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#1
This update is still in progress

Pokemon Pets Version 6.2.0

=== July 11th 2021 ===
[Image: 49033776151_6c36d737f5_o.png]


[Image: 49033776151_6c36d737f5_o.png]


1.0) Grand Tournaments will be listed at the tournaments page from now on

1.1) You can see the records of grand tournaments at the bottom of the tournaments page : https://www.pokemonpets.com/Tournaments.aspx

1.2) Grand Tournaments will be sponsored by players and their specifics will be decided by the sponsor

1.3) You can also have your custom rewards and rules having Grand Tournament

1.4) To have a grand tournament please contact CeFurkan in the game or in the discord direct message (discord is better)


2.0) Now if your account level is equal or bigger than 50, you can use up to 5 uppercase letter in game chat


3.0) Now our game supports untradeable item

3.1) Our first untradeable item can be obtained in our first NPC event : https://forum.pokemonpets.com/Thread-Lim...layer-Snor


4.0) Now you can be sponsor of custom events like below ones

4.1) https://forum.pokemonpets.com/Thread-Lim...layer-Snor

4.2) https://forum.pokemonpets.com/Thread-Pok...nt-Details

4.3) The events details are determined by the sponsor

4.4) Please contact me in game or in discord for more information regarding becoming a custom event sponsor


5.0) From now on, even if your auto battle is enabled, if you encounter a wild Pokemon from these classes, auto battle will be disabled until you manually enable again : Any Shiny, Starter or Legendary


6.0) There was a bug that caused you to battle against your own Pokemon or some random Pokemon of your enemy (not in his Tournament or PvP team) when doing a live PvP battle, especially in Tournament battles

6.1) This bug is fixed and should not happen again starting from 10:36 AM UTC Time, 19 July 2021


7.0) A new shortcut added battle Pokemon page to turn of or turn on auto battle

7.1) 0: Enable / disable automatic battle : https://forum.pokemonpets.com/Thread-Gam...eys-HotKey


8.0) Now you can filter Pokemon at Bazaar page as : list Pokemon that you own or you do not own


9.0) Giga Pokemon added to the daily reward system : https://www.pokemonpets.com/DailyRewards.aspx

9.1) The system works as below: https://forum.pokemonpets.com/Thread-Dai...rds-System

9.2) Common class random Pokemon - Per 2 hours - Min total battle requirement to participate : 0

9.3) Uncommon class random Pokemon - Per 4 hours - Min total battle requirement to participate : 50

9.4) Rare class random Pokemon - Per 8 hours - Min total battle requirement to participate : 250

9.5) Ultra Rare class random Pokemon - Per 16 hours - Min total battle requirement to participate : 500

9.6) Starter class random Pokemon - Per 24 hours - Min total battle requirement to participate : 750

9.7) Legendary class random Pokemon - Per 48 hours - Min total battle requirement to participate : 1,500

9.8) Shiny class random Pokemon - Per 96 hours - Min total battle requirement to participate : 2,500

9.9) Mega class random Pokemon - Per 96 hours - Min total battle requirement to participate : 2,500

9.10) Giga class random Pokemon - Per 144 hours - Min total battle requirement to participate : 3,750

9.11) Mega Legendary class random Pokemon - Per 192 hours - Min total battle requirement to participate : 5,000

9.12) Shiny Mega class random Pokemon - Per 384 hours - Min total battle requirement to participate : 10,000

9.13) Shiny Mega Legendary class random Pokemon - Per 768 hours - Min total battle requirement to participate : 20,000

9.14) Shiny Giga class random Pokemon - Per 1,152 hours - Min total battle requirement to participate : 30,000


10.0) Now, if your Account Level is below 26, when you battle a Gym Leader in the first 10 zones, you will get 5x more Account EXP from battles


11.0) The number of custom quick teams count increased to 40 from 20 : https://www.pokemonpets.com/ManageMonstersStore.aspx


12.0) IV change system of manage reward Pokemon system improved : https://www.pokemonpets.com/ManageRewardPokemon.aspx

12.1) Lets say you have a Pokemon which has Attack IV 29. Now you can keep it and change other IVs to 27

12.2) If you try to change Attack IV to 30 mistakenly, now it will be kept as 29

12.3) Remember, If you change Attack IV to 28 from 29, you cannot go back to 29


13.0) The descriptions of the following items improved to make them more explanative:

13.1) Exp Share > If a Pokemon is holding an EXP Share item in the party and this Pokemon has not fainted, the item works the following way: Half of the total gained exp is shared equally between all battle participants and not fainted Pokemon even if that Pokemon is holding an EXP Share item. Then half of the total gained EXP is shared equally among all Pokemon holding an EXP Share item and not fainted even if that Pokemon has participated in the battle. A Pokemon can get EXP from both battle participation and holding EXP Share item.

13.2) Party Exp Share > If a Pokemon in the team has Party EXP Share item and has not fainted in the battle, every Pokemon in the party is counted like holding an EXP Share item.


14.0) Tournaments system improved and new features added : https://www.pokemonpets.com/Tournaments.aspx

14.1) You can read full thread here : https://forum.pokemonpets.com/Thread-How...-Pets-Game

14.2) There is an exception for this feature. If the player started Tournament have banned moves, your Tournament registered moves will be saved and even if you change your moves after registering the Tournament, your registered moves will be used when the Tournament starts

14.3) Now you can ban certain Pokemon from Tournaments. Just enter desired Pokemon numbers each one separated with a semicolon ;

14.4) Now you can ban certain Pokemon moves from Tournaments. Just enter desired move full names each one separated with a semicolon ;

14.5) Now you can give Patron Coins as rewards. The distribution works same as Gold reward.

14.6) Now you can limit Pokemon team size in Tournaments

14.7) Now you can ban Pokemon switching unless fainted in Tournaments

14.8) Now you can give custom gold rewards and Patron coin rewards to custom ranks. When giving out custom ranks, same score having players will be sorted by Tournament Points descending, then by Account EXP descending, then by ELO Score descending and then by ELO Win count descending

14.9) If no one comes as your designated rank, you will get full refund of extra custom gold or Patron coin reward you have set

14.10) Now you can give custom Pokemon rewards to custom ranks. When giving out custom ranks, same score having players will be sorted by Tournament Points descending, then by Account EXP descending, then by ELO Score descending and then by ELO Win count descending

14.11) If no one comes as your designated rank, you will get back your custom Pokemon reward


15.0) New overworld sprites that you can use added to the game : https://www.pokemonpets.com/OverworldSpritePick.aspx


16.0) New PvP improvements

16.1) Now in all PvP battles, you can switch your Pokemon up to 100 times

16.2) Once you reach 100 times switching, then you will be only able to switch your Pokemon when it becomes fainted

16.3) After each switching of your Pokemon, your remaining switch count will be displayed in the battle logs panel

16.4) Now when doing a live PvP battle, if the enemy player misses to attack 5 times, the enemy player will become auto mode instead of losing battle

16.5) If player returns to the game, he/she can disable auto battle mode but whenever misses another attacking turn, will turn into auto mode immediately

16.6) Now, after you switch a Pokemon, you have to wait at least 1 turn before switching into another Pokemon. This rule will not apply if your Pokemon is fainted

16.7) When you enter a live PvP battle, there were a 90 seconds pre-battle waiting period. This is reduced to 30 seconds

16.8) All live PvP battles are now restricted to maximum 500 turns. After 500 turns, the battle will be ended as draw

16.9) Non-live PvP battles are now restricted to maximum 500 turns. After 500 turns, you will be counted as lost the battle

16.10) Remaining battles types are limited to 5,000 turns. After 5,000 turns, you will be counted as lost the battle except tower battles. Tower battles are limited to 32,000 turns.


17.0) Quickly do another Ranked ELO League Match added to the result screen of ELO battles


18.0) Computer battle AI will not use anymore status moves that resets all stat gains of the enemy unless the enemy has stat boost and if the move does not have any secondary feature. Example moves: Defog, Haze, Mist


19.0) There was a rare bug that prevented you to get ELO protection when you were defender and lost the ELO battle. This bug is fixed


20.0) When you defeat player A, the player A gets ELO revenge battle right against you. When you are defeated by player B, you get 24 hours ELO protection. When player A make as a revenge battle to you and lose that battle, your existing ELO protection were ending. We have tracked this bug and fixed it.


21.0) More than 1 player were able to attack the same enemy player in guild wars

21.1) This was causing attack points to be wasted

21.2) Now in a particular guild war, if a particular player is battling as the defending side, you won't be able to start another battle against this player until his/her defending battle ends


22.0) When doing a PvP battle and your Pokemon got fainted, in rare cases the system was using the last registered move of the fainted Pokemon even after you switched into a new Pokemon. This bug is fixed now


23.0) When doing a live Guild War battle, the first screen waiting enemy player duration increased back to 90 seconds from 30 seconds


24.0) Two options in the control panel improved upon request : https://www.pokemonpets.com/Settings.aspx

24.1) Accept Automatically ELO PvP Battles and Guild War Battles if not in any battle when another player battles against you? (if you are in a Guild Quest Battle you will still enter the Guild War Battle)

24.2) Accept Automatically ELO PvP Battles and Guild War Battles even if in Wild Pokemon or NPC battles? (if you are in a Guild Quest Battle you will still enter the Guild War Battle)


25.0) Historical maximum ever reached Endless Tower Level statistics added to the game

25.1) This record will never get erased with seasons, etc.

25.2) This statistics will be displayed at the user profile and Endless Tower Battles pages : https://www.pokemonpets.com/profile.aspx & https://www.pokemonpets.com/TowerBattles.aspx

25.3) This record starts as 0 from the day 2022.01.18
#2
5.0) From now on, even if your auto battle is enabled, if you encounter a wild Pokemon from these classes, auto battle will be disabled until you manually enable again : Any Shiny, Starter or Legendary
#3
very nice updates
[-] The following 1 user Likes Zayden Aegislash's post:
  • CeFurkan
#4
6.0) There was a bug that caused you to battle against your own Pokemon or some random Pokemon of your enemy (not in his Tournament or PvP team) when doing a live PvP battle, especially in Tournament battles

6.1) This bug is fixed and should not happen again starting from 10:36 AM UTC Time, 19 July 2021


7.0) A new shortcut added battle Pokemon page to turn of or turn on auto battle

7.1) 0: Enable / disable automatic battle : https://forum.pokemonpets.com/Thread-Gam...eys-HotKey
#5
8.0) Now you can filter Pokemon at Bazaar page as : list Pokemon that you own or you do not own
#6
9.0) Giga Pokemon added to the daily reward system : https://www.pokemonpets.com/DailyRewards.aspx

9.1) The system works as below: https://forum.pokemonpets.com/Thread-Dai...rds-System

9.2) Common class random Pokemon - Per 2 hours - Min total battle requirement to participate : 0

9.3) Uncommon class random Pokemon - Per 4 hours - Min total battle requirement to participate : 50

9.4) Rare class random Pokemon - Per 8 hours - Min total battle requirement to participate : 250

9.5) Ultra Rare class random Pokemon - Per 16 hours - Min total battle requirement to participate : 500

9.6) Starter class random Pokemon - Per 24 hours - Min total battle requirement to participate : 750

9.7) Legendary class random Pokemon - Per 48 hours - Min total battle requirement to participate : 1,500

9.8) Shiny class random Pokemon - Per 96 hours - Min total battle requirement to participate : 2,500

9.9) Mega class random Pokemon - Per 96 hours - Min total battle requirement to participate : 2,500

9.10) Giga class random Pokemon - Per 144 hours - Min total battle requirement to participate : 3,750

9.11) Mega Legendary class random Pokemon - Per 192 hours - Min total battle requirement to participate : 5,000

9.12) Shiny Mega class random Pokemon - Per 384 hours - Min total battle requirement to participate : 10,000

9.13) Shiny Mega Legendary class random Pokemon - Per 768 hours - Min total battle requirement to participate : 20,000

9.14) Shiny Giga class random Pokemon - Per 1,152 hours - Min total battle requirement to participate : 30,000
#7
10.0) Now, if your Account Level is below 26, when you battle a Gym Leader in the first 10 zones, you will get 5x more Account EXP from battle
#8
12.0) IV change system of manage reward Pokemon system improved : https://www.pokemonpets.com/ManageRewardPokemon.aspx

12.1) Lets say you have a Pokemon which has Attack IV 29. Now you can keep it and change other IVs to 27

12.2) If you try to change Attack IV to 30 mistakenly, now it will be kept as 29

12.3) Remember, If you change Attack IV to 28 from 29, you cannot go back to 29
#9
13.0) The descriptions of the following items improved to make them more explanative:

13.1) Exp Share > If a Pokemon is holding an EXP Share item in the party and this Pokemon has not fainted, the item works the following way: Half of the total gained exp is shared equally between all battle participants and not fainted Pokemon even if that Pokemon is holding an EXP Share item. Then half of the total gained EXP is shared equally among all Pokemon holding an EXP Share item and not fainted even if that Pokemon has participated in the battle. A Pokemon can get EXP from both battle participation and holding EXP Share item.

13.2) Party Exp Share > If a Pokemon in the team has Party EXP Share item and has not fainted in the battle, every Pokemon in the party is counted like holding an EXP Share item.
#10
Thank you
#11
Hello I am new here, thank you so much!
#12
14.0) Tournaments system improved and new features added

14.1) You can read full thread here : https://forum.pokemonpets.com/Thread-How...-Pets-Game

14.2) There is an exception for this feature. If the player started Tournament have banned moves, your Tournament registered moves will be saved and even if you change your moves after registering the Tournament, your registered moves will be used when the Tournament starts

14.3) Now you can ban certain Pokemon from Tournaments. Just enter desired Pokemon numbers each one separated with a semicolon ;

14.4) Now you can ban certain Pokemon moves from Tournaments. Just enter desired move full names each one separated with a semicolon ;

14.5) Now you can give Patron Coins as rewards. The distribution works same as Gold reward.

14.6) Now you can limit Pokemon team size in Tournaments

14.7) Now you can ban Pokemon switching unless fainted in Tournaments
#13
15.0) New overworld sprites that you can use added to the game : https://www.pokemonpets.com/OverworldSpritePick.aspx
#14
16.0) New PvP improvements

16.1) Now in all PvP battles, you can switch your Pokemon up to 100 times

16.2) Once you reach 100 times switching, then you will be only able to switch your Pokemon when it becomes fainted

16.3) After each switching of your Pokemon, your remaining switch count will be displayed in the battle logs panel

16.4) Now when doing a live PvP battle, if the enemy player misses to attack 5 times, the enemy player will become auto mode instead of losing battle

16.5) If player returns to the game, he/she can disable auto battle mode but whenever misses another attacking turn, will turn into auto mode immediately

16.6) Now, after you switch a Pokemon, you have to wait at least 1 turn before switching into another Pokemon. This rule will not apply if your Pokemon is fainted
#15
16.7) When you enter a live PvP battle, there were a 90 seconds pre-battle waiting period. This is reduced to 30 seconds
#16
16.7) When you enter a live PvP battle, there were a 90 seconds pre-battle waiting period. This is reduced to 30 seconds

16.8) All live PvP battles are now restricted to maximum 500 turns. After 500 turns, the battle will be ended as draw

16.9) Non-live PvP battles are now restricted to maximum 500 turns. After 500 turns, you will be counted as lost the battle

16.10) Remaining battles types are limited to 5,000 turns. After 5,000 turns, you will be counted as lost the battle except tower battles. Tower battles are limited to 32,000 turns.


17.0) Quickly do another Ranked ELO League Match added to the result screen of ELO battles
#17
Please reassign the maps too
#18
I need help, after the last update I was stuck in an islet without the hyper surf and the fly,
#19
I will definitely join your discord server
#20
14.8) Now you can give custom gold rewards and Patron coin rewards to custom ranks. When giving out custom ranks, same score having players will be sorted by Tournament Points descending, then by Account EXP descending, then by ELO Score descending and then by ELO Win count descending

14.9) If no one comes as your designated rank, you will get full refund of extra custom gold or Patron coin reward you have set

14.10) Now you can give custom Pokemon rewards to custom ranks. When giving out custom ranks, same score having players will be sorted by Tournament Points descending, then by Account EXP descending, then by ELO Score descending and then by ELO Win count descending

14.11) If no one comes as your designated rank, you will get back your custom Pokemon reward
#21
18.0) Computer battle AI will not use anymore status moves that resets all stat gains of the enemy unless the enemy has stat boost and if the move does not have any secondary feature. Example moves: Defog, Haze, Mist
#22
19.0) There was a rare bug that prevented you to get ELO protection when you were defender and lost the ELO battle. This bug is fixed
#23
20.0) When you defeat player A, the player A gets ELO revenge battle right against you. When you are defeated by player B, you get 24 hours ELO protection. When player A make as a revenge battle to you and lose that battle, your existing ELO protection were ending. We have tracked this bug and fixed it.
#24
21.0) More than 1 player were able to attack the same enemy player in guild wars

21.1) This was causing attack points to be wasted

21.2) Now in a particular guild war, if a particular player is battling as the defending side, you won't be able to start another battle against this player until his/her defending battle ends
#25
22.0) When doing a PvP battle and your Pokemon got fainted, in rare cases the system was using the last registered move of the fainted Pokemon even after you switched into a new Pokemon. This bug is fixed now
#26
23.0) When doing a live Guild War battle, the first screen waiting enemy player duration increased back to 90 seconds from 30 seconds


24.0) Two options in the control panel improved upon request : https://www.pokemonpets.com/Settings.aspx

24.1) Accept Automatically ELO PvP Battles and Guild War Battles if not in any battle when another player battles against you? (if you are in a Guild Quest Battle you will still enter the Guild War Battle)

24.2) Accept Automatically ELO PvP Battles and Guild War Battles even if in Wild Pokemon or NPC battles? (if you are in a Guild Quest Battle you will still enter the Guild War Battle)
#27
25.0) Historical maximum ever reached Endless Tower Level statistics added to the game

25.1) This record will never get erased with seasons, etc.

25.2) This statistics will be displayed at the user profile and Endless Tower Battles pages : https://www.pokemonpets.com/profile.aspx & https://www.pokemonpets.com/TowerBattles.aspx

25.3) This record starts as 0 from the day 2022.01.18

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