"  alt="[Image: Armaduras_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Armaduras</span>: Defense and Special Defense Bonus. Activation bonus: 1%. Level bonus (from level 1 to 70, each level): 0.05%. Level bonus (from level 71 to 100, each level): 0.1%. Total bonus (at level 100) = 7.5%.<br />
<br />
7.11) <img src="https://static.monstermmorpg.com/images/Account_Items/32/FortuneAmulet_1.png" loading="lazy"  alt="[Image: FortuneAmulet_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Fortune Amulet</span>: Gold boost from all NPC and Wild Pokemon battles. Activation bonus: 20%. Level bonus (from level 1 to 70, each level): 1%. Level bonus (from level 71 to 100, each level): 2%. Total bonus (at level 100) = 150%.<br />
<br />
7.12) <img src="https://static.monstermmorpg.com/images/Account_Items/32/ShinyAmulet_1.png" loading="lazy"  alt="[Image: ShinyAmulet_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Shiny Amulet</span>: Shiny Pokémon Escape Counter Boost when searching wild Pokemon. Activation bonus: 2,000. Level bonus (from level 1 to 70, each level): 100. Level bonus (from level 71 to 100, each level): 200. Level bonus (from level 91 to 100, each level): 600.  Total bonus (at level 100) = 20,000. Read more information about Escape Counters at <a href="https://forum.pokemonpets.com/Thread-What-are-Pokemon-escape-counters" target="_blank" rel="noopener" class="mycode_url">this thread</a>.<br />
<br />
7.13) Egg Booster: It reduces hatching duration of your newly obtained Pokemon eggs. If you have Patron bonus they get summed. When activated, the hatching duration reduction bonus starts with 11.3% and increases 0.3% with every item level. After level 70, it gives 0.6% bonus instead of 0.3% for every level upgrade. Patron + Egg Booster can reduce egg hatching duration up to maximum 90%. When Egg Booster is level 100, it alone reduces 50% the egg hatching duration.<br />
<br />
For example: let's say you have level 75 of this item. That means your shiny counter becomes 2,000 + 7,000 + 1,000 = 10,000. Thus, your shiny encounter chance becomes (1 + 1) / 10000 which means double chance.<br />
<br />
Have in mind that this bonus stacks to the shiny Pokemon from the event tab. If a Pokemon has 0.05% chance of appearing, and your item is level 75, then the final chance is 0.06% instead of 0.1%.<br />
<br />
<br />
8) <span style="font-weight: bold;" class="mycode_b">All bonuses are additive instead of multiplying</span>. So if you have bonuses from other sources (like items, account level, guild level, statuses, abilities, etc...) they are added, not multiplied.<br />
<br />
<br />
9) User account items will be displayed in <a href="https://www.pokemonpets.com/profile.aspx" target="_blank" rel="noopener" class="mycode_url">their profile</a>.<br />
<br />
<br />
10) <span style="font-weight: bold;" class="mycode_b">The images of items are also changed based on level</span>. Level 0 - 9 gets level 1 item image. Level 10 - 19 gets level 2 item image. Level 20 - 29 gets level 3 item image... and finally, level 100 item gets ultimate level 11 item image (epic!).<br />
<br />
<br />
11) The amount of upgrade tries and total spent gold is displayed in the <a href="https://www.pokemonpets.com/AccountItems.aspx" target="_blank" rel="noopener" class="mycode_url">account items page</a> and also on the <a href="https://www.pokemonpets.com/profile.aspx" target="_blank" rel="noopener" class="mycode_url">user profile</a> item image when you hover them.<br />
<br />
11.1) Item activation cost is also included in total spent gold.<br />
<br />
<br />
12) Account bound items are permanent and can not be destroyed, sold to other players, or traded.<br />
<br />
12.1) You can sell your account items to NPC and get back all the gold you have spent<br />
<br />
<br />
13) Each level upgrade cost is like below<br />
<br />
level 0 to 1 = activation cost of each item<br />
level 1 to 2 = 300,000<br />
level 2 to 3 = 500,000<br />
level 3 to 4 = 600,000<br />
level 4 to 5 = 800,000<br />
level 5 to 6 = 1,000,000<br />
level 6 to 7 = 1,200,000<br />
level 7 to 8 = 1,400,000<br />
level 8 to 9 = 1,600,000<br />
level 9 to 10 = 1,900,000<br />
level 10 to 11 = 2,100,000<br />
level 11 to 12 = 2,400,000<br />
level 12 to 13 = 2,600,000<br />
level 13 to 14 = 3,000,000<br />
level 14 to 15 = 3,200,000<br />
level 15 to 16 = 3,600,000<br />
level 16 to 17 = 3,900,000<br />
level 17 to 18 = 4,200,000<br />
level 18 to 19 = 4,600,000<br />
level 19 to 20 = 4,900,000<br />
level 20 to 21 = 5,300,000<br />
level 21 to 22 = 5,700,000<br />
level 22 to 23 = 6,200,000<br />
level 23 to 24 = 6,700,000<br />
level 24 to 25 = 7,100,000<br />
level 25 to 26 = 7,600,000<br />
level 26 to 27 = 7,900,000<br />
level 27 to 28 = 8,400,000<br />
level 28 to 29 = 8,900,000<br />
level 29 to 30 = 9,300,000<br />
level 30 to 31 = 9,900,000<br />
level 31 to 32 = 10,500,000<br />
level 32 to 33 = 11,000,000<br />
level 33 to 34 = 11,500,000<br />
level 34 to 35 = 12,300,000<br />
level 35 to 36 = 12,900,000<br />
level 36 to 37 = 13,700,000<br />
level 37 to 38 = 14,400,000<br />
level 38 to 39 = 15,500,000<br />
level 39 to 40 = 16,300,000<br />
level 40 to 41 = 17,000,000<br />
level 41 to 42 = 17,900,000<br />
level 42 to 43 = 19,100,000<br />
level 43 to 44 = 20,400,000<br />
level 44 to 45 = 21,000,000<br />
level 45 to 46 = 22,400,000<br />
level 46 to 47 = 23,700,000<br />
level 47 to 48 = 24,900,000<br />
level 48 to 49 = 26,200,000<br />
level 49 to 50 = 27,700,000<br />
level 50 to 51 = 28,800,000<br />
level 51 to 52 = 30,700,000<br />
level 52 to 53 = 32,100,000<br />
level 53 to 54 = 34,200,000<br />
level 54 to 55 = 35,600,000<br />
level 55 to 56 = 38,300,000<br />
level 56 to 57 = 39,800,000<br />
level 57 to 58 = 41,300,000<br />
level 58 to 59 = 43,600,000<br />
level 59 to 60 = 45,500,000<br />
level 60 to 61 = 48,700,000<br />
level 61 to 62 = 51,100,000<br />
level 62 to 63 = 53,100,000<br />
level 63 to 64 = 56,200,000<br />
level 64 to 65 = 59,400,000<br />
level 65 to 66 = 63,200,000<br />
level 66 to 67 = 67,000,000<br />
level 67 to 68 = 68,900,000<br />
level 68 to 69 = 75,000,000<br />
level 69 to 70 = 78,700,000<br />
level 70 to 71 = 84,700,000<br />
level 71 to 72 = 90,500,000<br />
level 72 to 73 = 94,600,000<br />
level 73 to 74 = 102,200,000<br />
level 74 to 75 = 108,800,000<br />
level 75 to 76 = 115,100,000<br />
level 76 to 77 = 124,600,000<br />
level 77 to 78 = 133,400,000<br />
level 78 to 79 = 148,000,000<br />
level 79 to 80 = 158,200,000<br />
level 80 to 81 = 170,600,000<br />
level 81 to 82 = 186,400,000<br />
level 82 to 83 = 203,400,000<br />
level 83 to 84 = 218,400,000<br />
level 84 to 85 = 244,700,000<br />
level 85 to 86 = 269,900,000<br />
level 86 to 87 = 291,300,000<br />
level 87 to 88 = 333,200,000<br />
level 88 to 89 = 365,400,000<br />
level 89 to 90 = 401,300,000<br />
level 90 to 91 = 470,500,000<br />
level 91 to 92 = 524,700,000<br />
level 92 to 93 = 603,900,000<br />
level 93 to 94 = 715,200,000<br />
level 94 to 95 = 804,500,000<br />
level 95 to 96 = 965,000,000<br />
level 96 to 97 = 1,145,200,000<br />
level 97 to 98 = 1,354,800,000<br />
level 98 to 99 = 1,658,500,000<br />
level 99 to 100 = 2,000,000,000]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://live.staticflickr.com/65535/49047649338_ae30d6fcf4_o.jpg" loading="lazy"  width="771" height="250" alt="[Image: 49047649338_ae30d6fcf4_o.jpg]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Trebuchet MS;" class="mycode_font">ACCOUNT BOUND ITEMS</span></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Trebuchet MS;" class="mycode_font">Gear for your trainers!</span></span></span></div>
<div style="text-align: center;" class="mycode_align"><img src="https://live.staticflickr.com/65535/49033776151_6c36d737f5_o.png" loading="lazy"  alt="[Image: 49033776151_6c36d737f5_o.png]" class="mycode_img" /></div>
<br />
<div style="text-align: center;" class="mycode_align">Account bound items can be reached from <a href="https://www.pokemonpets.com/AccountItems.aspx" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">this page</span></a>.</div>
<div style="text-align: center;" class="mycode_align">Page link is positioned under the Profile tab and named as <span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Account Bound Items</span></span>.</div>
<br />
<br />
1) Account bound items are <span style="font-weight: bold;" class="mycode_b">permanent items that affect all your pokemon at the same time on every fight</span>.<br />
<br />
<br />
2) They require you to meet <span style="font-weight: bold;" class="mycode_b">certain requirements</span> to activate them.<br />
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3) When you press on the "Try to activate" button, it will show you all the requirements that you have to meet. Example:<br />
<br />
<img src="https://live.staticflickr.com/65535/49023341791_916c51b05a_o.png" loading="lazy"  width="500" height="350" alt="[Image: 49023341791_916c51b05a_o.png]" class="mycode_img" /><br />
<br />
3.1) Top 10 players don't have requirements. They just need to afford the activation gold:<br />
<img src="https://live.staticflickr.com/65535/49023209623_75ded81340_o.png" loading="lazy"  width="500" height="280" alt="[Image: 49023209623_75ded81340_o.png]" class="mycode_img" /><br />
<br />
4) Once you meet all of the requirements, you can activate the item as level 1 (paying the activation cost) and get level 1 bonus and unlock bonus (which normally is worth the item at level 20, instantly).<br />
<br />
<br />
5) Each item can be upgraded to level 100.<br />
<br />
5.1) After level 70, each level grants double bonus per level, making the upgrade cost worthwhile.<br />
<br />
5.2) After level 90, Shining Amulet gives 6x bonus per level instead of 2x<br />
<br />
<br />
6) All upgrade chances are set to 100% <br />
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<br />
7) Each item provides different bonuses:<br />
<br />
7.1) <img src="https://static.monstermmorpg.com/images/Account_Items/32/Espada_1.png" loading="lazy"  width="30" height="30" alt="[Image: Espada_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Espada</span>: Attack Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%. <br />
<br />
7.2) <img src="https://static.monstermmorpg.com/images/Account_Items/32/ClawBlade_1.png" loading="lazy"  width="30" height="30" alt="[Image: ClawBlade_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Claw Blade</span>: Special Attack Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.3) <img src="https://static.monstermmorpg.com/images/Account_Items/32/SturdyPants_1.png" loading="lazy"  alt="[Image: SturdyPants_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Sturdy Pants</span>: Defense Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
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7.4) <img src="https://static.monstermmorpg.com/images/Account_Items/32/IridescentPearl_1.png" loading="lazy"  alt="[Image: IridescentPearl_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Iridescent Pearl</span>: Special Defense Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.5) <img src="https://static.monstermmorpg.com/images/Account_Items/32/AgilityBoots_1.png" loading="lazy"  alt="[Image: AgilityBoots_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Agility Boots</span>: Speed Bonus. Activation bonus: 2%. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
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7.6) <img src="https://static.monstermmorpg.com/images/Account_Items/32/PrecisionSpectacles_1.png" loading="lazy"  alt="[Image: PrecisionSpectacles_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Precision Spectacles</span>: Accuracy Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
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7.7) <img src="https://static.monstermmorpg.com/images/Account_Items/32/SwiftCape_1.png" loading="lazy"  alt="[Image: SwiftCape_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Swift Cape</span>: Evasion Chance Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.8) <img src="https://static.monstermmorpg.com/images/Account_Items/32/RazorRing_1.png" loading="lazy"  alt="[Image: RazorRing_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Razor Ring</span>: Critical Chance Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.9) <img src="https://static.monstermmorpg.com/images/Account_Items/32/ConfusionHammer_1.png" loading="lazy"  alt="[Image: ConfusionHammer_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Confusion Hammer</span>: Attack and Special Attack Bonus. Activation bonus: 1%. Level bonus (from level 1 to 70, each level): 0.05%. Level bonus (from level 71 to 100, each level): 0.1%. Total bonus (at level 100) = 7.5%.<br />
<br />
7.10) <img src="https://static.monstermmorpg.com/images/Account_Items/32/Armaduras_1.png" loading="lazy"  alt="[Image: Armaduras_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Armaduras</span>: Defense and Special Defense Bonus. Activation bonus: 1%. Level bonus (from level 1 to 70, each level): 0.05%. Level bonus (from level 71 to 100, each level): 0.1%. Total bonus (at level 100) = 7.5%.<br />
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7.11) <img src="https://static.monstermmorpg.com/images/Account_Items/32/FortuneAmulet_1.png" loading="lazy"  alt="[Image: FortuneAmulet_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Fortune Amulet</span>: Gold boost from all NPC and Wild Pokemon battles. Activation bonus: 20%. Level bonus (from level 1 to 70, each level): 1%. Level bonus (from level 71 to 100, each level): 2%. Total bonus (at level 100) = 150%.<br />
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7.12) <img src="https://static.monstermmorpg.com/images/Account_Items/32/ShinyAmulet_1.png" loading="lazy"  alt="[Image: ShinyAmulet_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Shiny Amulet</span>: Shiny Pokémon Escape Counter Boost when searching wild Pokemon. Activation bonus: 2,000. Level bonus (from level 1 to 70, each level): 100. Level bonus (from level 71 to 100, each level): 200. Level bonus (from level 91 to 100, each level): 600.  Total bonus (at level 100) = 20,000. Read more information about Escape Counters at <a href="https://forum.pokemonpets.com/Thread-What-are-Pokemon-escape-counters" target="_blank" rel="noopener" class="mycode_url">this thread</a>.<br />
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7.13) Egg Booster: It reduces hatching duration of your newly obtained Pokemon eggs. If you have Patron bonus they get summed. When activated, the hatching duration reduction bonus starts with 11.3% and increases 0.3% with every item level. After level 70, it gives 0.6% bonus instead of 0.3% for every level upgrade. Patron + Egg Booster can reduce egg hatching duration up to maximum 90%. When Egg Booster is level 100, it alone reduces 50% the egg hatching duration.<br />
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For example: let's say you have level 75 of this item. That means your shiny counter becomes 2,000 + 7,000 + 1,000 = 10,000. Thus, your shiny encounter chance becomes (1 + 1) / 10000 which means double chance.<br />
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Have in mind that this bonus stacks to the shiny Pokemon from the event tab. If a Pokemon has 0.05% chance of appearing, and your item is level 75, then the final chance is 0.06% instead of 0.1%.<br />
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<br />
8) <span style="font-weight: bold;" class="mycode_b">All bonuses are additive instead of multiplying</span>. So if you have bonuses from other sources (like items, account level, guild level, statuses, abilities, etc...) they are added, not multiplied.<br />
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<br />
9) User account items will be displayed in <a href="https://www.pokemonpets.com/profile.aspx" target="_blank" rel="noopener" class="mycode_url">their profile</a>.<br />
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<br />
10) <span style="font-weight: bold;" class="mycode_b">The images of items are also changed based on level</span>. Level 0 - 9 gets level 1 item image. Level 10 - 19 gets level 2 item image. Level 20 - 29 gets level 3 item image... and finally, level 100 item gets ultimate level 11 item image (epic!).<br />
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<br />
11) The amount of upgrade tries and total spent gold is displayed in the <a href="https://www.pokemonpets.com/AccountItems.aspx" target="_blank" rel="noopener" class="mycode_url">account items page</a> and also on the <a href="https://www.pokemonpets.com/profile.aspx" target="_blank" rel="noopener" class="mycode_url">user profile</a> item image when you hover them.<br />
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11.1) Item activation cost is also included in total spent gold.<br />
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12) Account bound items are permanent and can not be destroyed, sold to other players, or traded.<br />
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12.1) You can sell your account items to NPC and get back all the gold you have spent<br />
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<br />
13) Each level upgrade cost is like below<br />
<br />
level 0 to 1 = activation cost of each item<br />
level 1 to 2 = 300,000<br />
level 2 to 3 = 500,000<br />
level 3 to 4 = 600,000<br />
level 4 to 5 = 800,000<br />
level 5 to 6 = 1,000,000<br />
level 6 to 7 = 1,200,000<br />
level 7 to 8 = 1,400,000<br />
level 8 to 9 = 1,600,000<br />
level 9 to 10 = 1,900,000<br />
level 10 to 11 = 2,100,000<br />
level 11 to 12 = 2,400,000<br />
level 12 to 13 = 2,600,000<br />
level 13 to 14 = 3,000,000<br />
level 14 to 15 = 3,200,000<br />
level 15 to 16 = 3,600,000<br />
level 16 to 17 = 3,900,000<br />
level 17 to 18 = 4,200,000<br />
level 18 to 19 = 4,600,000<br />
level 19 to 20 = 4,900,000<br />
level 20 to 21 = 5,300,000<br />
level 21 to 22 = 5,700,000<br />
level 22 to 23 = 6,200,000<br />
level 23 to 24 = 6,700,000<br />
level 24 to 25 = 7,100,000<br />
level 25 to 26 = 7,600,000<br />
level 26 to 27 = 7,900,000<br />
level 27 to 28 = 8,400,000<br />
level 28 to 29 = 8,900,000<br />
level 29 to 30 = 9,300,000<br />
level 30 to 31 = 9,900,000<br />
level 31 to 32 = 10,500,000<br />
level 32 to 33 = 11,000,000<br />
level 33 to 34 = 11,500,000<br />
level 34 to 35 = 12,300,000<br />
level 35 to 36 = 12,900,000<br />
level 36 to 37 = 13,700,000<br />
level 37 to 38 = 14,400,000<br />
level 38 to 39 = 15,500,000<br />
level 39 to 40 = 16,300,000<br />
level 40 to 41 = 17,000,000<br />
level 41 to 42 = 17,900,000<br />
level 42 to 43 = 19,100,000<br />
level 43 to 44 = 20,400,000<br />
level 44 to 45 = 21,000,000<br />
level 45 to 46 = 22,400,000<br />
level 46 to 47 = 23,700,000<br />
level 47 to 48 = 24,900,000<br />
level 48 to 49 = 26,200,000<br />
level 49 to 50 = 27,700,000<br />
level 50 to 51 = 28,800,000<br />
level 51 to 52 = 30,700,000<br />
level 52 to 53 = 32,100,000<br />
level 53 to 54 = 34,200,000<br />
level 54 to 55 = 35,600,000<br />
level 55 to 56 = 38,300,000<br />
level 56 to 57 = 39,800,000<br />
level 57 to 58 = 41,300,000<br />
level 58 to 59 = 43,600,000<br />
level 59 to 60 = 45,500,000<br />
level 60 to 61 = 48,700,000<br />
level 61 to 62 = 51,100,000<br />
level 62 to 63 = 53,100,000<br />
level 63 to 64 = 56,200,000<br />
level 64 to 65 = 59,400,000<br />
level 65 to 66 = 63,200,000<br />
level 66 to 67 = 67,000,000<br />
level 67 to 68 = 68,900,000<br />
level 68 to 69 = 75,000,000<br />
level 69 to 70 = 78,700,000<br />
level 70 to 71 = 84,700,000<br />
level 71 to 72 = 90,500,000<br />
level 72 to 73 = 94,600,000<br />
level 73 to 74 = 102,200,000<br />
level 74 to 75 = 108,800,000<br />
level 75 to 76 = 115,100,000<br />
level 76 to 77 = 124,600,000<br />
level 77 to 78 = 133,400,000<br />
level 78 to 79 = 148,000,000<br />
level 79 to 80 = 158,200,000<br />
level 80 to 81 = 170,600,000<br />
level 81 to 82 = 186,400,000<br />
level 82 to 83 = 203,400,000<br />
level 83 to 84 = 218,400,000<br />
level 84 to 85 = 244,700,000<br />
level 85 to 86 = 269,900,000<br />
level 86 to 87 = 291,300,000<br />
level 87 to 88 = 333,200,000<br />
level 88 to 89 = 365,400,000<br />
level 89 to 90 = 401,300,000<br />
level 90 to 91 = 470,500,000<br />
level 91 to 92 = 524,700,000<br />
level 92 to 93 = 603,900,000<br />
level 93 to 94 = 715,200,000<br />
level 94 to 95 = 804,500,000<br />
level 95 to 96 = 965,000,000<br />
level 96 to 97 = 1,145,200,000<br />
level 97 to 98 = 1,354,800,000<br />
level 98 to 99 = 1,658,500,000<br />
level 99 to 100 = 2,000,000,000]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Seasonal Rankings System]]></title>
			<link>https://forum.pokemonpets.com/Thread-Seasonal-Rankings-System</link>
			<pubDate>Tue, 28 Jan 2020 07:17:15 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.pokemonpets.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.pokemonpets.com/Thread-Seasonal-Rankings-System</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Seasonal Rankings System </span></span></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Update 28-12-2020<br />
<br />
<img src="https://i.imgur.com/KGD2vql.png" loading="lazy"  alt="[Image: KGD2vql.png]" class="mycode_img" /><br />
</span></span></span></span></div>
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">From now on, there will be 3 month seasons for the following stuff:</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><img src="https://i.imgur.com/RPaeZL2.png" loading="lazy"  width="24" height="24" alt="[Image: RPaeZL2.png]" class="mycode_img" /> </span><span style="font-weight: bold;" class="mycode_b">Endless Tower</span> <span style="font-weight: bold;" class="mycode_b"><img src="https://i.imgur.com/RPaeZL2.png" loading="lazy"  width="24" height="24" alt="[Image: RPaeZL2.png]" class="mycode_img" /></span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/Se0WSJK.png" loading="lazy"  width="24" height="24" alt="[Image: Se0WSJK.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Tournament </span><img src="https://i.imgur.com/Se0WSJK.png" loading="lazy"  width="24" height="24" alt="[Image: Se0WSJK.png]" class="mycode_img" /></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/H3qewuf.png" loading="lazy"  width="24" height="24" alt="[Image: H3qewuf.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">ELO </span><img src="https://i.imgur.com/H3qewuf.png" loading="lazy"  width="24" height="24" alt="[Image: H3qewuf.png]" class="mycode_img" /></span></span></span><br />
<br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">There will also be 2 yearly seasons that will happen once every year:</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/ZHt03vK.png" loading="lazy"  width="24" height="24" alt="[Image: ZHt03vK.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Pokédex Event</span> <img src="https://i.imgur.com/ZHt03vK.png" loading="lazy"  width="24" height="24" alt="[Image: ZHt03vK.png]" class="mycode_img" /></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/8DuJSfF.png" loading="lazy"  width="24" height="24" alt="[Image: 8DuJSfF.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Top Trainer Ranking</span> <img src="https://i.imgur.com/8DuJSfF.png" loading="lazy"  width="24" height="24" alt="[Image: 8DuJSfF.png]" class="mycode_img" /></span></span></span><br />
<br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">The Season Periods will be as follows:</span></span></span><br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-size: large;" class="mycode_size"><img src="https://i.imgur.com/RPaeZL2.png" loading="lazy"  width="24" height="24" alt="[Image: RPaeZL2.png]" class="mycode_img" /> Endless Tower</span></span></span><span style="font-size: small;" class="mycode_size">: </span><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size">The seasons will start every 1st of <span style="text-decoration: underline;" class="mycode_u">January</span>, <span style="text-decoration: underline;" class="mycode_u">April</span>, <span style="text-decoration: underline;" class="mycode_u">July</span> and <span style="text-decoration: underline;" class="mycode_u">October</span></span></span><span style="font-size: small;" class="mycode_size">. On that day, the previous season will end, and the rewards will be given to every player on the ranking: the better the position, the better the rewards. After this, the ranking will be reset, along with the Maximum Tower Level and the Tier rewards. Each season will last 3 months.</span></span></span><br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: large;" class="mycode_size"><img src="https://i.imgur.com/H3qewuf.png" loading="lazy"  width="24" height="24" alt="[Image: H3qewuf.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">ELO</span></span>: <span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">The seasons will start every 1st of <span style="text-decoration: underline;" class="mycode_u">February</span>, <span style="text-decoration: underline;" class="mycode_u">May</span>, <span style="text-decoration: underline;" class="mycode_u">August</span> and <span style="text-decoration: underline;" class="mycode_u">November</span></span>. On that day, the previous season will end, and the rewards will be given to every player on the ranking: the better the position, the better the rewards. After this, the ranking will be reset, and every player will have 400 ELO score. Each season will last 3 months.</span></span></span><br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><img src="https://i.imgur.com/Se0WSJK.png" loading="lazy"  width="24" height="24" alt="[Image: Se0WSJK.png]" class="mycode_img" /> <span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Tournament</span></span>: <span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">The seasons will start every 1st of <span style="text-decoration: underline;" class="mycode_u">March</span>, <span style="text-decoration: underline;" class="mycode_u">June</span>, <span style="text-decoration: underline;" class="mycode_u">September</span> and <span style="text-decoration: underline;" class="mycode_u">December</span></span>. On that day, the previous season will end, and the rewards will be given to every player on the ranking: the better the position, the better the rewards. After this, the ranking will be reset, along with the Seasonal Official Tournament Points. Each season will last 3 months.</span></span></span><br />
<br />
<br />
<br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><img src="https://i.imgur.com/ZHt03vK.png" loading="lazy"  width="24" height="24" alt="[Image: ZHt03vK.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Pokédex Event </span><span style="font-size: x-small;" class="mycode_size"></span></span><span style="font-size: small;" class="mycode_size">:</span> <span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">The season will start on <span style="text-decoration: underline;" class="mycode_u">January 1st</span></span>. On that day, the top trainers on Pokédex Event completion will be awarded (4 times the reward given on regular 3-month seasons) and everyone's Pokédex Event will be erased. The Pokédex Event completion goals will also be reset, so people can obtain Gold Medals again by completing different sections of the Pokédex. The season will last the entire year.</span></span></span><br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><img src="https://i.imgur.com/8DuJSfF.png" loading="lazy"  width="24" height="24" alt="[Image: 8DuJSfF.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Top Trainer</span></span>: <span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size">The season will start on <span style="text-decoration: underline;" class="mycode_u">July 1st</span></span></span><span style="font-size: small;" class="mycode_size">. On that day, the top trainers on the Global Ranking will be awarded (4 times the reward given on regular 3-month seasons) and everyone's Badge Progress will be erased. The season will last the entire year.</span></span></span><br />
<br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">With this method, every month there's at least one Season ending, so players can focus on that one until it ends and then move on to another. Every month, everyone will receive rewards based on their investment!</span></span></span><br />
<br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Of course, the Top 1000 players of each seasons' scores will be historically kept:</span></span></span><br />
<br />
<ol type="1" class="mycode_list"><li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Account EXP</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Account Level</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">All Time Maximum Daily Boss Damage</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">All Times Official Tournaments Points</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Average Pokemon EXP</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Battle Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Battle Flee Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Clan Quest Battles Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Clan Quest Damage Amount</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Different Pokemon Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Different Pokemon Score</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">ELO Battle Loss Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">ELO Battle Win Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">ELO Score - <span style="font-style: italic;" class="mycode_i">This will get reset to 400 at the beginning of each ELO season.</span></span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Endless Tower Max Level - <span style="font-style: italic;" class="mycode_i">This will get reset to 0 at the beginning of each Endless Tower season</span>. </span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Gold Amount</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Gold Medals Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Guild Battle Attack Loss Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Guild Battle Attack Win Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Guild Battle Defense Loss Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Guild Battle Defense Win Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Pokedex Event Completion - <span style="font-style: italic;" class="mycode_i">This will get reset to 0 at the beginning of each Pokédex Event season</span>. </span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">NPC Battle Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Official Tournament Battle Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Official Tournament Battle Win Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Official Tournament Win Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Prestige Level</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Prestige Points</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Referred Players Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Seasonal Official Tournaments Points - <span style="font-style: italic;" class="mycode_i">This will get reset to 0 at the beginning of each Tournament season</span>. </span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Silver Medals Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Top Trainers Score</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Total Pokemon EXP</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Total Number of Pokemon</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Tournaments Coins Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Verified Referred Players Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Victorious Battle Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Victorious NPC Battle Count</span></span></span><br />
</li>
</ol>
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-size: large;" class="mycode_size"><img src="https://i.imgur.com/KGD2vql.png" loading="lazy"  alt="[Image: KGD2vql.png]" class="mycode_img" /><br />
</span></span></span></span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><img src="https://i.imgur.com/Fmo5zOx.png" loading="lazy"  width="32" height="32" alt="[Image: Fmo5zOx.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u">REWARDS</span> </span><img src="https://i.imgur.com/Fmo5zOx.png" loading="lazy"  width="32" height="32" alt="[Image: Fmo5zOx.png]" class="mycode_img" /></span></span></span></div>
<br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">The following rewards will be awarded to the players at the end of each <span style="font-weight: bold;" class="mycode_b">3-month Season</span> (ELO, Tournament and Endless Tower):</span></span></span><br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><img src="https://i.imgur.com/D7TfLOa.png" loading="lazy"  width="16" height="16" alt="[Image: D7TfLOa.png]" class="mycode_img" />Rank 1</span><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/D7TfLOa.png" loading="lazy"  width="16" height="16" alt="[Image: D7TfLOa.png]" class="mycode_img" /></span> - 5 Gold Medals + 300 Silver Medals + 1,000,000,000 Gold + 30 Shiny Eggs</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/OYfETPF.png" loading="lazy"  width="16" height="16" alt="[Image: OYfETPF.png]" class="mycode_img" /></span><span style="font-weight: bold;" class="mycode_b">Rank 2</span><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/OYfETPF.png" loading="lazy"  width="16" height="16" alt="[Image: OYfETPF.png]" class="mycode_img" /></span> - 4 Gold Medals + 250 Silver Medals + 900,000,000 Gold + 24 Shiny Eggs</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><img src="https://i.imgur.com/nselF0l.png" loading="lazy"  width="16" height="16" alt="[Image: nselF0l.png]" class="mycode_img" /><span style="font-weight: bold;" class="mycode_b">Rank 3</span><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/nselF0l.png" loading="lazy"  width="16" height="16" alt="[Image: nselF0l.png]" class="mycode_img" /></span> - 3 Gold Medals + 200 Silver Medals + 800,000,000 Gold + 16 Shiny Eggs</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 4-10</span> - 2 Gold Medals + 160 Silver Medals + 700,000,000 Gold + 10 Shiny Eggs</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 11-25</span> - 1 Gold Medal + 100 Silver Medals + 500,000,000 Gold + 6 Shiny Eggs</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 26-50</span> - 80 Silver Medals + 400,000,000 Gold + 2 Shiny Eggs</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 51-100</span> - 60 Silver Medals + 300,000,000 Gold</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 101-200</span> - 40 Silver Medals + 200,000,000 Gold</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 201-500</span> - 20 Silver Medals + 100,000,000 Gold</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 500-1000</span> - 10 Silver Medals + 50,000,000 Gold</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 1000+</span> - No rewards</span></span></span><br />
<br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">The following rewards will be awarded to the players at the end of each <span style="font-weight: bold;" class="mycode_b">1 year Season</span> (Pokédex Event and Top Trainers Season):</span></span></span><br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/D7TfLOa.png" loading="lazy"  width="16" height="16" alt="[Image: D7TfLOa.png]" class="mycode_img" /></span><span style="font-weight: bold;" class="mycode_b">Rank 1</span><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/D7TfLOa.png" loading="lazy"  width="16" height="16" alt="[Image: D7TfLOa.png]" class="mycode_img" /></span> - 20 Gold Medals + 1,200 Silver Medals + 4,000,000,000 Gold + 120 Shiny Eggs</span></span></span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><img src="https://i.imgur.com/OYfETPF.png" loading="lazy"  width="16" height="16" alt="[Image: OYfETPF.png]" class="mycode_img" /><span style="font-weight: bold;" class="mycode_b">Rank 2</span><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/OYfETPF.png" loading="lazy"  width="16" height="16" alt="[Image: OYfETPF.png]" class="mycode_img" /></span> - 16 Gold Medals + 1,000 Silver Medals + 3,600,000,000 Gold + 96 Shiny Eggs</span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/nselF0l.png" loading="lazy"  width="16" height="16" alt="[Image: nselF0l.png]" class="mycode_img" /></span><span style="font-weight: bold;" class="mycode_b">Rank 3</span><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/nselF0l.png" loading="lazy"  width="16" height="16" alt="[Image: nselF0l.png]" class="mycode_img" /></span> - 12 Gold Medals + 800 Silver Medals + 3,200,000,000 Gold + 64 Shiny Eggs</span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 4-10</span> - 8 Gold Medals + 640 Silver Medals + 2,800,000,000 Gold + 40 Shiny Eggs</span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 11-25</span> - 4 Gold Medal + 400 Silver Medals + 2,000,000,000 Gold + 24 Shiny Eggs</span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 26-50</span> - 320 Silver Medals + 1,600,000,000 Gold + 8 Shiny Eggs</span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 51-100</span> - 240 Silver Medals + 1,200,000,000 Gold</span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 101-200</span> - 160 Silver Medals + 800,000,000 Gold</span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 201-500</span> - 80 Silver Medals + 400,000,000 Gold</span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 500-1000</span> - 40 Silver Medals + 200,000,000 Gold</span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 1000+</span> - No rewards</span></span></span></span></span></span><br />
<br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">The rewards will be automatically delivered at the end of each season and players will be notified through a Private message ingame from the Administration:</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><img src="https://i.imgur.com/cHdWH19.jpg" loading="lazy"  width="600" height="300" alt="[Image: cHdWH19.jpg]" class="mycode_img" /></span></span><br />
<br />
<br />
<span style="font-family: sans-serif;" class="mycode_font"><span style="color: #ffffff;" class="mycode_color"><span style="font-size: small;" class="mycode_size">If you need more information about the Top Trainers Ranking Scoring System, you can check this </span><a href="https://forum.pokemonpets.com/Thread-How-does-top-trainers-ranking-system-work-Detailed-information" target="_blank" rel="noopener" class="mycode_url"><span style="font-size: small;" class="mycode_size">forum post</span></a>.</span></span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Seasonal Rankings System </span></span></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Update 28-12-2020<br />
<br />
<img src="https://i.imgur.com/KGD2vql.png" loading="lazy"  alt="[Image: KGD2vql.png]" class="mycode_img" /><br />
</span></span></span></span></div>
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">From now on, there will be 3 month seasons for the following stuff:</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><img src="https://i.imgur.com/RPaeZL2.png" loading="lazy"  width="24" height="24" alt="[Image: RPaeZL2.png]" class="mycode_img" /> </span><span style="font-weight: bold;" class="mycode_b">Endless Tower</span> <span style="font-weight: bold;" class="mycode_b"><img src="https://i.imgur.com/RPaeZL2.png" loading="lazy"  width="24" height="24" alt="[Image: RPaeZL2.png]" class="mycode_img" /></span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/Se0WSJK.png" loading="lazy"  width="24" height="24" alt="[Image: Se0WSJK.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Tournament </span><img src="https://i.imgur.com/Se0WSJK.png" loading="lazy"  width="24" height="24" alt="[Image: Se0WSJK.png]" class="mycode_img" /></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/H3qewuf.png" loading="lazy"  width="24" height="24" alt="[Image: H3qewuf.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">ELO </span><img src="https://i.imgur.com/H3qewuf.png" loading="lazy"  width="24" height="24" alt="[Image: H3qewuf.png]" class="mycode_img" /></span></span></span><br />
<br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">There will also be 2 yearly seasons that will happen once every year:</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/ZHt03vK.png" loading="lazy"  width="24" height="24" alt="[Image: ZHt03vK.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Pokédex Event</span> <img src="https://i.imgur.com/ZHt03vK.png" loading="lazy"  width="24" height="24" alt="[Image: ZHt03vK.png]" class="mycode_img" /></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/8DuJSfF.png" loading="lazy"  width="24" height="24" alt="[Image: 8DuJSfF.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Top Trainer Ranking</span> <img src="https://i.imgur.com/8DuJSfF.png" loading="lazy"  width="24" height="24" alt="[Image: 8DuJSfF.png]" class="mycode_img" /></span></span></span><br />
<br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">The Season Periods will be as follows:</span></span></span><br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-size: large;" class="mycode_size"><img src="https://i.imgur.com/RPaeZL2.png" loading="lazy"  width="24" height="24" alt="[Image: RPaeZL2.png]" class="mycode_img" /> Endless Tower</span></span></span><span style="font-size: small;" class="mycode_size">: </span><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size">The seasons will start every 1st of <span style="text-decoration: underline;" class="mycode_u">January</span>, <span style="text-decoration: underline;" class="mycode_u">April</span>, <span style="text-decoration: underline;" class="mycode_u">July</span> and <span style="text-decoration: underline;" class="mycode_u">October</span></span></span><span style="font-size: small;" class="mycode_size">. On that day, the previous season will end, and the rewards will be given to every player on the ranking: the better the position, the better the rewards. After this, the ranking will be reset, along with the Maximum Tower Level and the Tier rewards. Each season will last 3 months.</span></span></span><br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: large;" class="mycode_size"><img src="https://i.imgur.com/H3qewuf.png" loading="lazy"  width="24" height="24" alt="[Image: H3qewuf.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">ELO</span></span>: <span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">The seasons will start every 1st of <span style="text-decoration: underline;" class="mycode_u">February</span>, <span style="text-decoration: underline;" class="mycode_u">May</span>, <span style="text-decoration: underline;" class="mycode_u">August</span> and <span style="text-decoration: underline;" class="mycode_u">November</span></span>. On that day, the previous season will end, and the rewards will be given to every player on the ranking: the better the position, the better the rewards. After this, the ranking will be reset, and every player will have 400 ELO score. Each season will last 3 months.</span></span></span><br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><img src="https://i.imgur.com/Se0WSJK.png" loading="lazy"  width="24" height="24" alt="[Image: Se0WSJK.png]" class="mycode_img" /> <span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Tournament</span></span>: <span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">The seasons will start every 1st of <span style="text-decoration: underline;" class="mycode_u">March</span>, <span style="text-decoration: underline;" class="mycode_u">June</span>, <span style="text-decoration: underline;" class="mycode_u">September</span> and <span style="text-decoration: underline;" class="mycode_u">December</span></span>. On that day, the previous season will end, and the rewards will be given to every player on the ranking: the better the position, the better the rewards. After this, the ranking will be reset, along with the Seasonal Official Tournament Points. Each season will last 3 months.</span></span></span><br />
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<br />
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<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><img src="https://i.imgur.com/ZHt03vK.png" loading="lazy"  width="24" height="24" alt="[Image: ZHt03vK.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Pokédex Event </span><span style="font-size: x-small;" class="mycode_size"></span></span><span style="font-size: small;" class="mycode_size">:</span> <span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">The season will start on <span style="text-decoration: underline;" class="mycode_u">January 1st</span></span>. On that day, the top trainers on Pokédex Event completion will be awarded (4 times the reward given on regular 3-month seasons) and everyone's Pokédex Event will be erased. The Pokédex Event completion goals will also be reset, so people can obtain Gold Medals again by completing different sections of the Pokédex. The season will last the entire year.</span></span></span><br />
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<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><img src="https://i.imgur.com/8DuJSfF.png" loading="lazy"  width="24" height="24" alt="[Image: 8DuJSfF.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Top Trainer</span></span>: <span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size">The season will start on <span style="text-decoration: underline;" class="mycode_u">July 1st</span></span></span><span style="font-size: small;" class="mycode_size">. On that day, the top trainers on the Global Ranking will be awarded (4 times the reward given on regular 3-month seasons) and everyone's Badge Progress will be erased. The season will last the entire year.</span></span></span><br />
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<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">With this method, every month there's at least one Season ending, so players can focus on that one until it ends and then move on to another. Every month, everyone will receive rewards based on their investment!</span></span></span><br />
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<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Of course, the Top 1000 players of each seasons' scores will be historically kept:</span></span></span><br />
<br />
<ol type="1" class="mycode_list"><li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Account EXP</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Account Level</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">All Time Maximum Daily Boss Damage</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">All Times Official Tournaments Points</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Average Pokemon EXP</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Battle Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Battle Flee Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Clan Quest Battles Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Clan Quest Damage Amount</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Different Pokemon Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Different Pokemon Score</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">ELO Battle Loss Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">ELO Battle Win Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">ELO Score - <span style="font-style: italic;" class="mycode_i">This will get reset to 400 at the beginning of each ELO season.</span></span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Endless Tower Max Level - <span style="font-style: italic;" class="mycode_i">This will get reset to 0 at the beginning of each Endless Tower season</span>. </span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Gold Amount</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Gold Medals Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Guild Battle Attack Loss Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Guild Battle Attack Win Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Guild Battle Defense Loss Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Guild Battle Defense Win Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Pokedex Event Completion - <span style="font-style: italic;" class="mycode_i">This will get reset to 0 at the beginning of each Pokédex Event season</span>. </span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">NPC Battle Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Official Tournament Battle Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Official Tournament Battle Win Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Official Tournament Win Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Prestige Level</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Prestige Points</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Referred Players Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Seasonal Official Tournaments Points - <span style="font-style: italic;" class="mycode_i">This will get reset to 0 at the beginning of each Tournament season</span>. </span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Silver Medals Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Top Trainers Score</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Total Pokemon EXP</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Total Number of Pokemon</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Tournaments Coins Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Verified Referred Players Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Victorious Battle Count</span></span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Victorious NPC Battle Count</span></span></span><br />
</li>
</ol>
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-size: large;" class="mycode_size"><img src="https://i.imgur.com/KGD2vql.png" loading="lazy"  alt="[Image: KGD2vql.png]" class="mycode_img" /><br />
</span></span></span></span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><img src="https://i.imgur.com/Fmo5zOx.png" loading="lazy"  width="32" height="32" alt="[Image: Fmo5zOx.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u">REWARDS</span> </span><img src="https://i.imgur.com/Fmo5zOx.png" loading="lazy"  width="32" height="32" alt="[Image: Fmo5zOx.png]" class="mycode_img" /></span></span></span></div>
<br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">The following rewards will be awarded to the players at the end of each <span style="font-weight: bold;" class="mycode_b">3-month Season</span> (ELO, Tournament and Endless Tower):</span></span></span><br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><img src="https://i.imgur.com/D7TfLOa.png" loading="lazy"  width="16" height="16" alt="[Image: D7TfLOa.png]" class="mycode_img" />Rank 1</span><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/D7TfLOa.png" loading="lazy"  width="16" height="16" alt="[Image: D7TfLOa.png]" class="mycode_img" /></span> - 5 Gold Medals + 300 Silver Medals + 1,000,000,000 Gold + 30 Shiny Eggs</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/OYfETPF.png" loading="lazy"  width="16" height="16" alt="[Image: OYfETPF.png]" class="mycode_img" /></span><span style="font-weight: bold;" class="mycode_b">Rank 2</span><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/OYfETPF.png" loading="lazy"  width="16" height="16" alt="[Image: OYfETPF.png]" class="mycode_img" /></span> - 4 Gold Medals + 250 Silver Medals + 900,000,000 Gold + 24 Shiny Eggs</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><img src="https://i.imgur.com/nselF0l.png" loading="lazy"  width="16" height="16" alt="[Image: nselF0l.png]" class="mycode_img" /><span style="font-weight: bold;" class="mycode_b">Rank 3</span><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/nselF0l.png" loading="lazy"  width="16" height="16" alt="[Image: nselF0l.png]" class="mycode_img" /></span> - 3 Gold Medals + 200 Silver Medals + 800,000,000 Gold + 16 Shiny Eggs</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 4-10</span> - 2 Gold Medals + 160 Silver Medals + 700,000,000 Gold + 10 Shiny Eggs</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 11-25</span> - 1 Gold Medal + 100 Silver Medals + 500,000,000 Gold + 6 Shiny Eggs</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 26-50</span> - 80 Silver Medals + 400,000,000 Gold + 2 Shiny Eggs</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 51-100</span> - 60 Silver Medals + 300,000,000 Gold</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 101-200</span> - 40 Silver Medals + 200,000,000 Gold</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 201-500</span> - 20 Silver Medals + 100,000,000 Gold</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 500-1000</span> - 10 Silver Medals + 50,000,000 Gold</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 1000+</span> - No rewards</span></span></span><br />
<br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">The following rewards will be awarded to the players at the end of each <span style="font-weight: bold;" class="mycode_b">1 year Season</span> (Pokédex Event and Top Trainers Season):</span></span></span><br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/D7TfLOa.png" loading="lazy"  width="16" height="16" alt="[Image: D7TfLOa.png]" class="mycode_img" /></span><span style="font-weight: bold;" class="mycode_b">Rank 1</span><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/D7TfLOa.png" loading="lazy"  width="16" height="16" alt="[Image: D7TfLOa.png]" class="mycode_img" /></span> - 20 Gold Medals + 1,200 Silver Medals + 4,000,000,000 Gold + 120 Shiny Eggs</span></span></span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><img src="https://i.imgur.com/OYfETPF.png" loading="lazy"  width="16" height="16" alt="[Image: OYfETPF.png]" class="mycode_img" /><span style="font-weight: bold;" class="mycode_b">Rank 2</span><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/OYfETPF.png" loading="lazy"  width="16" height="16" alt="[Image: OYfETPF.png]" class="mycode_img" /></span> - 16 Gold Medals + 1,000 Silver Medals + 3,600,000,000 Gold + 96 Shiny Eggs</span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/nselF0l.png" loading="lazy"  width="16" height="16" alt="[Image: nselF0l.png]" class="mycode_img" /></span><span style="font-weight: bold;" class="mycode_b">Rank 3</span><span style="font-size: medium;" class="mycode_size"><img src="https://i.imgur.com/nselF0l.png" loading="lazy"  width="16" height="16" alt="[Image: nselF0l.png]" class="mycode_img" /></span> - 12 Gold Medals + 800 Silver Medals + 3,200,000,000 Gold + 64 Shiny Eggs</span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 4-10</span> - 8 Gold Medals + 640 Silver Medals + 2,800,000,000 Gold + 40 Shiny Eggs</span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 11-25</span> - 4 Gold Medal + 400 Silver Medals + 2,000,000,000 Gold + 24 Shiny Eggs</span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 26-50</span> - 320 Silver Medals + 1,600,000,000 Gold + 8 Shiny Eggs</span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 51-100</span> - 240 Silver Medals + 1,200,000,000 Gold</span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 101-200</span> - 160 Silver Medals + 800,000,000 Gold</span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 201-500</span> - 80 Silver Medals + 400,000,000 Gold</span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 500-1000</span> - 40 Silver Medals + 200,000,000 Gold</span></span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rank 1000+</span> - No rewards</span></span></span></span></span></span><br />
<br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><span style="font-size: small;" class="mycode_size">The rewards will be automatically delivered at the end of each season and players will be notified through a Private message ingame from the Administration:</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-family: sans-serif;" class="mycode_font"><img src="https://i.imgur.com/cHdWH19.jpg" loading="lazy"  width="600" height="300" alt="[Image: cHdWH19.jpg]" class="mycode_img" /></span></span><br />
<br />
<br />
<span style="font-family: sans-serif;" class="mycode_font"><span style="color: #ffffff;" class="mycode_color"><span style="font-size: small;" class="mycode_size">If you need more information about the Top Trainers Ranking Scoring System, you can check this </span><a href="https://forum.pokemonpets.com/Thread-How-does-top-trainers-ranking-system-work-Detailed-information" target="_blank" rel="noopener" class="mycode_url"><span style="font-size: small;" class="mycode_size">forum post</span></a>.</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Prestige System]]></title>
			<link>https://forum.pokemonpets.com/Thread-Prestige-System</link>
			<pubDate>Thu, 12 Dec 2019 18:46:09 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.pokemonpets.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.pokemonpets.com/Thread-Prestige-System</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: xx-large;" class="mycode_size">PRESTIGE SYSTEM</span></span></div>
<div style="text-align: center;" class="mycode_align"><img src="https://live.staticflickr.com/65535/49209838161_c70819f42e_o.png" loading="lazy"  alt="[Image: 49209838161_c70819f42e_o.png]" class="mycode_img" /> <img src="https://live.staticflickr.com/65535/49209355188_6dd2268b77_o.png" loading="lazy"  alt="[Image: 49209355188_6dd2268b77_o.png]" class="mycode_img" /> <img src="https://live.staticflickr.com/65535/49210062522_d587f3b41e_o.png" loading="lazy"  alt="[Image: 49210062522_d587f3b41e_o.png]" class="mycode_img" /> <img src="https://live.staticflickr.com/65535/49209838176_7b804eb686_o.png" loading="lazy"  alt="[Image: 49209838176_7b804eb686_o.png]" class="mycode_img" /> <img src="https://live.staticflickr.com/65535/49209355193_da505958f4_o.png" loading="lazy"  alt="[Image: 49209355193_da505958f4_o.png]" class="mycode_img" /></div>
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="color: #afbed0;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font">Support the game and get awesome perks!</span></span></span></span></div>
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://live.staticflickr.com/65535/49207128118_36bc5e16eb_o.png" loading="lazy"  alt="[Image: 49207128118_36bc5e16eb_o.png]" class="mycode_img" /></div>
<br />
<br />
<div style="text-align: center;" class="mycode_align">The new Prestige System can be reached out from <a href="https://www.pokemonpets.com/DailyActivites.aspx" target="_blank" rel="noopener" class="mycode_url">this page</a>.</div>
<div style="text-align: center;" class="mycode_align">The page link is positioned under the GamePage tab and named as Daily Activities.</div>
<div style="text-align: center;" class="mycode_align">You will also have a <a href="https://www.pokemonpets.com/PrestigeLevels.aspx" target="_blank" rel="noopener" class="mycode_url">handy page under the Misc tab called Prestige Levels Table</a> with all the exp requirements and different perks.</div>
<br />
<br />
<div style="text-align: center;" class="mycode_align"><div style="text-align: left;" class="mycode_align">1) The <a href="https://www.pokemonpets.com/DailyActivites.aspx" target="_blank" rel="noopener" class="mycode_url">Prestige System</a> is a brand new system that will allow you to level up your Prestige Level based on activities inside the game.</div>
<br />
<br />
<div style="text-align: left;" class="mycode_align">2) Each activity will ask you to perform a determined amount of actions inside the game in order to be flagged as "completed". </div>
<br />
<br />
<div style="text-align: left;" class="mycode_align">3) Each completed activity will automatically grant you a determined amount of points. When accumulating enough points, you will level up on the Prestige System, and your perks will be improved.</div>
<br />
<br />
<div style="text-align: left;" class="mycode_align">4) Each level will boost the amount of Bonus Gold, Bonus Experience, Escape counter multiplier and Stats of all your Pokemon in battle. You may refer to this page in order to see the required amount of points in order to level up, and the bonuses that you obtain on each level. You can also access this information on your <a href="https://www.pokemonpets.com/profile.aspx" target="_blank" rel="noopener" class="mycode_url">Profile page</a>.</div>
<br />
<br />
<div style="text-align: left;" class="mycode_align">5) The different activities that you can complete in order to obtain points and the amount of points obtained can be seen here: </div>
<br />
<div style="text-align: left;" class="mycode_align">5.1) <span style="text-decoration: underline;" class="mycode_u">1 wild Pokemon battle win</span>: 5 points each, up to 10 wild Pokemon battle wins. After that, 0.5 points for each wild Pokemon defeated, up to 100 wild Pokemon. <span style="font-weight: bold;" class="mycode_b">100 points</span> in total after 110 wild Pokemon defeated.</div>
<br />
<div style="text-align: left;" class="mycode_align">5.2) <span style="text-decoration: underline;" class="mycode_u">1 NPC Pokemon battle win</span>: 5 points each, up to 10 trainer wins. After that, 1 NPC battle win: 1 point, up to 50 trainer wins. <span style="font-weight: bold;" class="mycode_b">100 points</span> in total after 60 NPC trainers defeated.</div>
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<div style="text-align: left;" class="mycode_align">5.3) <span style="text-decoration: underline;" class="mycode_u">1 daily boss battle (attempt &gt; at least 10 rounds)</span>: <span style="font-weight: bold;" class="mycode_b">50 points</span>.</div>
<br />
<div style="text-align: left;" class="mycode_align">5.4) <span style="text-decoration: underline;" class="mycode_u">1 daily boss battle win</span>: <span style="font-weight: bold;" class="mycode_b">50 points</span>.</div>
<br />
<div style="text-align: left;" class="mycode_align">5.5) <span style="text-decoration: underline;" class="mycode_u">Damage in Guild Quest</span>: 1 point for each (Guild level x 10) damage, up to (Guild level x 10) x 50 damage. Example, if the guild is level 50, then it’ll be (50 x 10 = 500) damage each point, 10,000 damage total. 50 points in total.</div>
<br />
<div style="text-align: left;" class="mycode_align">5.6) <span style="text-decoration: underline;" class="mycode_u">Levels ascended on the endless tower</span>: 5 points for each level, up to 10 levels. <span style="font-weight: bold;" class="mycode_b">50 points</span> in total.</div>
<br />
<div style="text-align: left;" class="mycode_align">5.7) <span style="text-decoration: underline;" class="mycode_u">ELO PvP battles</span>: 10 points, up to 5 PvP battles. <span style="font-weight: bold;" class="mycode_b">50 points</span> in total</div>
<br />
<div style="text-align: left;" class="mycode_align">5.8) <span style="text-decoration: underline;" class="mycode_u">1 Guild war battle</span>: <span style="font-weight: bold;" class="mycode_b">50 points</span>.<br />
<br />
<br />
6) You can daily reset your Daily Activity progress by paying gold and silver medals. The price will be determined by your current Prestige Level, and it follows the formula:<br />
Current Prestige level x 100,000 gold, and (Current Prestige level / 10) + 1 silver medals.<br />
Example, if your Prestige level is 25, then it would cost 25 x 100,000 = 2,500,000 gold, and (25 / 10) + 1 = 2 + 1 = 3 silver medals.</div>
<br />
<div style="text-align: left;" class="mycode_align">
6.1) Have in mind that, if you pay for resetting the progress of the Daily Activities, it will also reset those which progress was unfinished. So, for example, if you defeated 38 trainers, and then you reset the daily activities, you will go back to 0 defeated trainers, which means you won't be able to get the missing points from the previous progress (but you'll be able to defeat 60 trainers and collect the full points).</div>
<br />
<div style="text-align: left;" class="mycode_align">
6.2) Since this is Daily Activities, it will get automatically reset every day at 7 AM game time. It will match the ranking update time, as well as the trainer reset time, etc...<br />
<br />
<br />
7) As a completely optional method, you can boost the number of points you can get with this system and even get free resets (between other features) by supporting the server with a donation. The donation is performed through a Patreon subscription or Skrill payment, and it will enable several advantages for a lapse of one month. You may see all the information related to this feature on this page, although we will make a resume here:</div>
<br />
<div style="text-align: left;" class="mycode_align">
7.1) By paying a <span style="font-weight: bold;" class="mycode_b">monthly subscription on the Patreon page or sending money via Skrill</span>, you will be able to give support to the game so it can keep running the way it is: totally free. Not only that, but you will also get some cool perks, like ad-free browsing, boosted Prestige Points, free resets and such.</div>
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<div style="text-align: left;" class="mycode_align">
7.2) In order to balance things out, there's a limit of money you can pay, so free to play players won't get too behind. Donating will give you benefits so you can advance faster than other players, but free players can catch up on the progress by resetting the Daily activities or playing more.<br />
</div>
</div>
<br />
8) The bonuses obtained by the Prestige System are as follows:<br />
<br />
8.1) <span style="font-weight: bold;" class="mycode_b">Gold Bonus</span>: You will receive an additional amount of gold received from any battle. The percentage obtained here will be added to the current Gold bonus, so it stacks (doesn't multiply). For example, if your current gold bonus is 170% and your Prestige Level is 30, you will obtain a 20% more gold bonus, so your final gold bonus will be 190%.<br />
<br />
8.2) <span style="font-weight: bold;" class="mycode_b">Experience Bonus</span>: You will receive an additional amount of experience points received from any battle. The percentage obtained here will be added to the current Experience bonus, so it stacks (doesn't multiply). For example, if your current experience bonus is 170% and your Prestige Level is 30, you will obtain a 20% more experience bonus, so your final experience bonus will be 190%.<br />
<br />
8.3) <span style="font-weight: bold;" class="mycode_b">Bonus Escape Counter</span>: You will get a multiplier to the Escape Counter of every type. Basically, your final Escape Counter will be multiplied by this percentage. For example, if your Ultra Rare Escape Counter amount is 500, and your Prestige level is 30, then your Escape Counter will be increased by 20%. That means 500 * 1.20 = 600. This affects to Ultra Rare, Legendary and Shiny Escape Counters, and it's calculated after adding the Escape Counter amount from the Account Bound items.<br />
<br />
8.4) <span style="font-weight: bold;" class="mycode_b">Stat Bonus</span>: All the stats of your Pokemon will be increased by a determined percentage. This bonus will be added to the current stat bonuses (from guild, account level and account-bound items) and will affect the following stats of your Pokemon in battle: Attack, Defense, Special Attack, Special Defense, Critical, Accuracy, Evasion and Speed.<br />
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<br />
<img src="https://live.staticflickr.com/65535/49207128118_36bc5e16eb_o.png" loading="lazy"  alt="[Image: 49207128118_36bc5e16eb_o.png]" class="mycode_img" /><br />
<br />
<br />
→ <a href="https://discord.gg/26rffCU" target="_blank" rel="noopener" class="mycode_url">Official Discord Channel (Definitely Join)</a><br />
→ <a href="https://www.facebook.com/PokemonPets" target="_blank" rel="noopener" class="mycode_url">Official Facebook Page</a><br />
→ <a href="https://twitter.com/PokemonPets" target="_blank" rel="noopener" class="mycode_url">Official Twitter Page</a><br />
→ <a href="https://www.instagram.com/pokemonpets/" target="_blank" rel="noopener" class="mycode_url">Official Instagram Page</a><br />
→ <a href="https://www.deviantart.com/monstermmorpg" target="_blank" rel="noopener" class="mycode_url">Official Deviantart Page</a><br />
→ <a href="https://www.reddit.com/r/PokemonPets/" target="_blank" rel="noopener" class="mycode_url">Official Reddit Page</a><br />
→ <a href="https://www.pinterest.com/PokemonPets/" target="_blank" rel="noopener" class="mycode_url">Official Pinterest Page</a><br />
→ <a href="https://www.youtube.com/PokemonPets" target="_blank" rel="noopener" class="mycode_url">Official Youtube Page</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: xx-large;" class="mycode_size">PRESTIGE SYSTEM</span></span></div>
<div style="text-align: center;" class="mycode_align"><img src="https://live.staticflickr.com/65535/49209838161_c70819f42e_o.png" loading="lazy"  alt="[Image: 49209838161_c70819f42e_o.png]" class="mycode_img" /> <img src="https://live.staticflickr.com/65535/49209355188_6dd2268b77_o.png" loading="lazy"  alt="[Image: 49209355188_6dd2268b77_o.png]" class="mycode_img" /> <img src="https://live.staticflickr.com/65535/49210062522_d587f3b41e_o.png" loading="lazy"  alt="[Image: 49210062522_d587f3b41e_o.png]" class="mycode_img" /> <img src="https://live.staticflickr.com/65535/49209838176_7b804eb686_o.png" loading="lazy"  alt="[Image: 49209838176_7b804eb686_o.png]" class="mycode_img" /> <img src="https://live.staticflickr.com/65535/49209355193_da505958f4_o.png" loading="lazy"  alt="[Image: 49209355193_da505958f4_o.png]" class="mycode_img" /></div>
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="color: #afbed0;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font">Support the game and get awesome perks!</span></span></span></span></div>
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://live.staticflickr.com/65535/49207128118_36bc5e16eb_o.png" loading="lazy"  alt="[Image: 49207128118_36bc5e16eb_o.png]" class="mycode_img" /></div>
<br />
<br />
<div style="text-align: center;" class="mycode_align">The new Prestige System can be reached out from <a href="https://www.pokemonpets.com/DailyActivites.aspx" target="_blank" rel="noopener" class="mycode_url">this page</a>.</div>
<div style="text-align: center;" class="mycode_align">The page link is positioned under the GamePage tab and named as Daily Activities.</div>
<div style="text-align: center;" class="mycode_align">You will also have a <a href="https://www.pokemonpets.com/PrestigeLevels.aspx" target="_blank" rel="noopener" class="mycode_url">handy page under the Misc tab called Prestige Levels Table</a> with all the exp requirements and different perks.</div>
<br />
<br />
<div style="text-align: center;" class="mycode_align"><div style="text-align: left;" class="mycode_align">1) The <a href="https://www.pokemonpets.com/DailyActivites.aspx" target="_blank" rel="noopener" class="mycode_url">Prestige System</a> is a brand new system that will allow you to level up your Prestige Level based on activities inside the game.</div>
<br />
<br />
<div style="text-align: left;" class="mycode_align">2) Each activity will ask you to perform a determined amount of actions inside the game in order to be flagged as "completed". </div>
<br />
<br />
<div style="text-align: left;" class="mycode_align">3) Each completed activity will automatically grant you a determined amount of points. When accumulating enough points, you will level up on the Prestige System, and your perks will be improved.</div>
<br />
<br />
<div style="text-align: left;" class="mycode_align">4) Each level will boost the amount of Bonus Gold, Bonus Experience, Escape counter multiplier and Stats of all your Pokemon in battle. You may refer to this page in order to see the required amount of points in order to level up, and the bonuses that you obtain on each level. You can also access this information on your <a href="https://www.pokemonpets.com/profile.aspx" target="_blank" rel="noopener" class="mycode_url">Profile page</a>.</div>
<br />
<br />
<div style="text-align: left;" class="mycode_align">5) The different activities that you can complete in order to obtain points and the amount of points obtained can be seen here: </div>
<br />
<div style="text-align: left;" class="mycode_align">5.1) <span style="text-decoration: underline;" class="mycode_u">1 wild Pokemon battle win</span>: 5 points each, up to 10 wild Pokemon battle wins. After that, 0.5 points for each wild Pokemon defeated, up to 100 wild Pokemon. <span style="font-weight: bold;" class="mycode_b">100 points</span> in total after 110 wild Pokemon defeated.</div>
<br />
<div style="text-align: left;" class="mycode_align">5.2) <span style="text-decoration: underline;" class="mycode_u">1 NPC Pokemon battle win</span>: 5 points each, up to 10 trainer wins. After that, 1 NPC battle win: 1 point, up to 50 trainer wins. <span style="font-weight: bold;" class="mycode_b">100 points</span> in total after 60 NPC trainers defeated.</div>
<br />
<div style="text-align: left;" class="mycode_align">5.3) <span style="text-decoration: underline;" class="mycode_u">1 daily boss battle (attempt &gt; at least 10 rounds)</span>: <span style="font-weight: bold;" class="mycode_b">50 points</span>.</div>
<br />
<div style="text-align: left;" class="mycode_align">5.4) <span style="text-decoration: underline;" class="mycode_u">1 daily boss battle win</span>: <span style="font-weight: bold;" class="mycode_b">50 points</span>.</div>
<br />
<div style="text-align: left;" class="mycode_align">5.5) <span style="text-decoration: underline;" class="mycode_u">Damage in Guild Quest</span>: 1 point for each (Guild level x 10) damage, up to (Guild level x 10) x 50 damage. Example, if the guild is level 50, then it’ll be (50 x 10 = 500) damage each point, 10,000 damage total. 50 points in total.</div>
<br />
<div style="text-align: left;" class="mycode_align">5.6) <span style="text-decoration: underline;" class="mycode_u">Levels ascended on the endless tower</span>: 5 points for each level, up to 10 levels. <span style="font-weight: bold;" class="mycode_b">50 points</span> in total.</div>
<br />
<div style="text-align: left;" class="mycode_align">5.7) <span style="text-decoration: underline;" class="mycode_u">ELO PvP battles</span>: 10 points, up to 5 PvP battles. <span style="font-weight: bold;" class="mycode_b">50 points</span> in total</div>
<br />
<div style="text-align: left;" class="mycode_align">5.8) <span style="text-decoration: underline;" class="mycode_u">1 Guild war battle</span>: <span style="font-weight: bold;" class="mycode_b">50 points</span>.<br />
<br />
<br />
6) You can daily reset your Daily Activity progress by paying gold and silver medals. The price will be determined by your current Prestige Level, and it follows the formula:<br />
Current Prestige level x 100,000 gold, and (Current Prestige level / 10) + 1 silver medals.<br />
Example, if your Prestige level is 25, then it would cost 25 x 100,000 = 2,500,000 gold, and (25 / 10) + 1 = 2 + 1 = 3 silver medals.</div>
<br />
<div style="text-align: left;" class="mycode_align">
6.1) Have in mind that, if you pay for resetting the progress of the Daily Activities, it will also reset those which progress was unfinished. So, for example, if you defeated 38 trainers, and then you reset the daily activities, you will go back to 0 defeated trainers, which means you won't be able to get the missing points from the previous progress (but you'll be able to defeat 60 trainers and collect the full points).</div>
<br />
<div style="text-align: left;" class="mycode_align">
6.2) Since this is Daily Activities, it will get automatically reset every day at 7 AM game time. It will match the ranking update time, as well as the trainer reset time, etc...<br />
<br />
<br />
7) As a completely optional method, you can boost the number of points you can get with this system and even get free resets (between other features) by supporting the server with a donation. The donation is performed through a Patreon subscription or Skrill payment, and it will enable several advantages for a lapse of one month. You may see all the information related to this feature on this page, although we will make a resume here:</div>
<br />
<div style="text-align: left;" class="mycode_align">
7.1) By paying a <span style="font-weight: bold;" class="mycode_b">monthly subscription on the Patreon page or sending money via Skrill</span>, you will be able to give support to the game so it can keep running the way it is: totally free. Not only that, but you will also get some cool perks, like ad-free browsing, boosted Prestige Points, free resets and such.</div>
<br />
<div style="text-align: left;" class="mycode_align">
7.2) In order to balance things out, there's a limit of money you can pay, so free to play players won't get too behind. Donating will give you benefits so you can advance faster than other players, but free players can catch up on the progress by resetting the Daily activities or playing more.<br />
</div>
</div>
<br />
8) The bonuses obtained by the Prestige System are as follows:<br />
<br />
8.1) <span style="font-weight: bold;" class="mycode_b">Gold Bonus</span>: You will receive an additional amount of gold received from any battle. The percentage obtained here will be added to the current Gold bonus, so it stacks (doesn't multiply). For example, if your current gold bonus is 170% and your Prestige Level is 30, you will obtain a 20% more gold bonus, so your final gold bonus will be 190%.<br />
<br />
8.2) <span style="font-weight: bold;" class="mycode_b">Experience Bonus</span>: You will receive an additional amount of experience points received from any battle. The percentage obtained here will be added to the current Experience bonus, so it stacks (doesn't multiply). For example, if your current experience bonus is 170% and your Prestige Level is 30, you will obtain a 20% more experience bonus, so your final experience bonus will be 190%.<br />
<br />
8.3) <span style="font-weight: bold;" class="mycode_b">Bonus Escape Counter</span>: You will get a multiplier to the Escape Counter of every type. Basically, your final Escape Counter will be multiplied by this percentage. For example, if your Ultra Rare Escape Counter amount is 500, and your Prestige level is 30, then your Escape Counter will be increased by 20%. That means 500 * 1.20 = 600. This affects to Ultra Rare, Legendary and Shiny Escape Counters, and it's calculated after adding the Escape Counter amount from the Account Bound items.<br />
<br />
8.4) <span style="font-weight: bold;" class="mycode_b">Stat Bonus</span>: All the stats of your Pokemon will be increased by a determined percentage. This bonus will be added to the current stat bonuses (from guild, account level and account-bound items) and will affect the following stats of your Pokemon in battle: Attack, Defense, Special Attack, Special Defense, Critical, Accuracy, Evasion and Speed.<br />
<br />
<br />
<img src="https://live.staticflickr.com/65535/49207128118_36bc5e16eb_o.png" loading="lazy"  alt="[Image: 49207128118_36bc5e16eb_o.png]" class="mycode_img" /><br />
<br />
<br />
→ <a href="https://discord.gg/26rffCU" target="_blank" rel="noopener" class="mycode_url">Official Discord Channel (Definitely Join)</a><br />
→ <a href="https://www.facebook.com/PokemonPets" target="_blank" rel="noopener" class="mycode_url">Official Facebook Page</a><br />
→ <a href="https://twitter.com/PokemonPets" target="_blank" rel="noopener" class="mycode_url">Official Twitter Page</a><br />
→ <a href="https://www.instagram.com/pokemonpets/" target="_blank" rel="noopener" class="mycode_url">Official Instagram Page</a><br />
→ <a href="https://www.deviantart.com/monstermmorpg" target="_blank" rel="noopener" class="mycode_url">Official Deviantart Page</a><br />
→ <a href="https://www.reddit.com/r/PokemonPets/" target="_blank" rel="noopener" class="mycode_url">Official Reddit Page</a><br />
→ <a href="https://www.pinterest.com/PokemonPets/" target="_blank" rel="noopener" class="mycode_url">Official Pinterest Page</a><br />
→ <a href="https://www.youtube.com/PokemonPets" target="_blank" rel="noopener" class="mycode_url">Official Youtube Page</a>]]></content:encoded>
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			<title><![CDATA[Tournament System Simplified]]></title>
			<link>https://forum.pokemonpets.com/Thread-Tournament-System-Simplified</link>
			<pubDate>Wed, 04 Dec 2019 17:18:07 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.pokemonpets.com/member.php?action=profile&uid=99473">SeaQueen</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.pokemonpets.com/Thread-Tournament-System-Simplified</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b">This will be a very short summary of the Tournament System:</span> <a href="https://www.pokemonpets.com/Tournaments.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/Tournaments.aspx</a></div>
<div style="text-align: center;" class="mycode_align">For alot more specific info, please read here &gt;<br />
 <a href="https://forum.pokemonpets.com/Thread-How-Tournaments-System-Works-Pokemon-Pets-Game" target="_blank" rel="noopener" class="mycode_url">https://forum.pokemonpets.com/Thread-How...-Pets-Game</a></div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="color: #ffffff;" class="mycode_color">~Official Tournaments~</span></span></div>
<div style="text-align: center;" class="mycode_align">These happen every 6 hours.<br />
<br />
The amount of gold rewarded to you increases the more you win, but you do not get only gold, you can win <span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><span style="color: #ffdc00;" class="mycode_color">SHINY POKEMON!</span><br />
</span></span></div>
<div style="text-align: center;" class="mycode_align">For first place, you get <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b"><span style="color: #ffdc00;" class="mycode_color">3 SHINY POKEMON EGGS</span>, </span></span> And for 2nd place, you get <span style="color: #ffdc00;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">1 SHINY POKEMON EGG.</span></span>  </span><br />
For lesser ranks, you get legendary or ultra rare eggs.<br />
<br />
<br />
<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b"><span style="color: #ffffff;" class="mycode_color">~Doesn't that mean strong people just get more rares?~</span></span></span><br />
<br />
No, because some tournaments have a specific rarity allowed, <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b"><span style="color: #eeeeee;" class="mycode_color">Giving everyone a chance.</span></span></span><br />
Some tournaments allow only <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b"><span style="color: #eeeeee;" class="mycode_color">COMMON POKEMON</span> </span></span> while others might only allow something like Mega Rares<br />
Some tournaments might allow multi rarities around the same category, like Mega Uncommons, Mega Rares, Mega starters<br />
<br />
<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b"><span style="color: #ffffff;" class="mycode_color">~What are all these other weird filters?~</span></span></span><br />
<br />
They may seem confusing at first, but they're really simple.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><span style="color: #eeeeee;" class="mycode_color">Mono Types:</span>  </span></span>Basically all that means is all pokemon in your team need to share a common type, you can use duel type pokemon, they just have to have 1 type in common. Sometimes it lets you choose 'any mono type' or sometimes it has a specific one you need. <span style="font-weight: bold;" class="mycode_b">E.g. </span>Every one of your pokemon must have dragon typing</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b"><span style="color: #eeeeee;" class="mycode_color">Captured by Player:</span>  </span></span>Simply means it has to be pokemon you caught, won, or hatched yourself, can't be something you bought/traded for.</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b"><span style="color: #eeeeee;" class="mycode_color">Account Bound Rule:</span> </span></span>If activated, simply means you will either only be able to use Silver Medal pokemon, or can't use them at all.</div>
<div style="text-align: center;" class="mycode_align">
<br />
The rest are kinda obvious</div>
<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><span style="color: #ffffff;" class="mycode_color">~Player Hosted Tournaments~</span></span></span><br />
<br />
For these, the host may pick any filters they wish to add, including only allowing certain guilds to join.<br />
They may select a max amount of people to join, what level pokemon are allowed, etc<br />
They will be the ones giving out the gold reward, minimum amount is 5mil.<br />
Rank 1 gets 50% of the gold, rank 2 30%, rank 3 20%<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><br />
<span style="color: #ffffff;" class="mycode_color">~IMPORTANT RULE~<br />
<br />
</span></span><span style="text-decoration: underline;" class="mycode_u"><span style="color: #ffffff;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">You may only join on one account per tournament</span></span></span></span><br />
<br />
<br />
As stated before, this is just a brief summery missing ALOT of info, so i encourage you to at least scan through the official forum.<br />
<a href="https://forum.pokemonpets.com/Thread-How-Tournaments-System-Works-Pokemon-Pets-Game" target="_blank" rel="noopener" class="mycode_url">https://forum.pokemonpets.com/Thread-How...-Pets-Game</a><br />
<br />
(editing)<br />
</div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b">This will be a very short summary of the Tournament System:</span> <a href="https://www.pokemonpets.com/Tournaments.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/Tournaments.aspx</a></div>
<div style="text-align: center;" class="mycode_align">For alot more specific info, please read here &gt;<br />
 <a href="https://forum.pokemonpets.com/Thread-How-Tournaments-System-Works-Pokemon-Pets-Game" target="_blank" rel="noopener" class="mycode_url">https://forum.pokemonpets.com/Thread-How...-Pets-Game</a></div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="color: #ffffff;" class="mycode_color">~Official Tournaments~</span></span></div>
<div style="text-align: center;" class="mycode_align">These happen every 6 hours.<br />
<br />
The amount of gold rewarded to you increases the more you win, but you do not get only gold, you can win <span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><span style="color: #ffdc00;" class="mycode_color">SHINY POKEMON!</span><br />
</span></span></div>
<div style="text-align: center;" class="mycode_align">For first place, you get <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b"><span style="color: #ffdc00;" class="mycode_color">3 SHINY POKEMON EGGS</span>, </span></span> And for 2nd place, you get <span style="color: #ffdc00;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">1 SHINY POKEMON EGG.</span></span>  </span><br />
For lesser ranks, you get legendary or ultra rare eggs.<br />
<br />
<br />
<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b"><span style="color: #ffffff;" class="mycode_color">~Doesn't that mean strong people just get more rares?~</span></span></span><br />
<br />
No, because some tournaments have a specific rarity allowed, <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b"><span style="color: #eeeeee;" class="mycode_color">Giving everyone a chance.</span></span></span><br />
Some tournaments allow only <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b"><span style="color: #eeeeee;" class="mycode_color">COMMON POKEMON</span> </span></span> while others might only allow something like Mega Rares<br />
Some tournaments might allow multi rarities around the same category, like Mega Uncommons, Mega Rares, Mega starters<br />
<br />
<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b"><span style="color: #ffffff;" class="mycode_color">~What are all these other weird filters?~</span></span></span><br />
<br />
They may seem confusing at first, but they're really simple.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><span style="color: #eeeeee;" class="mycode_color">Mono Types:</span>  </span></span>Basically all that means is all pokemon in your team need to share a common type, you can use duel type pokemon, they just have to have 1 type in common. Sometimes it lets you choose 'any mono type' or sometimes it has a specific one you need. <span style="font-weight: bold;" class="mycode_b">E.g. </span>Every one of your pokemon must have dragon typing</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b"><span style="color: #eeeeee;" class="mycode_color">Captured by Player:</span>  </span></span>Simply means it has to be pokemon you caught, won, or hatched yourself, can't be something you bought/traded for.</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b"><span style="color: #eeeeee;" class="mycode_color">Account Bound Rule:</span> </span></span>If activated, simply means you will either only be able to use Silver Medal pokemon, or can't use them at all.</div>
<div style="text-align: center;" class="mycode_align">
<br />
The rest are kinda obvious</div>
<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><span style="color: #ffffff;" class="mycode_color">~Player Hosted Tournaments~</span></span></span><br />
<br />
For these, the host may pick any filters they wish to add, including only allowing certain guilds to join.<br />
They may select a max amount of people to join, what level pokemon are allowed, etc<br />
They will be the ones giving out the gold reward, minimum amount is 5mil.<br />
Rank 1 gets 50% of the gold, rank 2 30%, rank 3 20%<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><br />
<span style="color: #ffffff;" class="mycode_color">~IMPORTANT RULE~<br />
<br />
</span></span><span style="text-decoration: underline;" class="mycode_u"><span style="color: #ffffff;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">You may only join on one account per tournament</span></span></span></span><br />
<br />
<br />
As stated before, this is just a brief summery missing ALOT of info, so i encourage you to at least scan through the official forum.<br />
<a href="https://forum.pokemonpets.com/Thread-How-Tournaments-System-Works-Pokemon-Pets-Game" target="_blank" rel="noopener" class="mycode_url">https://forum.pokemonpets.com/Thread-How...-Pets-Game</a><br />
<br />
(editing)<br />
</div>]]></content:encoded>
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		<item>
			<title><![CDATA[Account Bound Items Older V1]]></title>
			<link>https://forum.pokemonpets.com/Thread-Account-Bound-Items-Older-V1</link>
			<pubDate>Mon, 04 Nov 2019 08:16:53 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.pokemonpets.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.pokemonpets.com/Thread-Account-Bound-Items-Older-V1</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://live.staticflickr.com/65535/49047649338_ae30d6fcf4_o.jpg" loading="lazy"  width="771" height="250" alt="[Image: 49047649338_ae30d6fcf4_o.jpg]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Trebuchet MS;" class="mycode_font">ACCOUNT BOUND ITEMS</span></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Trebuchet MS;" class="mycode_font">Gear for your trainers!</span></span></span></div>
<div style="text-align: center;" class="mycode_align"><img src="https://live.staticflickr.com/65535/49033776151_6c36d737f5_o.png" loading="lazy"  alt="[Image: 49033776151_6c36d737f5_o.png]" class="mycode_img" /></div>
<br />
<div style="text-align: center;" class="mycode_align">Account bound items can be reached from <a href="https://www.pokemonpets.com/AccountItems.aspx" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">this page</span></a>.</div>
<div style="text-align: center;" class="mycode_align">Page link is positioned under the Profile tab and named as <span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Account Bound Items</span></span>.</div>
<br />
<br />
1) Account bound items are <span style="font-weight: bold;" class="mycode_b">permanent items that affect all your pokemon at the same time on every fight</span>.<br />
<br />
<br />
2) They require you to meet <span style="font-weight: bold;" class="mycode_b">certain requirements</span> to activate them.<br />
<br />
<br />
3) When you press on the "Try to activate" button, it will show you all the requirements that you have to meet. Example:<br />
<br />
<img src="https://live.staticflickr.com/65535/49023341791_916c51b05a_o.png" loading="lazy"  width="500" height="350" alt="[Image: 49023341791_916c51b05a_o.png]" class="mycode_img" /><br />
<br />
3.1) Top 10 players don't have requirements. They just need to afford the activation gold:<br />
<img src="https://live.staticflickr.com/65535/49023209623_75ded81340_o.png" loading="lazy"  width="500" height="280" alt="[Image: 49023209623_75ded81340_o.png]" class="mycode_img" /><br />
<br />
4) Once you meet all of the requirements, you can activate the item as level 1 (paying the activation cost) and get level 1 bonus and unlock bonus (which normally is worth the item at level 20, instantly).<br />
<br />
<br />
5) Each item can be upgraded to level 100.<br />
<br />
5.1) After level 70, each level grants double bonus per level, making the upgrade cost worthwhile.<br />
<br />
<br />
6) Both on the Account Items page screen and in the upgrade message, it will show Success and De-Level chance.<br />
<br />
6.1) First, a random number between 1 and 100 is generated including 1 and 100. Then, the upgrade system works like below (we are using an example here):<br />
<br />
6.1.1) <span style="font-weight: bold;" class="mycode_b">Random generated number is 71</span>, <span style="color: #17b529;" class="mycode_color">success chance is 65</span>, <span style="color: #ff851b;" class="mycode_color">fail probability is 35</span>, <span style="color: #c10300;" class="mycode_color">de-level probability is 25</span>:<br />
6.1.2) <span style="color: #17b529;" class="mycode_color">Since 71 is bigger than 35, <span style="font-weight: bold;" class="mycode_b">the upgrade is successful</span></span>.<br />
<br />
6.2.1) <span style="font-weight: bold;" class="mycode_b">Random generated number is 71</span>, <span style="color: #17b529;" class="mycode_color">success chance is 28</span>, <span style="color: #e86e04;" class="mycode_color">fail probability is 72</span>, <span style="color: #c10300;" class="mycode_color">de-level probability is 57</span>:<br />
6.2.2) <span style="color: #e86e04;" class="mycode_color">Since 71 is lower than 72, <span style="font-weight: bold;" class="mycode_b">the upgrade failed</span></span>. However, since 71 is bigger than 57, it didn't de-level.<br />
<br />
6.2.1) <span style="font-weight: bold;" class="mycode_b">Random generated number is 71</span>, <span style="color: #17b529;" class="mycode_color">success chance is 28</span>, <span style="color: #e86e04;" class="mycode_color">fail probability is 72</span>, <span style="color: #c10300;" class="mycode_color">de-level probability is 73</span>:<br />
6.2.2) <span style="color: #e86e04;" class="mycode_color">Since 71 is lower than 72 upgrade is failed</span>. <span style="color: #c10300;" class="mycode_color">Moreover, since 71 is lower than 73, <span style="font-weight: bold;" class="mycode_b">de-level also happens</span> (that means the item loses one level)</span>.<br />
<br />
<br />
7) Each item provides different bonuses:<br />
<br />
7.1) <img src="https://static.monstermmorpg.com/images/Account_Items/32/Espada_1.png" loading="lazy"  width="30" height="30" alt="[Image: Espada_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Espada</span>: Attack Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%. <br />
<br />
7.2) <img src="https://static.monstermmorpg.com/images/Account_Items/32/ClawBlade_1.png" loading="lazy"  width="30" height="30" alt="[Image: ClawBlade_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Claw Blade</span>: Special Attack Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.3) <img src="https://static.monstermmorpg.com/images/Account_Items/32/SturdyPants_1.png" loading="lazy"  alt="[Image: SturdyPants_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Sturdy Pants</span>: Defense Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.4) <img src="https://static.monstermmorpg.com/images/Account_Items/32/IridescentPearl_1.png" loading="lazy"  alt="[Image: IridescentPearl_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Iridescent Pearl</span>: Special Defense Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.5) <img src="https://static.monstermmorpg.com/images/Account_Items/32/AgilityBoots_1.png" loading="lazy"  alt="[Image: AgilityBoots_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Agility Boots</span>: Speed Bonus. Activation bonus: 2%. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.6) <img src="https://static.monstermmorpg.com/images/Account_Items/32/PrecisionSpectacles_1.png" loading="lazy"  alt="[Image: PrecisionSpectacles_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Precision Spectacles</span>: Accuracy Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.7) <img src="https://static.monstermmorpg.com/images/Account_Items/32/SwiftCape_1.png" loading="lazy"  alt="[Image: SwiftCape_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Swift Cape</span>: Evasion Chance Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.8) <img src="https://static.monstermmorpg.com/images/Account_Items/32/RazorRing_1.png" loading="lazy"  alt="[Image: RazorRing_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Razor Ring</span>: Critical Chance Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.9) <img src="https://static.monstermmorpg.com/images/Account_Items/32/ConfusionHammer_1.png" loading="lazy"  alt="[Image: ConfusionHammer_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Confusion Hammer</span>: Attack and Special Attack Bonus. Activation bonus: 1%. Level bonus (from level 1 to 70, each level): 0.05%. Level bonus (from level 71 to 100, each level): 0.1%. Total bonus (at level 100) = 7.5%.<br />
<br />
7.10) <img src="https://static.monstermmorpg.com/images/Account_Items/32/Armaduras_1.png" loading="lazy"  alt="[Image: Armaduras_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Armaduras</span>: Defense and Special Defense Bonus. Activation bonus: 1%. Level bonus (from level 1 to 70, each level): 0.05%. Level bonus (from level 71 to 100, each level): 0.1%. Total bonus (at level 100) = 7.5%.<br />
<br />
7.11) <img src="https://static.monstermmorpg.com/images/Account_Items/32/FortuneAmulet_1.png" loading="lazy"  alt="[Image: FortuneAmulet_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Fortune Amulet</span>: Gold boost from all NPC and Wild Pokemon battles. Activation bonus: 20%. Level bonus (from level 1 to 70, each level): 1%. Level bonus (from level 71 to 100, each level): 2%. Total bonus (at level 100) = 150%.<br />
<br />
7.12) <img src="https://static.monstermmorpg.com/images/Account_Items/32/ShinyAmulet_1.png" loading="lazy"  alt="[Image: ShinyAmulet_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Shiny Amulet</span>: Shiny Pokémon Escape Counter Boost when searching wild Pokemon. Activation bonus: 2.000. Level bonus (from level 1 to 70, each level): 100. Level bonus (from level 71 to 100, each level): 200. Total bonus (at level 100) = 15.000. Read more information about Escape Counters at <a href="https://forum.pokemonpets.com/Thread-What-are-Pokemon-escape-counters" target="_blank" rel="noopener" class="mycode_url">this thread</a>.<br />
<br />
For example: let's say you have level 75 of this item. That means your shiny counter becomes 2.000 + 7.000 + 1.000 = 10.000. Thus, your shiny encounter chance becomes (1 + 1) / 10000 which means double chance.<br />
<br />
Have in mind that this bonus stacks to the shiny pokemons from the event tab. If a pokemon has 0.05% chance of appearing, and your item is level 75, then the final chance is 0.06% instead of 0.1%.<br />
<br />
<br />
8) <span style="font-weight: bold;" class="mycode_b">All bonuses are additive instead of multiplying</span>. So if you have bonuses from other sources (like items, account level, guild level, statuses, abilities, etc...) they are added, not multiplied.<br />
<br />
<br />
9) User account items will be displayed in <a href="https://www.pokemonpets.com/profile.aspx" target="_blank" rel="noopener" class="mycode_url">their profile</a>.<br />
<br />
<br />
10) <span style="font-weight: bold;" class="mycode_b">The images of items are also changed based on level</span>. Level 0 - 9 gets level 1 item image. Level 10 - 19 gets level 2 item image. Level 20 - 29 gets level 3 item image... and finally, level 100 item gets ultimate level 11 item image (epic!).<br />
<br />
<br />
11) The amount of upgrade tries and total spent gold is displayed in the <a href="https://www.pokemonpets.com/AccountItems.aspx" target="_blank" rel="noopener" class="mycode_url">account items page</a> and also on the <a href="https://www.pokemonpets.com/profile.aspx" target="_blank" rel="noopener" class="mycode_url">user profile</a> item image when you hover them.<br />
<br />
11.1) Item activation cost is also included in total spent gold.<br />
<br />
<br />
12) Account bound items are permanent and can not be destroyed, sold, or traded.<br />
<br />
<br />
13) After item activation, it becomes level 1. For each next level upgrade try, the upgrade trying cost is determined as (current_level + 1) * 100,000 Gold. For example: if the item level is 5, next-level upgrade cost would be (5 + 1) * 100000 = 600,000 Gold<br />
<br />
<br />
14) How each level upgrade success chances and de-level probabilities are determined is based on an advanced algorithm.<br />
<br />
14.1) We have done thousands of tests and after activation of the item. <span style="font-weight: bold;" class="mycode_b">Upgrading an item to level 100 requires 10,000,000,000 Gold total on average.</span><br />
<br />
14.2) Our 100,000 upgrade to level 100 experimental results are shown below:<br />
<br />
14.2.1) <span style="text-decoration: underline;" class="mycode_u">Average number of upgrade tries</span> to reach level 100: <span style="font-weight: bold;" class="mycode_b">1,342</span>.<br />
<br />
14.2.2) <span style="text-decoration: underline;" class="mycode_u">Average spent Gold</span> to reach level 100: <span style="font-weight: bold;" class="mycode_b">10,376,708,602</span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://live.staticflickr.com/65535/49047649338_ae30d6fcf4_o.jpg" loading="lazy"  width="771" height="250" alt="[Image: 49047649338_ae30d6fcf4_o.jpg]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Trebuchet MS;" class="mycode_font">ACCOUNT BOUND ITEMS</span></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Trebuchet MS;" class="mycode_font">Gear for your trainers!</span></span></span></div>
<div style="text-align: center;" class="mycode_align"><img src="https://live.staticflickr.com/65535/49033776151_6c36d737f5_o.png" loading="lazy"  alt="[Image: 49033776151_6c36d737f5_o.png]" class="mycode_img" /></div>
<br />
<div style="text-align: center;" class="mycode_align">Account bound items can be reached from <a href="https://www.pokemonpets.com/AccountItems.aspx" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">this page</span></a>.</div>
<div style="text-align: center;" class="mycode_align">Page link is positioned under the Profile tab and named as <span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Account Bound Items</span></span>.</div>
<br />
<br />
1) Account bound items are <span style="font-weight: bold;" class="mycode_b">permanent items that affect all your pokemon at the same time on every fight</span>.<br />
<br />
<br />
2) They require you to meet <span style="font-weight: bold;" class="mycode_b">certain requirements</span> to activate them.<br />
<br />
<br />
3) When you press on the "Try to activate" button, it will show you all the requirements that you have to meet. Example:<br />
<br />
<img src="https://live.staticflickr.com/65535/49023341791_916c51b05a_o.png" loading="lazy"  width="500" height="350" alt="[Image: 49023341791_916c51b05a_o.png]" class="mycode_img" /><br />
<br />
3.1) Top 10 players don't have requirements. They just need to afford the activation gold:<br />
<img src="https://live.staticflickr.com/65535/49023209623_75ded81340_o.png" loading="lazy"  width="500" height="280" alt="[Image: 49023209623_75ded81340_o.png]" class="mycode_img" /><br />
<br />
4) Once you meet all of the requirements, you can activate the item as level 1 (paying the activation cost) and get level 1 bonus and unlock bonus (which normally is worth the item at level 20, instantly).<br />
<br />
<br />
5) Each item can be upgraded to level 100.<br />
<br />
5.1) After level 70, each level grants double bonus per level, making the upgrade cost worthwhile.<br />
<br />
<br />
6) Both on the Account Items page screen and in the upgrade message, it will show Success and De-Level chance.<br />
<br />
6.1) First, a random number between 1 and 100 is generated including 1 and 100. Then, the upgrade system works like below (we are using an example here):<br />
<br />
6.1.1) <span style="font-weight: bold;" class="mycode_b">Random generated number is 71</span>, <span style="color: #17b529;" class="mycode_color">success chance is 65</span>, <span style="color: #ff851b;" class="mycode_color">fail probability is 35</span>, <span style="color: #c10300;" class="mycode_color">de-level probability is 25</span>:<br />
6.1.2) <span style="color: #17b529;" class="mycode_color">Since 71 is bigger than 35, <span style="font-weight: bold;" class="mycode_b">the upgrade is successful</span></span>.<br />
<br />
6.2.1) <span style="font-weight: bold;" class="mycode_b">Random generated number is 71</span>, <span style="color: #17b529;" class="mycode_color">success chance is 28</span>, <span style="color: #e86e04;" class="mycode_color">fail probability is 72</span>, <span style="color: #c10300;" class="mycode_color">de-level probability is 57</span>:<br />
6.2.2) <span style="color: #e86e04;" class="mycode_color">Since 71 is lower than 72, <span style="font-weight: bold;" class="mycode_b">the upgrade failed</span></span>. However, since 71 is bigger than 57, it didn't de-level.<br />
<br />
6.2.1) <span style="font-weight: bold;" class="mycode_b">Random generated number is 71</span>, <span style="color: #17b529;" class="mycode_color">success chance is 28</span>, <span style="color: #e86e04;" class="mycode_color">fail probability is 72</span>, <span style="color: #c10300;" class="mycode_color">de-level probability is 73</span>:<br />
6.2.2) <span style="color: #e86e04;" class="mycode_color">Since 71 is lower than 72 upgrade is failed</span>. <span style="color: #c10300;" class="mycode_color">Moreover, since 71 is lower than 73, <span style="font-weight: bold;" class="mycode_b">de-level also happens</span> (that means the item loses one level)</span>.<br />
<br />
<br />
7) Each item provides different bonuses:<br />
<br />
7.1) <img src="https://static.monstermmorpg.com/images/Account_Items/32/Espada_1.png" loading="lazy"  width="30" height="30" alt="[Image: Espada_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Espada</span>: Attack Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%. <br />
<br />
7.2) <img src="https://static.monstermmorpg.com/images/Account_Items/32/ClawBlade_1.png" loading="lazy"  width="30" height="30" alt="[Image: ClawBlade_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Claw Blade</span>: Special Attack Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.3) <img src="https://static.monstermmorpg.com/images/Account_Items/32/SturdyPants_1.png" loading="lazy"  alt="[Image: SturdyPants_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Sturdy Pants</span>: Defense Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.4) <img src="https://static.monstermmorpg.com/images/Account_Items/32/IridescentPearl_1.png" loading="lazy"  alt="[Image: IridescentPearl_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Iridescent Pearl</span>: Special Defense Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.5) <img src="https://static.monstermmorpg.com/images/Account_Items/32/AgilityBoots_1.png" loading="lazy"  alt="[Image: AgilityBoots_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Agility Boots</span>: Speed Bonus. Activation bonus: 2%. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.6) <img src="https://static.monstermmorpg.com/images/Account_Items/32/PrecisionSpectacles_1.png" loading="lazy"  alt="[Image: PrecisionSpectacles_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Precision Spectacles</span>: Accuracy Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.7) <img src="https://static.monstermmorpg.com/images/Account_Items/32/SwiftCape_1.png" loading="lazy"  alt="[Image: SwiftCape_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Swift Cape</span>: Evasion Chance Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.8) <img src="https://static.monstermmorpg.com/images/Account_Items/32/RazorRing_1.png" loading="lazy"  alt="[Image: RazorRing_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Razor Ring</span>: Critical Chance Bonus. Activation bonus: 2%. Level bonus (from level 1 to 70, each level): 0.1%. Level bonus (from level 71 to 100, each level): 0.2%. Total bonus (at level 100) = 15%.<br />
<br />
7.9) <img src="https://static.monstermmorpg.com/images/Account_Items/32/ConfusionHammer_1.png" loading="lazy"  alt="[Image: ConfusionHammer_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Confusion Hammer</span>: Attack and Special Attack Bonus. Activation bonus: 1%. Level bonus (from level 1 to 70, each level): 0.05%. Level bonus (from level 71 to 100, each level): 0.1%. Total bonus (at level 100) = 7.5%.<br />
<br />
7.10) <img src="https://static.monstermmorpg.com/images/Account_Items/32/Armaduras_1.png" loading="lazy"  alt="[Image: Armaduras_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Armaduras</span>: Defense and Special Defense Bonus. Activation bonus: 1%. Level bonus (from level 1 to 70, each level): 0.05%. Level bonus (from level 71 to 100, each level): 0.1%. Total bonus (at level 100) = 7.5%.<br />
<br />
7.11) <img src="https://static.monstermmorpg.com/images/Account_Items/32/FortuneAmulet_1.png" loading="lazy"  alt="[Image: FortuneAmulet_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Fortune Amulet</span>: Gold boost from all NPC and Wild Pokemon battles. Activation bonus: 20%. Level bonus (from level 1 to 70, each level): 1%. Level bonus (from level 71 to 100, each level): 2%. Total bonus (at level 100) = 150%.<br />
<br />
7.12) <img src="https://static.monstermmorpg.com/images/Account_Items/32/ShinyAmulet_1.png" loading="lazy"  alt="[Image: ShinyAmulet_1.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Shiny Amulet</span>: Shiny Pokémon Escape Counter Boost when searching wild Pokemon. Activation bonus: 2.000. Level bonus (from level 1 to 70, each level): 100. Level bonus (from level 71 to 100, each level): 200. Total bonus (at level 100) = 15.000. Read more information about Escape Counters at <a href="https://forum.pokemonpets.com/Thread-What-are-Pokemon-escape-counters" target="_blank" rel="noopener" class="mycode_url">this thread</a>.<br />
<br />
For example: let's say you have level 75 of this item. That means your shiny counter becomes 2.000 + 7.000 + 1.000 = 10.000. Thus, your shiny encounter chance becomes (1 + 1) / 10000 which means double chance.<br />
<br />
Have in mind that this bonus stacks to the shiny pokemons from the event tab. If a pokemon has 0.05% chance of appearing, and your item is level 75, then the final chance is 0.06% instead of 0.1%.<br />
<br />
<br />
8) <span style="font-weight: bold;" class="mycode_b">All bonuses are additive instead of multiplying</span>. So if you have bonuses from other sources (like items, account level, guild level, statuses, abilities, etc...) they are added, not multiplied.<br />
<br />
<br />
9) User account items will be displayed in <a href="https://www.pokemonpets.com/profile.aspx" target="_blank" rel="noopener" class="mycode_url">their profile</a>.<br />
<br />
<br />
10) <span style="font-weight: bold;" class="mycode_b">The images of items are also changed based on level</span>. Level 0 - 9 gets level 1 item image. Level 10 - 19 gets level 2 item image. Level 20 - 29 gets level 3 item image... and finally, level 100 item gets ultimate level 11 item image (epic!).<br />
<br />
<br />
11) The amount of upgrade tries and total spent gold is displayed in the <a href="https://www.pokemonpets.com/AccountItems.aspx" target="_blank" rel="noopener" class="mycode_url">account items page</a> and also on the <a href="https://www.pokemonpets.com/profile.aspx" target="_blank" rel="noopener" class="mycode_url">user profile</a> item image when you hover them.<br />
<br />
11.1) Item activation cost is also included in total spent gold.<br />
<br />
<br />
12) Account bound items are permanent and can not be destroyed, sold, or traded.<br />
<br />
<br />
13) After item activation, it becomes level 1. For each next level upgrade try, the upgrade trying cost is determined as (current_level + 1) * 100,000 Gold. For example: if the item level is 5, next-level upgrade cost would be (5 + 1) * 100000 = 600,000 Gold<br />
<br />
<br />
14) How each level upgrade success chances and de-level probabilities are determined is based on an advanced algorithm.<br />
<br />
14.1) We have done thousands of tests and after activation of the item. <span style="font-weight: bold;" class="mycode_b">Upgrading an item to level 100 requires 10,000,000,000 Gold total on average.</span><br />
<br />
14.2) Our 100,000 upgrade to level 100 experimental results are shown below:<br />
<br />
14.2.1) <span style="text-decoration: underline;" class="mycode_u">Average number of upgrade tries</span> to reach level 100: <span style="font-weight: bold;" class="mycode_b">1,342</span>.<br />
<br />
14.2.2) <span style="text-decoration: underline;" class="mycode_u">Average spent Gold</span> to reach level 100: <span style="font-weight: bold;" class="mycode_b">10,376,708,602</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How Tournaments System Works - Pokemon Pets Game]]></title>
			<link>https://forum.pokemonpets.com/Thread-How-Tournaments-System-Works-Pokemon-Pets-Game</link>
			<pubDate>Mon, 19 Aug 2019 11:53:54 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.pokemonpets.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.pokemonpets.com/Thread-How-Tournaments-System-Works-Pokemon-Pets-Game</guid>
			<description><![CDATA[1: The Tournaments page can be accessed from &gt; <a href="https://www.pokemonpets.com/Tournaments.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/Tournaments.aspx</a><br />
<br />
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<br />
<br />
2: In Tournaments page, you can start your own Tournament, join incoming Tournaments, display history of Tournaments<br />
<br />
<br />
3: There are 2 categories of Tournaments<br />
<br />
3.1: The first category is user composed Tournaments<br />
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3.2: The second category is official Tournaments<br />
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4: Users can compose their Tournaments. They can determine the rules of the Tournaments as they wish<br />
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4.1: Users have to give their own gold as reward. The minimum gold reward to compose a Tournament is 5,000,000 gold. There is no upper limit for rewards<br />
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4.2: The ranked 1 player of user composed Tournaments will get 50% of the gold reward, the rank 2 will get 30% and the rank 3 will get 20% of the total Tournament gold reward determined by the Tournament's composer<br />
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4.3: The user who is the owner of the Tournament can also join his/her Tournament<br />
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4.4: Warning! Collecting gold, Pokemon, etc. from participating players are strictly against rules and will get you get banned. So you have to put your own gold yourself alone<br />
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5: User composed Tournaments have the below filterings and possible rules<br />
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5.1: Tournament Gold Reward &gt; User himself/herself decides how much gold will be given to the top 3 players of the Tournament. The reward gold amount is immediately deducted from your account when you compose the Tournament. Minimum reward is 5,000,000 gold and there is no upper limit<br />
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5.2: Tournament Start Date &gt; You can set start date between 1 hour and 23 hours 59 minutes later than the moment you compose. For example you have selected 2 hours 13 minutes and clicked compose button at the 13:32 game time. The Tournament registrations will started immediately and the Tournament will start at 15:45 game time. <br />
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5.3: Maximum Allowed Player Count &gt; You can limit how many players can join your Tournament. It can be set between 8 and 16384. <br />
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5.4: Which Class Pokemon Are Allowed &gt; You can limit which Class Pokemon are allowed to join the Tournaments. You can select multiple classes at the same time. Such as allow all Shiny class Pokemon and Mega Legendary Pokemon<br />
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5.5: Account Bound Pokemon Only &gt; You can force players to use only account bound or not-account bound Pokemon in their team. Account bound Pokemon are the Pokemon that you get from Reward Shop with Silver Medals.<br />
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5.6: Captured by Player Himself/Herself Pokemon Only &gt; Starting from game Version 5.0.0, the Pokemon you captured in wild Pokemon battles or obtained from Pokemon eggs or got from reward shop will be registered to you as you are the first owner. The first owner of the Pokemon will never change again. So with this filter you can force players to use only Pokemon that they are the first owner.<br />
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5.7: Maximum Match Duration &gt; You can set maximum allowed Tournament matches duration between 5 and 60 minutes. If the matches does not get ended during this duration, they will be forcefully ended by the system and the next round will start<br />
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5.8: Rest Time Between Matches Duration &gt; After each round of the Tournament ended, there will be a resting time period. You can set this period between 5 and 60 minutes.<br />
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5.9: Minimum Allowed Pokemon Level &gt; Minimum allowed Pokemon level in player's Tournament team<br />
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5.10: Maximum Allowed Pokemon Level &gt; Maximum allowed Pokemon level in player's Tournament team<br />
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5.11: Allowed Guilds to Join the Tournament &gt; You can set players only which are members of certain guilds. Multiple guild codes should be seperated with ;. For example LOLzz;Drgns;FiRez. Leave empty for allowing everyone<br />
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5.12: Activate Mono-Type Filter &gt; You can allow teams that have certain common types or any common type. Multiple types can be chosen at the same time or any mono type can be allowed. If you do not select any option, no-mono type restriction will be forced to players. Dual type Pokemon are also allowed as long as all Pokemon in your team has at least 1 type in common.<br />
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6: There are also forced restrictions stated as below:<br />
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6.1: You can not have same Pokemon twice or more in your team. For example having 2 Charizard in your team. So every Pokemon in your team has to have different Pokedex Id<br />
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6.2: You can not have 2 or more Pokemon from same Pokemon family (other forms, shiny form or other stages). You can use only 1 Pokemon from each Pokemon family. For example you can not use (Charmander and Charizard) or (Mega Slaking and Mega Slaking Stoneage) or (Charmander and Shiny Charmander) or (Arceus and Arceus Ground) in the same Tournament team<br />
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6.3: You can use a Pokemon in only 1 active Tournament. So if you have registered a Pokemon in a Tournament and that Tournament has not ended yet (it does not matter whether started or not), you can not use that Pokemon in any other Tournament. In this case the Unique ID (Identity ID) of Pokemon is checked not the Pokedex Pokemon Id<br />
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7: You can join Tournaments as soon as they are composed and change/update your team until the Tournament starts. However when the Tournament started, your team's abilities will be frozen for that particular Tournament. So even if you update your abilities of your team's Pokemon after the Tournament started, only the abilities registered before the Tournament started will be used. You can see actual abilities during the battle moment with clicking Pokemon details.<br />
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8: You can see registered players to the Tournament as soon as Tournament composed. However the registered players' team will be hidden until the Tournament gets started.<br />
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9: You can ban a player from joining your Tournament. The ban will only be for that particular Tournament. Banned players will be removed from Tournament registered players once the Tournament gets started.<br />
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10: If your Pokemon Id gets changed after you have joined the Tournament via transformation, it will be removed from your team when the next round starts. If your team becomes empty, you will be automatically counted as a loser. If both sides team becomes empty, the match will be counted as a draw<br />
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11: If your Pokemon level exceeds the maximum allowed Pokemon level during the Tournament, it will be removed from your team when the next round starts. If your team becomes empty, you will be automatically counted as a loser. If both sides team becomes empty, the match will be counted as a draw<br />
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12: The changed nature and moves of user team's Pokemon will be applied to the Tournament next match <br />
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12.1: There is an exception for this feature. If the player started Tournament have banned moves, your Tournament registered moves will be saved and even if you change your moves after registering the Tournament, your registered moves will be used when the Tournament starts<br />
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13: Tournaments processing is checked once every 30 seconds. For example starting another round or checking whether matches in that round is ended or not, etc.<br />
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14: If all matches of particular round gets ended earlier than the maximum allowed match time, that round will be ended and next round will get started after the determined rest time<br />
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15: If there are still matches not ended yet even though the maximum allowed match time has ended, those matches will be forcefully ended by the system. The match result will be decided as below<br />
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15.1: If the match round (for rounds to increase, at least 1 player has to be online and execute moves) is below 10, both player loses the match and it is counted as draw. When draw happens, both players get eliminated from the Tournament<br />
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15.2: If Player 1 is live PvP and Player 2 is computer controlled, Player 2 will win<br />
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15.3: If Player 2 is live PvP and Player 1 is computer controlled, Player 1 will win<br />
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15.4: If Player 1 is live PvP and Player 2 is live PvP too and if neither of the sides did not lose any Pokemon yet, the match will end as draw and both players will get eliminated<br />
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15.5: If all above conditions did not meet, the maximum remaining HP percentage having team will be counted as winner. For example lets say Team 1 has 4 Pokemon which has the current HP ratios as 50%, 100%, 0% and 1%. Lets say the Team 2 has the 6 Pokemon which has the current HP ratios as 25%, 25%, 25%, 25%, 25% and 25%. So the Team 1's HP ratios sum is 151% meanwhile Team 's HP ratio is 150%. So the Team 1 will be counted as winner. If both teams HP ratio is equal, the match will be counted as draw so both players will be counted as losers<br />
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16: If you are online and not in any battle, you can get into the live Tournament PvP battle automatically when the Tournament battle gets start. This option is enable by default and can be disabled from control panel via "Enter Tournament PvP battles as live battle automatically (If only you were online in last 10 minutes)." &gt; <a href="https://www.pokemonpets.com/Settings.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/Settings.aspx</a><br />
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17: When your Tournament Live PvP battle starts, you will hear alert sound and automatically redirected to PvP battles page. In this page, if you are not automatically entered the battle, you can take control of your Tournament battle. This alert sound is on by default and can be turned off from control panel via "When a Guild, ELO PvP or Tournament battle against you gets started, would you like to get an alert music to be played?"  &gt; <a href="https://www.pokemonpets.com/Settings.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/Settings.aspx</a><br />
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18: If both players are offline the round count of the match will not progress because computer does not control teams if both players are offline. At least 1 player has to be online and battle for computer to control the other team. When the maximum allowed match duration is reached and the round count is lesser than 10, the match will be considered a draw and both players will be counted as losers. However, if any of players were online until at least round 10, the winner will be decided as explained previously based on Pokemon team's remaining HP ratios.<br />
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19: If the next round has odd number of players, randomly chosen one of the players will be automatically counted as a winner and will get to pass the next round<br />
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20: In the final round of Tournament, there will be also an extra match for the 3rd place<br />
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21: For every round you progress, you will get 1 Tournament point. For 3rd place match, there will be not additional Tournament points. These earned points currently have no other meaningful effect other than statistics<br />
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21: Every statistics of your Tournaments history can be found in your profile page as below &gt; <a href="https://www.pokemonpets.com/profile.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/profile.aspx</a><br />
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21.1: Unofficial Tournaments Join / Win / Points<br />
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21.2: Unofficial Tournaments Battle Count / Win / Loss / Draw<br />
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21.3: Official Tournaments Join / Win / Points<br />
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21.4: Official Tournaments Battle Count / Win / Loss / Draw<br />
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21.5: Tournament Coins<br />
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23: Every player can join any Tournament only with 1 of his account. So you can join different Tournaments with yours different accounts but 1 Tournament with only 1 account of yours. If you get caught, your all accounts may get banned.<br />
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24: When you register any Tournament, it will try to register your current bag team Pokemon<br />
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25: Once the Tournament starts, players will not be able to join that Tournament or change/update their team. However, players can update any time their move sets or nature. After Tournament started, if you change your registered team's Pokemon Pokedex Id via transformation or form change, it will get removed from your team in Tournament battles.<br />
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26: Every round in Tournaments, you will be randomly matched against one another player. Only the winner players will be pass the next round. So Tournament system is based on elimination match system.<br />
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27: For example lets say 7 players registered to the tournament as Player 1 to Player 7<br />
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27.1: First round will be as below (player's last round 1)<br />
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27.1.1: Player 1 vs Player 3 : Winner Player 3<br />
27.1.2: Player 2 vs Player 6 : Winner Player 2<br />
27.1.3: Player 5 vs Player 4 : Winner Player 5<br />
27.1.4: Player 7 - automatically counted as winner<br />
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27.2: Second round (player's last round 2)<br />
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27.2.1: Player 3 vs Player 5 : Winner Player 3<br />
27.2.2: Player 2 vs Player 7 : Winner Player 7<br />
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27.3: Final round (player's last round 3) <br />
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27.3.1: Player 3 vs Player 7 : Winner Player 3<br />
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27.4: There will be also a match between Player 5 and Player 2 for to be ranked as 3 and this will not be counted as additional round (player's last round 2)<br />
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27.4.1: Player 5 vs Player 2 : Winner Player 2<br />
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27.5.0: Rank 1 : Player 3<br />
27.5.1: Rank 2 : Player 7<br />
27.5.2: Rank 3 : Player 2<br />
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27.6: So it will be always 1 match : winner moves up and loser get eliminated<br />
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27.7: For every match you win, you will get 1 tournament point even if you win automatically<br />
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28: The second category of Tournaments are Official Tournaments<br />
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28.1: Official Tournaments will get composed by the system automatically. The owner of the Tournament will be User Id 3 Account name Administration<br />
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29: Official Tournaments have same working but different rewarding system than the user composed Tournaments<br />
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30: Once the Official Tournament ends, number 3 ranked player will get extra 3 points, number 2 ranked player will get 5 extra points and number 1 will get extra 10 tournament points<br />
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31: In Official Tournaments, you will also earn Tournament coins same amount as points you have earned. This coins are planned to be useful in Tournament reward shop later<br />
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32: In Official Tournaments, you will also get Pokemon Eggs based on your final rank. The rank 1 player will get 3 Shiny Pokemon eggs, the rank 2 player will get 1 Shiny Pokemon eggs, the rank 3 player will get 3 Legendary Pokemon eggs and all other participated Players will get 3 Ultra Rare class Pokemon eggs<br />
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33: In Official Tournaments, the amount of gold reward you get is depended on how many rounds you have progressed and how many Tournament points you have collected. It will be calculated as below<br />
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33.1: Gold Reward = (200,000 * Number of Collected Tournament points) + (200,000 * (1.3 ^ Number of Collected Tournament points) ) + ( (Reached Final Round - 1) * 2,000,000 )<br />
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33.2: Based on given Tournament results example above [27]<br />
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33.2.1: Player 1 (points 0, final round 1, final rank 4-7) gets (0 * 200,000) + (1.3^0 * 200,000) + ( (1-1) * 2,000,000 )  = 0 + 200,000 + 0 = 200,000 gold and 3 Ultra Rare Pokemon Eggs<br />
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33.2.2: Player 2 (points 4, final round 2, final rank 3) gets ( (1+3) * 200,000 ) + (1.3^4 * 200,000) + ( (2-1) * 2,000,000) = 800,000 + (2.85 * 200,000) + 4,000,000 = 800,000 + 570,000 + 4,000,000 = 5,370,000 gold and 3 Legendary Pokemon Eggs<br />
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33.2.3: Player 3 (points 13, final round 3, final rank 1) gets ( (3+10) * 200,000 ) + (1.3^13 * 200,000) + ( (3-1) * 2,000,000) = 2,600,000 + (30.28 * 200,000) + 6,000,000 = 2,600,000 + 6,056,000 + 4,000,000 = 12,656,000 gold and 3 Shiny Pokemon Eggs<br />
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33.2.3: Player 4 (points 0, final round 1, final rank 4-7) gets (0 * 200,000) + (1.3^0 * 200,000) + ( (1-1) * 2,000,000 )  = 0 + 200,000 + 0 = 200,000 gold  and 3 Ultra Rare Pokemon Eggs<br />
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33.2.4: Player 5 (points 1, final round 2, final rank 4-7) gets (1 * 200,000) + (1.3^1 * 200,000) + ( (2-1) * 2,000,000 )  = 200,000 + 260,000 + 2,000,000 = 4,460,000 gold and 3 Ultra Rare Pokemon Eggs<br />
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33.2.5: Player 6 (points 0, final round 1, final rank 4-7) gets (0 * 200,000) + (1.3^0 * 200,000) + ( (1-1) * 2,000,000 )  = 0 + 200,000 + 0 = 200,000 gold and 3 Ultra Rare Pokemon Eggs<br />
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33.2.6: Player 7 (points 6, final round 3, final rank 2) gets ( (1+5) * 200,000 ) + ( 1.3^6 * 200,000 ) + ( (3-1) * 2,000,000) = 1,200,000 + (4.82 * 200,000) + 4,000,000 = 1,200,000 + 964,000 + 4,000,000 = 6,164,000 gold and 1 Shiny Pokemon Egg<br />
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34: Official Tournaments will be composed as below schedule<br />
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34.1.0: Game time is based on UTC time zone<br />
34.1.1: Every day - USA time zone - 1:30 AM game time , 20:30 PM local time<br />
34.1.2: Every day - Other time zone - 8:30 AM game time <br />
34.1.3: Every day - India time zone - 15:30 PM game time , 20:30 PM local time<br />
34.1.4: Every day - Germany time zone - 22:30 PM game time , 20:30 PM local time <br />
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34.2: Monday - Monotype Tournament. In this category, Tournaments will have different monotype restriction randomly chosen by computer (computer can randomly choose 1 type in each tournament). (Dual types are allowed as long as all of your team Pokemon shares a type). For example only Dragon type for 1:30 AM Tournament, Electric type for 8:30 AM Tournament, Ground type for 15:30 PM Tournament and Water type for 22:30 PM Tournament of Monday's official Tournaments. No duplicate monotype will be chosen in the same day. Let the Tournament's monotype filter be Water. In this case, all Pokemon in your team must have Water type. They can also have other types (dual type Pokemon) as well.<br />
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34.3: Tuesday - Specific class Tournament. One of the below category will be chosen for each Tournament in Tuesday Tournaments. No duplicate category will be chosen in same day<br />
Category 1 - only Common and Uncommon class Pokemon are allowed (Common;Uncommon)<br />
Category 2 - only Rare and Ultra Rare and Starter class Pokemon are allowed (Rare;Ultra Rare;Starter)<br />
Category 3 - only Legendary class Pokemon are allowed (Legendary)<br />
Category 4 - only Mega Common, Mega Uncommon,Mega Rare and Mega Starter class Pokemon are allowed (Mega Common;Mega Uncommon;Mega Rare;Mega Starter)<br />
Category 5 - only Mega Ultra Rare and Mega Legendary class Pokemon are allowed (Mega Ultra Rare;Mega Legendary)<br />
Category 5 - all Shiny class Pokemon are allowed ( from Shiny Common to Shiny Legendary you are free to use all except Megas ) (Shiny)<br />
Category 6 - only Shiny Mega Common, Shiny Mega Uncommon, Shiny Mega Rare and Shiny Mega Starter class Pokemon are allowed (Shiny Mega Common;Shiny Mega Uncommon;Shiny Mega Rare;Shiny Mega Starter)<br />
Category 7 - only Shiny Mega Ultra Rare and Shiny Mega Legendary class Pokemon are allowed (Shiny Mega Ultra Rare;Shiny Mega Legendary)<br />
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34.4: Wednesday - Any Monotype team (so you can go with Fire type having Pokemon team or Electric type having Pokemon team, etc. Dual types are allowed as long as all of your team Pokemon shares a type)<br />
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34.5: Thursday - One of the mono class among below classes. Which one will be determined by computer. No same class will be selected in the same day<br />
34.5.1: Common<br />
34.5.2: Uncommon<br />
34.5.3: Rare<br />
34.5.4: Ultra Rare<br />
34.5.5: Starter<br />
34.5.6: Legendary<br />
34.5.7: Mega Common<br />
34.5.8: Mega Uncommon<br />
34.5.9: Mega Rare<br />
34.5.10: Mega Ultra Rare<br />
34.5.11: Mega Starter<br />
34.5.12: Mega Legendary<br />
34.5.13: Shiny Common<br />
34.5.14: Shiny Uncommon<br />
34.5.15: Shiny Rare<br />
34.5.16: Shiny Ultra Rare<br />
34.5.17: Shiny Starter<br />
34.5.18: Shiny Legendary<br />
34.5.19: Shiny Mega Common<br />
34.5.20: Shiny Mega Uncommon<br />
34.5.21: Shiny Mega Rare<br />
34.5.22: Shiny Mega Ultra Rare<br />
34.5.23: Shiny Mega Starter<br />
34.5.24: Shiny Mega Legendary<br />
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34.6: Friday - All 4 Official Tournaments in that day will have the below categories randomly assigned. There will be 1 random category twice for each day<br />
Category 1 - Only self caught Pokemon allowed (the ones you are the first owner including egg and reward shop Pokemon too)<br />
Category 2 - All Pokemon except account bound. No account bound Pokemon is allowed (the ones you get from reward shop via Silver Medals)<br />
Category 3 - Only account bound Pokemon allowed (the ones you get from reward shop via Silver Medals)<br />
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34.7: Saturday and Sunday - All Pokemon are allowed without any restriction<br />
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35: If you be offline during your Tournament battle but your enemy be online, your team will be controlled by computer AI. But if you have joined the battle as live PvP battle and if you do not continue, after your Pokemon missing to execute a move for 6 times you will be automatically counted as a loser<br />
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36: All Tournaments history will be kept forever<br />
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37: Both user and official composed Tournaments will be automatically posted on Tournaments chat channel<br />
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38: After each Tournament battle ended, you will be redirected to PvP battles board and your match result will be displayed there &gt; <a href="https://www.pokemonpets.com/PVPBoard.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/PVPBoard.aspx</a><br />
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39: There are 2 additional drop down filterings when looking for incoming or older Tournaments records. <br />
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39.1.0: Display All Tournaments<br />
39.1.1: Display Only Joined Tournaments<br />
39.1.2: Display Only Not-Joined Tournaments<br />
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39.2.0: Display All Players<br />
39.2.1: Display Tournaments that which Only Selected Player is the Owner<br />
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40: Now you can ban certain Pokemon from Tournaments. Just enter desired Pokemon numbers each one separated with a semicolon ;<br />
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41: Now you can ban certain Pokemon moves from Tournaments. Just enter desired move full names each one separated with a semicolon ;<br />
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42: Now you can give Patron Coins as rewards. The distribution works same as Gold reward. <br />
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43: Now you can limit Pokemon team size in Tournaments<br />
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44: Now you can ban Pokemon switching unless fainted in Tournaments<br />
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45: Now you can give custom gold rewards and Patron coin rewards to custom ranks. When giving out custom ranks, same score having players will be sorted by Tournament Points descending, then by Account EXP descending, then by ELO Score descending and then by ELO Win count descending<br />
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46: If no one comes as your designated rank, you will get full refund of extra custom gold or Patron coin reward you have set<br />
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47: Now you can give custom Pokemon rewards to custom ranks. When giving out custom ranks, same score having players will be sorted by Tournament Points descending, then by Account EXP descending, then by ELO Score descending and then by ELO Win count descending<br />
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48: If no one comes as your designated rank, you will get back your custom Pokemon reward]]></description>
			<content:encoded><![CDATA[1: The Tournaments page can be accessed from &gt; <a href="https://www.pokemonpets.com/Tournaments.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/Tournaments.aspx</a><br />
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2: In Tournaments page, you can start your own Tournament, join incoming Tournaments, display history of Tournaments<br />
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3: There are 2 categories of Tournaments<br />
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3.1: The first category is user composed Tournaments<br />
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3.2: The second category is official Tournaments<br />
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4: Users can compose their Tournaments. They can determine the rules of the Tournaments as they wish<br />
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4.1: Users have to give their own gold as reward. The minimum gold reward to compose a Tournament is 5,000,000 gold. There is no upper limit for rewards<br />
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4.2: The ranked 1 player of user composed Tournaments will get 50% of the gold reward, the rank 2 will get 30% and the rank 3 will get 20% of the total Tournament gold reward determined by the Tournament's composer<br />
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4.3: The user who is the owner of the Tournament can also join his/her Tournament<br />
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4.4: Warning! Collecting gold, Pokemon, etc. from participating players are strictly against rules and will get you get banned. So you have to put your own gold yourself alone<br />
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5: User composed Tournaments have the below filterings and possible rules<br />
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5.1: Tournament Gold Reward &gt; User himself/herself decides how much gold will be given to the top 3 players of the Tournament. The reward gold amount is immediately deducted from your account when you compose the Tournament. Minimum reward is 5,000,000 gold and there is no upper limit<br />
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5.2: Tournament Start Date &gt; You can set start date between 1 hour and 23 hours 59 minutes later than the moment you compose. For example you have selected 2 hours 13 minutes and clicked compose button at the 13:32 game time. The Tournament registrations will started immediately and the Tournament will start at 15:45 game time. <br />
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5.3: Maximum Allowed Player Count &gt; You can limit how many players can join your Tournament. It can be set between 8 and 16384. <br />
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5.4: Which Class Pokemon Are Allowed &gt; You can limit which Class Pokemon are allowed to join the Tournaments. You can select multiple classes at the same time. Such as allow all Shiny class Pokemon and Mega Legendary Pokemon<br />
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5.5: Account Bound Pokemon Only &gt; You can force players to use only account bound or not-account bound Pokemon in their team. Account bound Pokemon are the Pokemon that you get from Reward Shop with Silver Medals.<br />
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5.6: Captured by Player Himself/Herself Pokemon Only &gt; Starting from game Version 5.0.0, the Pokemon you captured in wild Pokemon battles or obtained from Pokemon eggs or got from reward shop will be registered to you as you are the first owner. The first owner of the Pokemon will never change again. So with this filter you can force players to use only Pokemon that they are the first owner.<br />
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5.7: Maximum Match Duration &gt; You can set maximum allowed Tournament matches duration between 5 and 60 minutes. If the matches does not get ended during this duration, they will be forcefully ended by the system and the next round will start<br />
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5.8: Rest Time Between Matches Duration &gt; After each round of the Tournament ended, there will be a resting time period. You can set this period between 5 and 60 minutes.<br />
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5.9: Minimum Allowed Pokemon Level &gt; Minimum allowed Pokemon level in player's Tournament team<br />
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5.10: Maximum Allowed Pokemon Level &gt; Maximum allowed Pokemon level in player's Tournament team<br />
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5.11: Allowed Guilds to Join the Tournament &gt; You can set players only which are members of certain guilds. Multiple guild codes should be seperated with ;. For example LOLzz;Drgns;FiRez. Leave empty for allowing everyone<br />
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5.12: Activate Mono-Type Filter &gt; You can allow teams that have certain common types or any common type. Multiple types can be chosen at the same time or any mono type can be allowed. If you do not select any option, no-mono type restriction will be forced to players. Dual type Pokemon are also allowed as long as all Pokemon in your team has at least 1 type in common.<br />
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6: There are also forced restrictions stated as below:<br />
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6.1: You can not have same Pokemon twice or more in your team. For example having 2 Charizard in your team. So every Pokemon in your team has to have different Pokedex Id<br />
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6.2: You can not have 2 or more Pokemon from same Pokemon family (other forms, shiny form or other stages). You can use only 1 Pokemon from each Pokemon family. For example you can not use (Charmander and Charizard) or (Mega Slaking and Mega Slaking Stoneage) or (Charmander and Shiny Charmander) or (Arceus and Arceus Ground) in the same Tournament team<br />
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6.3: You can use a Pokemon in only 1 active Tournament. So if you have registered a Pokemon in a Tournament and that Tournament has not ended yet (it does not matter whether started or not), you can not use that Pokemon in any other Tournament. In this case the Unique ID (Identity ID) of Pokemon is checked not the Pokedex Pokemon Id<br />
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7: You can join Tournaments as soon as they are composed and change/update your team until the Tournament starts. However when the Tournament started, your team's abilities will be frozen for that particular Tournament. So even if you update your abilities of your team's Pokemon after the Tournament started, only the abilities registered before the Tournament started will be used. You can see actual abilities during the battle moment with clicking Pokemon details.<br />
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8: You can see registered players to the Tournament as soon as Tournament composed. However the registered players' team will be hidden until the Tournament gets started.<br />
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9: You can ban a player from joining your Tournament. The ban will only be for that particular Tournament. Banned players will be removed from Tournament registered players once the Tournament gets started.<br />
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10: If your Pokemon Id gets changed after you have joined the Tournament via transformation, it will be removed from your team when the next round starts. If your team becomes empty, you will be automatically counted as a loser. If both sides team becomes empty, the match will be counted as a draw<br />
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11: If your Pokemon level exceeds the maximum allowed Pokemon level during the Tournament, it will be removed from your team when the next round starts. If your team becomes empty, you will be automatically counted as a loser. If both sides team becomes empty, the match will be counted as a draw<br />
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12: The changed nature and moves of user team's Pokemon will be applied to the Tournament next match <br />
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12.1: There is an exception for this feature. If the player started Tournament have banned moves, your Tournament registered moves will be saved and even if you change your moves after registering the Tournament, your registered moves will be used when the Tournament starts<br />
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13: Tournaments processing is checked once every 30 seconds. For example starting another round or checking whether matches in that round is ended or not, etc.<br />
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14: If all matches of particular round gets ended earlier than the maximum allowed match time, that round will be ended and next round will get started after the determined rest time<br />
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15: If there are still matches not ended yet even though the maximum allowed match time has ended, those matches will be forcefully ended by the system. The match result will be decided as below<br />
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15.1: If the match round (for rounds to increase, at least 1 player has to be online and execute moves) is below 10, both player loses the match and it is counted as draw. When draw happens, both players get eliminated from the Tournament<br />
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15.2: If Player 1 is live PvP and Player 2 is computer controlled, Player 2 will win<br />
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15.3: If Player 2 is live PvP and Player 1 is computer controlled, Player 1 will win<br />
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15.4: If Player 1 is live PvP and Player 2 is live PvP too and if neither of the sides did not lose any Pokemon yet, the match will end as draw and both players will get eliminated<br />
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15.5: If all above conditions did not meet, the maximum remaining HP percentage having team will be counted as winner. For example lets say Team 1 has 4 Pokemon which has the current HP ratios as 50%, 100%, 0% and 1%. Lets say the Team 2 has the 6 Pokemon which has the current HP ratios as 25%, 25%, 25%, 25%, 25% and 25%. So the Team 1's HP ratios sum is 151% meanwhile Team 's HP ratio is 150%. So the Team 1 will be counted as winner. If both teams HP ratio is equal, the match will be counted as draw so both players will be counted as losers<br />
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16: If you are online and not in any battle, you can get into the live Tournament PvP battle automatically when the Tournament battle gets start. This option is enable by default and can be disabled from control panel via "Enter Tournament PvP battles as live battle automatically (If only you were online in last 10 minutes)." &gt; <a href="https://www.pokemonpets.com/Settings.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/Settings.aspx</a><br />
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17: When your Tournament Live PvP battle starts, you will hear alert sound and automatically redirected to PvP battles page. In this page, if you are not automatically entered the battle, you can take control of your Tournament battle. This alert sound is on by default and can be turned off from control panel via "When a Guild, ELO PvP or Tournament battle against you gets started, would you like to get an alert music to be played?"  &gt; <a href="https://www.pokemonpets.com/Settings.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/Settings.aspx</a><br />
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18: If both players are offline the round count of the match will not progress because computer does not control teams if both players are offline. At least 1 player has to be online and battle for computer to control the other team. When the maximum allowed match duration is reached and the round count is lesser than 10, the match will be considered a draw and both players will be counted as losers. However, if any of players were online until at least round 10, the winner will be decided as explained previously based on Pokemon team's remaining HP ratios.<br />
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19: If the next round has odd number of players, randomly chosen one of the players will be automatically counted as a winner and will get to pass the next round<br />
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20: In the final round of Tournament, there will be also an extra match for the 3rd place<br />
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21: For every round you progress, you will get 1 Tournament point. For 3rd place match, there will be not additional Tournament points. These earned points currently have no other meaningful effect other than statistics<br />
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21: Every statistics of your Tournaments history can be found in your profile page as below &gt; <a href="https://www.pokemonpets.com/profile.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/profile.aspx</a><br />
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21.1: Unofficial Tournaments Join / Win / Points<br />
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21.2: Unofficial Tournaments Battle Count / Win / Loss / Draw<br />
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21.3: Official Tournaments Join / Win / Points<br />
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21.4: Official Tournaments Battle Count / Win / Loss / Draw<br />
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21.5: Tournament Coins<br />
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23: Every player can join any Tournament only with 1 of his account. So you can join different Tournaments with yours different accounts but 1 Tournament with only 1 account of yours. If you get caught, your all accounts may get banned.<br />
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24: When you register any Tournament, it will try to register your current bag team Pokemon<br />
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25: Once the Tournament starts, players will not be able to join that Tournament or change/update their team. However, players can update any time their move sets or nature. After Tournament started, if you change your registered team's Pokemon Pokedex Id via transformation or form change, it will get removed from your team in Tournament battles.<br />
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26: Every round in Tournaments, you will be randomly matched against one another player. Only the winner players will be pass the next round. So Tournament system is based on elimination match system.<br />
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27: For example lets say 7 players registered to the tournament as Player 1 to Player 7<br />
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27.1: First round will be as below (player's last round 1)<br />
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27.1.1: Player 1 vs Player 3 : Winner Player 3<br />
27.1.2: Player 2 vs Player 6 : Winner Player 2<br />
27.1.3: Player 5 vs Player 4 : Winner Player 5<br />
27.1.4: Player 7 - automatically counted as winner<br />
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27.2: Second round (player's last round 2)<br />
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27.2.1: Player 3 vs Player 5 : Winner Player 3<br />
27.2.2: Player 2 vs Player 7 : Winner Player 7<br />
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27.3: Final round (player's last round 3) <br />
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27.3.1: Player 3 vs Player 7 : Winner Player 3<br />
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27.4: There will be also a match between Player 5 and Player 2 for to be ranked as 3 and this will not be counted as additional round (player's last round 2)<br />
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27.4.1: Player 5 vs Player 2 : Winner Player 2<br />
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27.5.0: Rank 1 : Player 3<br />
27.5.1: Rank 2 : Player 7<br />
27.5.2: Rank 3 : Player 2<br />
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27.6: So it will be always 1 match : winner moves up and loser get eliminated<br />
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27.7: For every match you win, you will get 1 tournament point even if you win automatically<br />
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28: The second category of Tournaments are Official Tournaments<br />
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28.1: Official Tournaments will get composed by the system automatically. The owner of the Tournament will be User Id 3 Account name Administration<br />
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29: Official Tournaments have same working but different rewarding system than the user composed Tournaments<br />
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30: Once the Official Tournament ends, number 3 ranked player will get extra 3 points, number 2 ranked player will get 5 extra points and number 1 will get extra 10 tournament points<br />
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31: In Official Tournaments, you will also earn Tournament coins same amount as points you have earned. This coins are planned to be useful in Tournament reward shop later<br />
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32: In Official Tournaments, you will also get Pokemon Eggs based on your final rank. The rank 1 player will get 3 Shiny Pokemon eggs, the rank 2 player will get 1 Shiny Pokemon eggs, the rank 3 player will get 3 Legendary Pokemon eggs and all other participated Players will get 3 Ultra Rare class Pokemon eggs<br />
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33: In Official Tournaments, the amount of gold reward you get is depended on how many rounds you have progressed and how many Tournament points you have collected. It will be calculated as below<br />
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33.1: Gold Reward = (200,000 * Number of Collected Tournament points) + (200,000 * (1.3 ^ Number of Collected Tournament points) ) + ( (Reached Final Round - 1) * 2,000,000 )<br />
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33.2: Based on given Tournament results example above [27]<br />
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33.2.1: Player 1 (points 0, final round 1, final rank 4-7) gets (0 * 200,000) + (1.3^0 * 200,000) + ( (1-1) * 2,000,000 )  = 0 + 200,000 + 0 = 200,000 gold and 3 Ultra Rare Pokemon Eggs<br />
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33.2.2: Player 2 (points 4, final round 2, final rank 3) gets ( (1+3) * 200,000 ) + (1.3^4 * 200,000) + ( (2-1) * 2,000,000) = 800,000 + (2.85 * 200,000) + 4,000,000 = 800,000 + 570,000 + 4,000,000 = 5,370,000 gold and 3 Legendary Pokemon Eggs<br />
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33.2.3: Player 3 (points 13, final round 3, final rank 1) gets ( (3+10) * 200,000 ) + (1.3^13 * 200,000) + ( (3-1) * 2,000,000) = 2,600,000 + (30.28 * 200,000) + 6,000,000 = 2,600,000 + 6,056,000 + 4,000,000 = 12,656,000 gold and 3 Shiny Pokemon Eggs<br />
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33.2.3: Player 4 (points 0, final round 1, final rank 4-7) gets (0 * 200,000) + (1.3^0 * 200,000) + ( (1-1) * 2,000,000 )  = 0 + 200,000 + 0 = 200,000 gold  and 3 Ultra Rare Pokemon Eggs<br />
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33.2.4: Player 5 (points 1, final round 2, final rank 4-7) gets (1 * 200,000) + (1.3^1 * 200,000) + ( (2-1) * 2,000,000 )  = 200,000 + 260,000 + 2,000,000 = 4,460,000 gold and 3 Ultra Rare Pokemon Eggs<br />
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33.2.5: Player 6 (points 0, final round 1, final rank 4-7) gets (0 * 200,000) + (1.3^0 * 200,000) + ( (1-1) * 2,000,000 )  = 0 + 200,000 + 0 = 200,000 gold and 3 Ultra Rare Pokemon Eggs<br />
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33.2.6: Player 7 (points 6, final round 3, final rank 2) gets ( (1+5) * 200,000 ) + ( 1.3^6 * 200,000 ) + ( (3-1) * 2,000,000) = 1,200,000 + (4.82 * 200,000) + 4,000,000 = 1,200,000 + 964,000 + 4,000,000 = 6,164,000 gold and 1 Shiny Pokemon Egg<br />
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34: Official Tournaments will be composed as below schedule<br />
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34.1.0: Game time is based on UTC time zone<br />
34.1.1: Every day - USA time zone - 1:30 AM game time , 20:30 PM local time<br />
34.1.2: Every day - Other time zone - 8:30 AM game time <br />
34.1.3: Every day - India time zone - 15:30 PM game time , 20:30 PM local time<br />
34.1.4: Every day - Germany time zone - 22:30 PM game time , 20:30 PM local time <br />
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34.2: Monday - Monotype Tournament. In this category, Tournaments will have different monotype restriction randomly chosen by computer (computer can randomly choose 1 type in each tournament). (Dual types are allowed as long as all of your team Pokemon shares a type). For example only Dragon type for 1:30 AM Tournament, Electric type for 8:30 AM Tournament, Ground type for 15:30 PM Tournament and Water type for 22:30 PM Tournament of Monday's official Tournaments. No duplicate monotype will be chosen in the same day. Let the Tournament's monotype filter be Water. In this case, all Pokemon in your team must have Water type. They can also have other types (dual type Pokemon) as well.<br />
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34.3: Tuesday - Specific class Tournament. One of the below category will be chosen for each Tournament in Tuesday Tournaments. No duplicate category will be chosen in same day<br />
Category 1 - only Common and Uncommon class Pokemon are allowed (Common;Uncommon)<br />
Category 2 - only Rare and Ultra Rare and Starter class Pokemon are allowed (Rare;Ultra Rare;Starter)<br />
Category 3 - only Legendary class Pokemon are allowed (Legendary)<br />
Category 4 - only Mega Common, Mega Uncommon,Mega Rare and Mega Starter class Pokemon are allowed (Mega Common;Mega Uncommon;Mega Rare;Mega Starter)<br />
Category 5 - only Mega Ultra Rare and Mega Legendary class Pokemon are allowed (Mega Ultra Rare;Mega Legendary)<br />
Category 5 - all Shiny class Pokemon are allowed ( from Shiny Common to Shiny Legendary you are free to use all except Megas ) (Shiny)<br />
Category 6 - only Shiny Mega Common, Shiny Mega Uncommon, Shiny Mega Rare and Shiny Mega Starter class Pokemon are allowed (Shiny Mega Common;Shiny Mega Uncommon;Shiny Mega Rare;Shiny Mega Starter)<br />
Category 7 - only Shiny Mega Ultra Rare and Shiny Mega Legendary class Pokemon are allowed (Shiny Mega Ultra Rare;Shiny Mega Legendary)<br />
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34.4: Wednesday - Any Monotype team (so you can go with Fire type having Pokemon team or Electric type having Pokemon team, etc. Dual types are allowed as long as all of your team Pokemon shares a type)<br />
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34.5: Thursday - One of the mono class among below classes. Which one will be determined by computer. No same class will be selected in the same day<br />
34.5.1: Common<br />
34.5.2: Uncommon<br />
34.5.3: Rare<br />
34.5.4: Ultra Rare<br />
34.5.5: Starter<br />
34.5.6: Legendary<br />
34.5.7: Mega Common<br />
34.5.8: Mega Uncommon<br />
34.5.9: Mega Rare<br />
34.5.10: Mega Ultra Rare<br />
34.5.11: Mega Starter<br />
34.5.12: Mega Legendary<br />
34.5.13: Shiny Common<br />
34.5.14: Shiny Uncommon<br />
34.5.15: Shiny Rare<br />
34.5.16: Shiny Ultra Rare<br />
34.5.17: Shiny Starter<br />
34.5.18: Shiny Legendary<br />
34.5.19: Shiny Mega Common<br />
34.5.20: Shiny Mega Uncommon<br />
34.5.21: Shiny Mega Rare<br />
34.5.22: Shiny Mega Ultra Rare<br />
34.5.23: Shiny Mega Starter<br />
34.5.24: Shiny Mega Legendary<br />
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34.6: Friday - All 4 Official Tournaments in that day will have the below categories randomly assigned. There will be 1 random category twice for each day<br />
Category 1 - Only self caught Pokemon allowed (the ones you are the first owner including egg and reward shop Pokemon too)<br />
Category 2 - All Pokemon except account bound. No account bound Pokemon is allowed (the ones you get from reward shop via Silver Medals)<br />
Category 3 - Only account bound Pokemon allowed (the ones you get from reward shop via Silver Medals)<br />
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34.7: Saturday and Sunday - All Pokemon are allowed without any restriction<br />
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35: If you be offline during your Tournament battle but your enemy be online, your team will be controlled by computer AI. But if you have joined the battle as live PvP battle and if you do not continue, after your Pokemon missing to execute a move for 6 times you will be automatically counted as a loser<br />
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36: All Tournaments history will be kept forever<br />
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37: Both user and official composed Tournaments will be automatically posted on Tournaments chat channel<br />
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38: After each Tournament battle ended, you will be redirected to PvP battles board and your match result will be displayed there &gt; <a href="https://www.pokemonpets.com/PVPBoard.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/PVPBoard.aspx</a><br />
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39: There are 2 additional drop down filterings when looking for incoming or older Tournaments records. <br />
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39.1.0: Display All Tournaments<br />
39.1.1: Display Only Joined Tournaments<br />
39.1.2: Display Only Not-Joined Tournaments<br />
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39.2.0: Display All Players<br />
39.2.1: Display Tournaments that which Only Selected Player is the Owner<br />
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40: Now you can ban certain Pokemon from Tournaments. Just enter desired Pokemon numbers each one separated with a semicolon ;<br />
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<br />
41: Now you can ban certain Pokemon moves from Tournaments. Just enter desired move full names each one separated with a semicolon ;<br />
<br />
<br />
42: Now you can give Patron Coins as rewards. The distribution works same as Gold reward. <br />
<br />
<br />
43: Now you can limit Pokemon team size in Tournaments<br />
<br />
<br />
44: Now you can ban Pokemon switching unless fainted in Tournaments<br />
<br />
<br />
45: Now you can give custom gold rewards and Patron coin rewards to custom ranks. When giving out custom ranks, same score having players will be sorted by Tournament Points descending, then by Account EXP descending, then by ELO Score descending and then by ELO Win count descending<br />
<br />
46: If no one comes as your designated rank, you will get full refund of extra custom gold or Patron coin reward you have set<br />
<br />
<br />
47: Now you can give custom Pokemon rewards to custom ranks. When giving out custom ranks, same score having players will be sorted by Tournament Points descending, then by Account EXP descending, then by ELO Score descending and then by ELO Win count descending<br />
<br />
48: If no one comes as your designated rank, you will get back your custom Pokemon reward]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How Does PokemonPets Catch - Capture Pokemon By PokeBall System Works]]></title>
			<link>https://forum.pokemonpets.com/Thread-How-Does-PokemonPets-Catch-Capture-Pokemon-By-PokeBall-System-Works</link>
			<pubDate>Fri, 26 Apr 2019 21:07:37 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.pokemonpets.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.pokemonpets.com/Thread-How-Does-PokemonPets-Catch-Capture-Pokemon-By-PokeBall-System-Works</guid>
			<description><![CDATA[1) Pokemon can be captured only in wild Pokemon battles which you encounter while roaming on the maps<br />
<br />
<br />
2) In order to capture a wild Pokemon during the battle you have to throw a PokeBall to the enemy wild Pokemon<br />
<br />
<br />
3) In PokemonPets in order to throw a PokeBall, you have to decrease enemy wild Pokemon HP to a certain percentage first<br />
<br />
<br />
4) The percentages are like below<br />
<br />
Common Class: 100% or below of maximum HP<br />
<br />
Uncommon Class: 90% or below of maximum HP<br />
<br />
Rare Class: 80% or below of maximum HP<br />
<br />
Ultra Rare Class: 75% or below of maximum HP<br />
<br />
Starter Class: 75% or below of maximum HP<br />
<br />
Legendary Class: 70% or below of maximum HP<br />
<br />
Shiny Class: 60% or below of maximum HP<br />
<br />
<br />
5) Once you have decreased enemy Pokemon's HP to the necessary percentage or below, you can throw any PokeBall you own<br />
<br />
<br />
6) Then the following algorithm is run and whether you have captured the enemy Pokemon or not is decided<br />
<br />
<br />
7) The lower the enemy wild Pokemon HP is, the more chance your capture try will be successful<br />
<br />
<br />
8) Status effect<br />
<br />
No negative status effect : 1x capture rate (variable_1)<br />
<br />
sleep : 2x<br />
<br />
freeze : 2x<br />
<br />
paralyze : 1.5x<br />
<br />
poison : 1.5x<br />
<br />
burn : 1.5x<br />
<br />
bleeding : 1.5x<br />
<br />
The status effects are multiplied. For example if enemy Pokemon is under sleep and freeze effect, you will 4x more likely capture<br />
<br />
<br />
9) Used PokeBall capture rate (variable_2)<br />
<br />
For example regular Poké Ball : 1x and Great Ball : 1.5x<br />
<br />
<br />
10) Enemy Pokemon's current HP and maximum HP (variable_3)<br />
<br />
variable_3  = (MaximumHP * 3) - (Current HP * 2)<br />
<br />
<br />
11) Catch rate of Pokemon written in Pokedex page (variable_4)<br />
<br />
For example Mewtwo has Catch Rate : 3 &gt; <a href="https://www.pokemonpets.com/Mewtwo-Pokemon-Pokedex-150" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/Mewtwo-Pokemon-Pokedex-150</a><br />
<br />
Pidgeotto has Catch Rate : 120 &gt; <a href="https://www.pokemonpets.com/Pidgeotto-Pokemon-Pokedex-17" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/Pidgeotto-Po...Pokedex-17</a><br />
<br />
<br />
12) Enemy Pokemon Level (variable_5)<br />
<br />
As your enemey Pokemon Level is lower, you are more likely to catch<br />
<br />
It is calculated as (25 / Enemy Pokemon Level). So for example for level 5 wild Pokemon it is 5 and for level 100 wild Pokemon it is only 0.25<br />
<br />
<br />
13) Variable_6 is calculated as following<br />
<br />
Maximum HP of Pokemon * 3<br />
<br />
<br />
14) Variable_7 is calculated as following<br />
<br />
((1 + (variable_3) * variable_4 * variable_2 * variable_1 * variable_5) / (variable_6)) / 256<br />
<br />
<br />
15) Variable_8 is calculated as following<br />
<br />
1048560 / square root(square root(16711680 / (Variable_7 * 100)))<br />
<br />
<br />
16) variable_9 = a random integer between 1 and 65535<br />
<br />
variable_10 = a random integer between 1 and 65535<br />
<br />
variable_11 = a random integer between 1 and 65535<br />
<br />
variable_12 = a random integer between 1 and 65535<br />
<br />
<br />
17) if variable_8 is bigger than all of the variable_9 and variable_10 and variable_11 and variable_12 you have successfully captured the enemy wild Pokemon<br />
<br />
<br />
18) There are 2 exceptions for this. If you reduce enemy Pokemon HP to 2% of maximum HP and use Extreme Ball, you never fail<br />
<br />
If you use Master Ball, you never fail]]></description>
			<content:encoded><![CDATA[1) Pokemon can be captured only in wild Pokemon battles which you encounter while roaming on the maps<br />
<br />
<br />
2) In order to capture a wild Pokemon during the battle you have to throw a PokeBall to the enemy wild Pokemon<br />
<br />
<br />
3) In PokemonPets in order to throw a PokeBall, you have to decrease enemy wild Pokemon HP to a certain percentage first<br />
<br />
<br />
4) The percentages are like below<br />
<br />
Common Class: 100% or below of maximum HP<br />
<br />
Uncommon Class: 90% or below of maximum HP<br />
<br />
Rare Class: 80% or below of maximum HP<br />
<br />
Ultra Rare Class: 75% or below of maximum HP<br />
<br />
Starter Class: 75% or below of maximum HP<br />
<br />
Legendary Class: 70% or below of maximum HP<br />
<br />
Shiny Class: 60% or below of maximum HP<br />
<br />
<br />
5) Once you have decreased enemy Pokemon's HP to the necessary percentage or below, you can throw any PokeBall you own<br />
<br />
<br />
6) Then the following algorithm is run and whether you have captured the enemy Pokemon or not is decided<br />
<br />
<br />
7) The lower the enemy wild Pokemon HP is, the more chance your capture try will be successful<br />
<br />
<br />
8) Status effect<br />
<br />
No negative status effect : 1x capture rate (variable_1)<br />
<br />
sleep : 2x<br />
<br />
freeze : 2x<br />
<br />
paralyze : 1.5x<br />
<br />
poison : 1.5x<br />
<br />
burn : 1.5x<br />
<br />
bleeding : 1.5x<br />
<br />
The status effects are multiplied. For example if enemy Pokemon is under sleep and freeze effect, you will 4x more likely capture<br />
<br />
<br />
9) Used PokeBall capture rate (variable_2)<br />
<br />
For example regular Poké Ball : 1x and Great Ball : 1.5x<br />
<br />
<br />
10) Enemy Pokemon's current HP and maximum HP (variable_3)<br />
<br />
variable_3  = (MaximumHP * 3) - (Current HP * 2)<br />
<br />
<br />
11) Catch rate of Pokemon written in Pokedex page (variable_4)<br />
<br />
For example Mewtwo has Catch Rate : 3 &gt; <a href="https://www.pokemonpets.com/Mewtwo-Pokemon-Pokedex-150" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/Mewtwo-Pokemon-Pokedex-150</a><br />
<br />
Pidgeotto has Catch Rate : 120 &gt; <a href="https://www.pokemonpets.com/Pidgeotto-Pokemon-Pokedex-17" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/Pidgeotto-Po...Pokedex-17</a><br />
<br />
<br />
12) Enemy Pokemon Level (variable_5)<br />
<br />
As your enemey Pokemon Level is lower, you are more likely to catch<br />
<br />
It is calculated as (25 / Enemy Pokemon Level). So for example for level 5 wild Pokemon it is 5 and for level 100 wild Pokemon it is only 0.25<br />
<br />
<br />
13) Variable_6 is calculated as following<br />
<br />
Maximum HP of Pokemon * 3<br />
<br />
<br />
14) Variable_7 is calculated as following<br />
<br />
((1 + (variable_3) * variable_4 * variable_2 * variable_1 * variable_5) / (variable_6)) / 256<br />
<br />
<br />
15) Variable_8 is calculated as following<br />
<br />
1048560 / square root(square root(16711680 / (Variable_7 * 100)))<br />
<br />
<br />
16) variable_9 = a random integer between 1 and 65535<br />
<br />
variable_10 = a random integer between 1 and 65535<br />
<br />
variable_11 = a random integer between 1 and 65535<br />
<br />
variable_12 = a random integer between 1 and 65535<br />
<br />
<br />
17) if variable_8 is bigger than all of the variable_9 and variable_10 and variable_11 and variable_12 you have successfully captured the enemy wild Pokemon<br />
<br />
<br />
18) There are 2 exceptions for this. If you reduce enemy Pokemon HP to 2% of maximum HP and use Extreme Ball, you never fail<br />
<br />
If you use Master Ball, you never fail]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How Does Endless Tower System Work]]></title>
			<link>https://forum.pokemonpets.com/Thread-How-Does-Endless-Tower-System-Work</link>
			<pubDate>Wed, 24 Apr 2019 08:55:52 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.pokemonpets.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.pokemonpets.com/Thread-How-Does-Endless-Tower-System-Work</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size"><img src="https://i.imgur.com/RPaeZL2.png" loading="lazy"  width="32" height="32" alt="[Image: RPaeZL2.png]" class="mycode_img" /> ENDLESS TOWER <img src="https://i.imgur.com/RPaeZL2.png" loading="lazy"  width="32" height="32" alt="[Image: RPaeZL2.png]" class="mycode_img" /></span><br />
<br />
<img src="https://i.imgur.com/KGD2vql.png" loading="lazy"  alt="[Image: KGD2vql.png]" class="mycode_img" /><br />
<br />
<br />
<span style="font-size: medium;" class="mycode_size">So, how does Endless Tower system of PokemonPets works?</span></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="color: #cccccc;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Roboto, sans-serif;" class="mycode_font">From <a href="https://www.pokemonpets.com/TowerBattles.aspx" target="_blank" rel="noopener" class="mycode_url">this link</a>, you will be able to start your Tower battle. Moreover, you can reach this page from the main menu &gt; Game Page tab.</span></span></span></div>
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">1) You enter a Tower battle with all of your Pokemon in your storage and bag.</span></span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">2) You get to use 1 of your Pokemon at a time and you can not switch or select which Pokemon to use.</span></span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">3) Your Endless Tower Battle team will be composed as below:</span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">First, all of your Pokemon in your bag or storage will be sorted by their total stats (HP + Attack + Defense + SpAttack + SpDefense + Speed) descending. </span></span><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">Then, top 1 Pokemon of each Pokemon Id will be taken. This means that </span></span><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">if you have multiple same Pokemon, only the highest stats having will be taken.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">Example: Let's say you have 3 Mewtwo and they have 456, 672 and 555 total stats respectively. In this case, your second Mewtwo will be taken into your team and rest will be ignored. After that, your team will be completely shuffled.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">You can see what Pokémon of each Pokémon ID will be taken by the Endless Tower system if you filter by location: Endless Tower team on the <a href="https://www.pokemonpets.com/ManageMonstersStore.aspx" target="_blank" rel="noopener" class="mycode_url">Set Pokémon Team page</a>:</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><img src="https://i.imgur.com/PcNx4LH.jpeg" loading="lazy"  width="300" height="180" alt="[Image: PcNx4LH.jpeg]" class="mycode_img" /></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">4) Your enemy Tower Pokemon will be a random Pokemon from all of the Pokedex (including Shinies, Megas and Gigas) and their level will be 120 (Maximum Level Limit In The Game).</span></span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">5) You will start with Tower level 0, 0% enemy Pokemon stats bonus.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">5.1) As you defeat your current enemy, your Tower level will increase by 1.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">5.2) With each Tower level, enemy Pokemon will get 5% all stats bonus. Therefore, </span></span><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">when you defeat 10 Tower enemy Pokemon and progress 10 Tower level, your next enemy Pokemon will have 50% all stats bonus.</span></span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">6) With each Tower level you progress, it will be compared with your previous maximum level ever reached Tower level and if you pass over that, it will be updated. </span></span><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">So, even if you end your battle, or your battle get deleted (if you do not login the game for over 24 hours it gets deleted), your maximum reached Tower level will be saved.</span></span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">7) Whenever you start a new Tower battle, your Tower level will always start from 0.</span></span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">8) There will be also <a href="https://www.pokemonpets.com/WeeklyRankings.aspx" target="_blank" rel="noopener" class="mycode_url">weekly maximum reached Tower level event</a>.</span></span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">9) Your maximum reached Tower level will bring you up to 50,000 <a href="https://forum.pokemonpets.com/Thread-How-does-top-trainers-ranking-system-work-Detailed-information" target="_blank" rel="noopener" class="mycode_url">Top Trainers score</a>.</span></span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">10) Your battles will not be limited to any number of turns: After 32,000 turns, the turn number of the battle will be reset to 1.</span></span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">11) In Tower battles, to prevent infinite battle loop, struggle move will be disabled. Once your Pokemon's PP ended, your Pokemon will be automatically fainted.</span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font"><a href="https://forum.pokemonpets.com/Thread-Seasonal-Rankings-System?pid=154666#pid154666" target="_blank" rel="noopener" class="mycode_url">UPDATE 28-12-2020</a></span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">12) The Endless Tower battle has also been included as Seasonal Event. Therefore, every 3 months, the complete ranking will be wiped, and every player on the top 1000 will be rewarded based on their position.</span></span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">13) There will also be a Tier Reward system on the Endless Tower: everytime a player reaches a certain level for the first time, a reward will be delivered to the players. The further they make it, the more and better rewards they will get.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">13.1) Rewards will be reset after every Season, so players can claim the Tower and get the tiers again every 3 months.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">13.2) The rewards will be as displayed on the following image:</span></span></span><br />
<span style="color: #cccccc;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Roboto, sans-serif;" class="mycode_font"><img src="https://i.imgur.com/vGcvDEt.png" loading="lazy"  alt="[Image: vGcvDEt.png]" class="mycode_img" /></span></span></span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size"><img src="https://i.imgur.com/RPaeZL2.png" loading="lazy"  width="32" height="32" alt="[Image: RPaeZL2.png]" class="mycode_img" /> ENDLESS TOWER <img src="https://i.imgur.com/RPaeZL2.png" loading="lazy"  width="32" height="32" alt="[Image: RPaeZL2.png]" class="mycode_img" /></span><br />
<br />
<img src="https://i.imgur.com/KGD2vql.png" loading="lazy"  alt="[Image: KGD2vql.png]" class="mycode_img" /><br />
<br />
<br />
<span style="font-size: medium;" class="mycode_size">So, how does Endless Tower system of PokemonPets works?</span></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="color: #cccccc;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Roboto, sans-serif;" class="mycode_font">From <a href="https://www.pokemonpets.com/TowerBattles.aspx" target="_blank" rel="noopener" class="mycode_url">this link</a>, you will be able to start your Tower battle. Moreover, you can reach this page from the main menu &gt; Game Page tab.</span></span></span></div>
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">1) You enter a Tower battle with all of your Pokemon in your storage and bag.</span></span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">2) You get to use 1 of your Pokemon at a time and you can not switch or select which Pokemon to use.</span></span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">3) Your Endless Tower Battle team will be composed as below:</span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">First, all of your Pokemon in your bag or storage will be sorted by their total stats (HP + Attack + Defense + SpAttack + SpDefense + Speed) descending. </span></span><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">Then, top 1 Pokemon of each Pokemon Id will be taken. This means that </span></span><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">if you have multiple same Pokemon, only the highest stats having will be taken.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">Example: Let's say you have 3 Mewtwo and they have 456, 672 and 555 total stats respectively. In this case, your second Mewtwo will be taken into your team and rest will be ignored. After that, your team will be completely shuffled.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">You can see what Pokémon of each Pokémon ID will be taken by the Endless Tower system if you filter by location: Endless Tower team on the <a href="https://www.pokemonpets.com/ManageMonstersStore.aspx" target="_blank" rel="noopener" class="mycode_url">Set Pokémon Team page</a>:</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><img src="https://i.imgur.com/PcNx4LH.jpeg" loading="lazy"  width="300" height="180" alt="[Image: PcNx4LH.jpeg]" class="mycode_img" /></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">4) Your enemy Tower Pokemon will be a random Pokemon from all of the Pokedex (including Shinies, Megas and Gigas) and their level will be 120 (Maximum Level Limit In The Game).</span></span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">5) You will start with Tower level 0, 0% enemy Pokemon stats bonus.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">5.1) As you defeat your current enemy, your Tower level will increase by 1.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">5.2) With each Tower level, enemy Pokemon will get 5% all stats bonus. Therefore, </span></span><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">when you defeat 10 Tower enemy Pokemon and progress 10 Tower level, your next enemy Pokemon will have 50% all stats bonus.</span></span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">6) With each Tower level you progress, it will be compared with your previous maximum level ever reached Tower level and if you pass over that, it will be updated. </span></span><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">So, even if you end your battle, or your battle get deleted (if you do not login the game for over 24 hours it gets deleted), your maximum reached Tower level will be saved.</span></span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">7) Whenever you start a new Tower battle, your Tower level will always start from 0.</span></span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">8) There will be also <a href="https://www.pokemonpets.com/WeeklyRankings.aspx" target="_blank" rel="noopener" class="mycode_url">weekly maximum reached Tower level event</a>.</span></span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">9) Your maximum reached Tower level will bring you up to 50,000 <a href="https://forum.pokemonpets.com/Thread-How-does-top-trainers-ranking-system-work-Detailed-information" target="_blank" rel="noopener" class="mycode_url">Top Trainers score</a>.</span></span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">10) Your battles will not be limited to any number of turns: After 32,000 turns, the turn number of the battle will be reset to 1.</span></span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">11) In Tower battles, to prevent infinite battle loop, struggle move will be disabled. Once your Pokemon's PP ended, your Pokemon will be automatically fainted.</span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font"><a href="https://forum.pokemonpets.com/Thread-Seasonal-Rankings-System?pid=154666#pid154666" target="_blank" rel="noopener" class="mycode_url">UPDATE 28-12-2020</a></span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">12) The Endless Tower battle has also been included as Seasonal Event. Therefore, every 3 months, the complete ranking will be wiped, and every player on the top 1000 will be rewarded based on their position.</span></span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">13) There will also be a Tier Reward system on the Endless Tower: everytime a player reaches a certain level for the first time, a reward will be delivered to the players. The further they make it, the more and better rewards they will get.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">13.1) Rewards will be reset after every Season, so players can claim the Tower and get the tiers again every 3 months.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: #cccccc;" class="mycode_color"><span style="font-family: Roboto, sans-serif;" class="mycode_font">13.2) The rewards will be as displayed on the following image:</span></span></span><br />
<span style="color: #cccccc;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Roboto, sans-serif;" class="mycode_font"><img src="https://i.imgur.com/vGcvDEt.png" loading="lazy"  alt="[Image: vGcvDEt.png]" class="mycode_img" /></span></span></span>]]></content:encoded>
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			<title><![CDATA[How Does PokemonPets Pokemon Egg System Work]]></title>
			<link>https://forum.pokemonpets.com/Thread-How-Does-PokemonPets-Pokemon-Egg-System-Work</link>
			<pubDate>Thu, 11 Apr 2019 13:06:48 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.pokemonpets.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.pokemonpets.com/Thread-How-Does-PokemonPets-Pokemon-Egg-System-Work</guid>
			<description><![CDATA[1-) PokemonPets Pokemon eggs will reward you a random Pokemon just like you encounter in the wild<br />
<br />
So their IV values and nature will be random and their level will be either min appear level on maps or 1<br />
<br />
The class of the Pokemon will be based on the class of the egg<br />
<br />
You will be able to see and hatch your eggs from this page &gt; <a href="https://www.pokemonpets.com/MyEggs.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/MyEggs.aspx</a><br />
<br />
The link to the eggs page is also positioned under Profile tab in the main navigation menu of the game<br />
<br />
<br />
2-) Eggs will be rewarded to your account by below chances upon below activities. Each time you get an egg, its egg image will be a random one out of total 489 different egg images we have<br />
<br />
ELO PVP battle win (100% chance to get a random class egg)<br />
<br />
Clan quest battle win or at least 10 rounds battle (100% chance to get a random class egg) (If you surrender and end the battle you will not get a reward egg)<br />
<br />
Guild war battle win or loss (100% chance to get a random class egg)<br />
<br />
Wild battle win (5% chance to get a random class egg)<br />
<br />
NPC battle win  (10% chance to get a random class egg)<br />
<br />
Arena Trainer NPC battle win: 25% chance to get an ultra rare egg<br />
<br />
Arena Leader NPC battle win (Zone 1-16): 100% chance to get a legendary egg<br />
Arena Leader NPC battle win (Zone 17-19): 100% chance to get a shiny egg<br />
<br />
Zone Coach NPC battle win: 100% chance to get an ultra rare egg<br />
<br />
<br />
3-) Eggs will be hatched based on the time. The below are the time requirements for hatching each class of eggs<br />
<br />
Common : 24 hours to hatch<br />
<br />
Uncommon : 48 hours to hatch<br />
<br />
Rare : 96 hours to hatch<br />
<br />
Ultra Rare : 192 hours to hatch<br />
<br />
Starter : 384 hours to hatch<br />
<br />
Legendary : 384 hours to hatch<br />
<br />
Shiny : 768 hours to hatch<br />
<br />
<br />
4-) Each wild Pokemon battle win reduces 1 hour egg hatching time of your all eggs<br />
<br />
Each NPC trainer battle win reduces 2 hours egg hatching time of your all eggs<br />
<br />
<br />
5-) The random egg class will be determined based on the below chances<br />
<br />
Shiny class chance : 1 / 10,000<br />
<br />
Legendary class chance : 8 / 10,000 <br />
<br />
Starter class chance : 8 / 10,000<br />
<br />
Ultra Rare class chance : 64 / 10,000<br />
<br />
Rare Class chance : 256 / 10,000<br />
<br />
Uncommon Class chance : 1,024 / 10,000<br />
<br />
Common Class chance : 8,639 / 10,000<br />
<br />
<br />
6-) There is no limit of how many Pokemon eggs you can collect<br />
<br />
<br />
7-) You can not buy, sell or trade your Pokemon eggs<br />
<br />
<br />
8-) Pokemon obtained from eggs can be sold or traded]]></description>
			<content:encoded><![CDATA[1-) PokemonPets Pokemon eggs will reward you a random Pokemon just like you encounter in the wild<br />
<br />
So their IV values and nature will be random and their level will be either min appear level on maps or 1<br />
<br />
The class of the Pokemon will be based on the class of the egg<br />
<br />
You will be able to see and hatch your eggs from this page &gt; <a href="https://www.pokemonpets.com/MyEggs.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/MyEggs.aspx</a><br />
<br />
The link to the eggs page is also positioned under Profile tab in the main navigation menu of the game<br />
<br />
<br />
2-) Eggs will be rewarded to your account by below chances upon below activities. Each time you get an egg, its egg image will be a random one out of total 489 different egg images we have<br />
<br />
ELO PVP battle win (100% chance to get a random class egg)<br />
<br />
Clan quest battle win or at least 10 rounds battle (100% chance to get a random class egg) (If you surrender and end the battle you will not get a reward egg)<br />
<br />
Guild war battle win or loss (100% chance to get a random class egg)<br />
<br />
Wild battle win (5% chance to get a random class egg)<br />
<br />
NPC battle win  (10% chance to get a random class egg)<br />
<br />
Arena Trainer NPC battle win: 25% chance to get an ultra rare egg<br />
<br />
Arena Leader NPC battle win (Zone 1-16): 100% chance to get a legendary egg<br />
Arena Leader NPC battle win (Zone 17-19): 100% chance to get a shiny egg<br />
<br />
Zone Coach NPC battle win: 100% chance to get an ultra rare egg<br />
<br />
<br />
3-) Eggs will be hatched based on the time. The below are the time requirements for hatching each class of eggs<br />
<br />
Common : 24 hours to hatch<br />
<br />
Uncommon : 48 hours to hatch<br />
<br />
Rare : 96 hours to hatch<br />
<br />
Ultra Rare : 192 hours to hatch<br />
<br />
Starter : 384 hours to hatch<br />
<br />
Legendary : 384 hours to hatch<br />
<br />
Shiny : 768 hours to hatch<br />
<br />
<br />
4-) Each wild Pokemon battle win reduces 1 hour egg hatching time of your all eggs<br />
<br />
Each NPC trainer battle win reduces 2 hours egg hatching time of your all eggs<br />
<br />
<br />
5-) The random egg class will be determined based on the below chances<br />
<br />
Shiny class chance : 1 / 10,000<br />
<br />
Legendary class chance : 8 / 10,000 <br />
<br />
Starter class chance : 8 / 10,000<br />
<br />
Ultra Rare class chance : 64 / 10,000<br />
<br />
Rare Class chance : 256 / 10,000<br />
<br />
Uncommon Class chance : 1,024 / 10,000<br />
<br />
Common Class chance : 8,639 / 10,000<br />
<br />
<br />
6-) There is no limit of how many Pokemon eggs you can collect<br />
<br />
<br />
7-) You can not buy, sell or trade your Pokemon eggs<br />
<br />
<br />
8-) Pokemon obtained from eggs can be sold or traded]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[What is gym reset? How do i activate it?]]></title>
			<link>https://forum.pokemonpets.com/Thread-What-is-gym-reset-How-do-i-activate-it</link>
			<pubDate>Thu, 07 Feb 2019 11:05:58 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.pokemonpets.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.pokemonpets.com/Thread-What-is-gym-reset-How-do-i-activate-it</guid>
			<description><![CDATA[When you defeat a gym leader you get tremendous rewards and a badge<br />
<br />
While you have that badge, you can not battle with that gym leader again to get those rewards again. Normally you can defeat NPC trainers daily. But gym leaders can not be defeated as long as you have that gym's badge<br />
<br />
So you can reset your badges to battle with gym leaders again to get those tremendous EXP, Gold and Item rewards again<br />
<br />
Badges can be reset from control panel &gt; <a href="https://www.pokemonpets.com/Settings.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/Settings.aspx</a><br />
<br />
And also can be reset from reward shop &gt; <a href="https://www.pokemonpets.com/RewardShop.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/RewardShop.aspx</a>]]></description>
			<content:encoded><![CDATA[When you defeat a gym leader you get tremendous rewards and a badge<br />
<br />
While you have that badge, you can not battle with that gym leader again to get those rewards again. Normally you can defeat NPC trainers daily. But gym leaders can not be defeated as long as you have that gym's badge<br />
<br />
So you can reset your badges to battle with gym leaders again to get those tremendous EXP, Gold and Item rewards again<br />
<br />
Badges can be reset from control panel &gt; <a href="https://www.pokemonpets.com/Settings.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/Settings.aspx</a><br />
<br />
And also can be reset from reward shop &gt; <a href="https://www.pokemonpets.com/RewardShop.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/RewardShop.aspx</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Weekly Ranking Events]]></title>
			<link>https://forum.pokemonpets.com/Thread-Weekly-Ranking-Events</link>
			<pubDate>Fri, 21 Jul 2017 13:19:52 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.pokemonpets.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.pokemonpets.com/Thread-Weekly-Ranking-Events</guid>
			<description><![CDATA[1: Weekly ranking events page: <a href="https://www.pokemonpets.com/WeeklyRankings.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/WeeklyRankings.aspx</a><br />
<br />
2: The event statistics are updated every second however the rankings are updated once every 20 minutes<br />
<br />
3: You can change the event type from the below drop-down boxes and can also display the previous ended events<br />
<br />
<img src="https://orig06.deviantart.net/8a7a/f/2017/202/2/1/weekly_events_filtering_screen_by_monstermmorpg-dbh4h0k.png" loading="lazy"  alt="[Image: weekly_events_filtering_screen_by_monste...bh4h0k.png]" class="mycode_img" /><br />
<br />
4: Weekly events get completed every Monday 7 AM game time <br />
<br />
5: Every wild Pokemon, NPC, ELO PvP and Guild Quest battle win brings you 1 score in respected Weekly Events <br />
<br />
6: After your first battle win in respected event, you are automatically joined to the event]]></description>
			<content:encoded><![CDATA[1: Weekly ranking events page: <a href="https://www.pokemonpets.com/WeeklyRankings.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/WeeklyRankings.aspx</a><br />
<br />
2: The event statistics are updated every second however the rankings are updated once every 20 minutes<br />
<br />
3: You can change the event type from the below drop-down boxes and can also display the previous ended events<br />
<br />
<img src="https://orig06.deviantart.net/8a7a/f/2017/202/2/1/weekly_events_filtering_screen_by_monstermmorpg-dbh4h0k.png" loading="lazy"  alt="[Image: weekly_events_filtering_screen_by_monste...bh4h0k.png]" class="mycode_img" /><br />
<br />
4: Weekly events get completed every Monday 7 AM game time <br />
<br />
5: Every wild Pokemon, NPC, ELO PvP and Guild Quest battle win brings you 1 score in respected Weekly Events <br />
<br />
6: After your first battle win in respected event, you are automatically joined to the event]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Referral System]]></title>
			<link>https://forum.pokemonpets.com/Thread-Referral-System</link>
			<pubDate>Fri, 21 Jul 2017 12:33:58 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.pokemonpets.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.pokemonpets.com/Thread-Referral-System</guid>
			<description><![CDATA[1: Every player get a unique referral link. This unique link is regular register link and addition of ?a={userId}<br />
<br />
2: You will see your referral link in here : <a href="https://www.pokemonpets.com/Referral.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/Referral.aspx</a><br />
<br />
3: Copy your link and share literally everywhere you can. With this way, you can get as many as possible referred players and thus more Gold Medals<br />
<br />
4: Alternatively when other players are registering, they can enter your userId or UserName in the register page<br />
<br />
5: You will gain 1 Gold Medal  from the each referred player when the players you referred reaches certain point in the game <br />
<br />
6: When the players you referred reaches (300+ battle victory count and 6 or more badges) or (1000+ battle victory count), you will be able to claim your Gold Medal reward<br />
<br />
7: All statistics about your referrals will be displayed in referral page<br />
<br />
8: You can also see all statistics of other players referred players in their user profile page at the bottom<br />
<br />
9: Gold medals can be used in Reward Shop: <a href="https://forum.pokemonpets.com/Thread-Reward-Shop" target="_blank" rel="noopener" class="mycode_url">https://forum.pokemonpets.com/Thread-Reward-Shop</a>]]></description>
			<content:encoded><![CDATA[1: Every player get a unique referral link. This unique link is regular register link and addition of ?a={userId}<br />
<br />
2: You will see your referral link in here : <a href="https://www.pokemonpets.com/Referral.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/Referral.aspx</a><br />
<br />
3: Copy your link and share literally everywhere you can. With this way, you can get as many as possible referred players and thus more Gold Medals<br />
<br />
4: Alternatively when other players are registering, they can enter your userId or UserName in the register page<br />
<br />
5: You will gain 1 Gold Medal  from the each referred player when the players you referred reaches certain point in the game <br />
<br />
6: When the players you referred reaches (300+ battle victory count and 6 or more badges) or (1000+ battle victory count), you will be able to claim your Gold Medal reward<br />
<br />
7: All statistics about your referrals will be displayed in referral page<br />
<br />
8: You can also see all statistics of other players referred players in their user profile page at the bottom<br />
<br />
9: Gold medals can be used in Reward Shop: <a href="https://forum.pokemonpets.com/Thread-Reward-Shop" target="_blank" rel="noopener" class="mycode_url">https://forum.pokemonpets.com/Thread-Reward-Shop</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Reward Shop]]></title>
			<link>https://forum.pokemonpets.com/Thread-Reward-Shop</link>
			<pubDate>Fri, 21 Jul 2017 12:07:52 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.pokemonpets.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.pokemonpets.com/Thread-Reward-Shop</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">How does Reward Shop System Work</span><br />
<br />
1: You can spend the medals you have earned in referral system or guild wars system to get awesome rewards in reward shop page: <a href="https://www.pokemonpets.com/RewardShop.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/RewardShop.aspx</a><br />
<br />
2: The reference system gives you Gold Medals <img src="https://static.pokemonpets.com/images/icons/gold_medal_24.png" loading="lazy"  alt="[Image: gold_medal_24.png]" class="mycode_img" /> (GM)  <br />
Guild Wars system gives you Silver Medals <img src="https://static.pokemonpets.com/images/icons/silver_medal_24.png" loading="lazy"  alt="[Image: silver_medal_24.png]" class="mycode_img" /> (SM)  <br />
Daily Login will give you 1 Silver Medal <img src="https://static.pokemonpets.com/images/icons/silver_medal_24.png" loading="lazy"  alt="[Image: silver_medal_24.png]" class="mycode_img" /><br />
<br />
3: You can get Level 60 and full IV/Nature reward box Pokemon by spending both Gold and Silver medals. But the ones that you get with Silver will be account bound (no trade, no sell, no turn to basic form only if mega class) <br />
<br />
4: To get a reward Pokemon, enter Pokemon ID or name to the below search box and click bring details button. Then you will see get reward Pokemon with both Gold or Silver Medals <br />
<br />
<img src="https://orig09.deviantart.net/9660/f/2017/202/3/4/reward_pokemon_interface_by_monstermmorpg-dbh4cr8.png" loading="lazy"  alt="[Image: reward_pokemon_interface_by_monstermmorpg-dbh4cr8.png]" class="mycode_img" /><br />
<br />
5: In addition to reward Pokemon, each Gold Medal can be used to get 5m (5,000,000) gold reward <br />
<br />
6: You can get 100% EXP and Gold boost from all battles with just spending 1 Gold Medal or 5 Silver Medals<br />
<br />
<img src="https://orig14.deviantart.net/82a1/f/2017/202/7/a/claim_gold_exp_reward_interface_by_monstermmorpg-dbh4c0d.png" loading="lazy"  alt="[Image: claim_gold_exp_reward_interface_by_monst...bh4c0d.png]" class="mycode_img" /><br />
<br />
7: Warning! If you use mega gem on an account-bound Pokemon, you can not get back your gem again! <br />
<br />
8: You can not replace or return back the reward Pokemon once you get the reward]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">How does Reward Shop System Work</span><br />
<br />
1: You can spend the medals you have earned in referral system or guild wars system to get awesome rewards in reward shop page: <a href="https://www.pokemonpets.com/RewardShop.aspx" target="_blank" rel="noopener" class="mycode_url">https://www.pokemonpets.com/RewardShop.aspx</a><br />
<br />
2: The reference system gives you Gold Medals <img src="https://static.pokemonpets.com/images/icons/gold_medal_24.png" loading="lazy"  alt="[Image: gold_medal_24.png]" class="mycode_img" /> (GM)  <br />
Guild Wars system gives you Silver Medals <img src="https://static.pokemonpets.com/images/icons/silver_medal_24.png" loading="lazy"  alt="[Image: silver_medal_24.png]" class="mycode_img" /> (SM)  <br />
Daily Login will give you 1 Silver Medal <img src="https://static.pokemonpets.com/images/icons/silver_medal_24.png" loading="lazy"  alt="[Image: silver_medal_24.png]" class="mycode_img" /><br />
<br />
3: You can get Level 60 and full IV/Nature reward box Pokemon by spending both Gold and Silver medals. But the ones that you get with Silver will be account bound (no trade, no sell, no turn to basic form only if mega class) <br />
<br />
4: To get a reward Pokemon, enter Pokemon ID or name to the below search box and click bring details button. Then you will see get reward Pokemon with both Gold or Silver Medals <br />
<br />
<img src="https://orig09.deviantart.net/9660/f/2017/202/3/4/reward_pokemon_interface_by_monstermmorpg-dbh4cr8.png" loading="lazy"  alt="[Image: reward_pokemon_interface_by_monstermmorpg-dbh4cr8.png]" class="mycode_img" /><br />
<br />
5: In addition to reward Pokemon, each Gold Medal can be used to get 5m (5,000,000) gold reward <br />
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6: You can get 100% EXP and Gold boost from all battles with just spending 1 Gold Medal or 5 Silver Medals<br />
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<img src="https://orig14.deviantart.net/82a1/f/2017/202/7/a/claim_gold_exp_reward_interface_by_monstermmorpg-dbh4c0d.png" loading="lazy"  alt="[Image: claim_gold_exp_reward_interface_by_monst...bh4c0d.png]" class="mycode_img" /><br />
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7: Warning! If you use mega gem on an account-bound Pokemon, you can not get back your gem again! <br />
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8: You can not replace or return back the reward Pokemon once you get the reward]]></content:encoded>
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